So, lots o' fun stuff and a few bits of nefarious Lex-plot advancement, but a few serious gripes as well:

Why do the heroes always have to pause their frantically imperative rush to solve the crisis to have a deep heartfelt personal-life discussion? It was a good discussion, but... uh... there's a deadly battle going on upstairs and a wild timebomb ticking in those servers, guys; can we have this talk later?

Just about every DEO-agents-vs-hijacked-tech fight scene was utterly ridiculous. Super-advanced and deadly tech that apparently couldn't hit the side of a Sandcrawler, mad energy-bolt crossfire-chaos that somehow never manages to hit anything... C'mon, writers. I know you can formulate a scene where the super-tech poses a realistic deadly tech and is realistically and heroically fought off. Why the crazy-sloppy theatrics?

Sigh.

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