Brady's Beasts

All Episodes 2005 - 2006

  • Ended
  • #<Network:0x00007fc680f644d0>
  • 2005-03-27T20:00:00Z
  • 25m
  • 1d 6h 25m (31 episodes)
  • Canada
  • English
  • Animation
Imagine a world where kids clamour to replace their household pets¦ with monsters! That's right; goldfish and gerbils are passe. In the new millennium, hideous monsters are all the rage; and there's a lot to know about raising these carnivorous pets. Good thing 12-year-old Brady Plunkett is up for the job. Learn the dos, don'ts, and do-at-your-own-risks of raising a beast from Brady; monster-rights activist extraordinaire! CHARACTERS Brady Plunkett This outspoken twelve-year-old video virtuoso has a passion for misunderstood Monsters everywhere. It all started during a lightning storm when he was barely four. Arlene, his ornery older sister, convinced Brady that the scratching outside the window was not a branch, but a Monster wanting to come in... and eat Brady. Well, it turned out it actually was a Monster, and it actually did want to eat Brady. So, feeling sorry for the hungry beast, Brady tossed that night's leftovers out the window. The Monster scarfed it, gave a fina

71 episodes

Series Premiere

2005-03-27T20:00:00Z

1x01 How the monsters came to Ravenville

Series Premiere

1x01 How the monsters came to Ravenville

  • 2005-03-27T20:00:00Z1h

Brady has finally captured the monster of his dreams. Maxwell, Brady's dad, is horrified and a bit annoyed with his son when he discovers the beast; so he sets it free. Terrified, Maxwell incites the citizens of Ravenville to declare war against all monsters and to capture them in the forest. Luckily, Brady and his friend Virgil thwart the monster hunt by getting all of the town's children to adopt a monster. But not before he teaches them a lesson on the responsibility of monster pet ownership. Too bad for Brady that his monster does not come back to him.

10-year-old Stanley Crumb has captured a tadpole from Ravenville's infamous pond, the Black Lagoon. Poor Stanley had no idea the tadpole would grow into a creature so big; his fish tank can no longer contain it. Is it because Stanley overfed the poor thing? Things go from bad to worse when Stanley leaves the creature unattended overnight and he floods the basement. Brady and Virgil run to the rescue, but taming this beast is no easy task. Meanwhile, the snoopy Game Warden is obsessed with catching the Crumb family red-handed interfering with the local wildlife. Brady has a plan to catch the monster, as he wants to reunite the creature with its better half. To be a monster catcher, you sometimes have to be a monster matchmaker. Unlucky for Virgil, Brady has picked him to be the bait...

On his way home from work, a flu-stricken Maxwell meets Dr. Jekyll and Mr. Hyde. Delighted, Maxwell decides to put up Dr. Jekyll in exchange for his medical services. At first, the family finds it handy to have a doctor hang around the house. His medicated shampoo promises to help restore sheen to Brady's sister Arlene’s hair. Pollyanna, Brady's mother, is given a special powder to give her a radiant complexion. But his cosmetic concoctions have undesired, freakish side effects. Brady is very suspicious about the doctor’s orders. Brady realizes the doctor’s fiendish plan: the Plunkett family is slowly turned into mutants and is eventually sold to the local pet shop. While Brady attempts a daring monster rescue, his twin brother and sister, Marvin and Gaye, work on a reverse transformation formula.

With the help of his friends Ember and Virgil, Brady meets Vlad the Vampire and adopts him as his monster. He tries his to keep his new monster a secret, thinking that if his father does not notice the vampire, that he would let him keep it. Brady keeps getting weird calls from the citizens of Ravenville, complaining that the monsters are causing raucous. A secret meeting is held in the forest, with all the kids and their respective monsters: vouching it’s not their creatures who are responsible for this chaos. Brady and Virgil uncover an underground movement of the citizen’s neglected pets who are purposely sabotaging the monster’s reputation. As a confrontation mounts between citizens and beasts, Brady calls for understanding, to be responsible monster and pet owners.

Brady is distraught when he finds out that Maxwell wants to sell the house and move away from Ravenville. Brady is mostly devastated that he will never find his long lost favourite monster if he moves away. He promises a cash reward to whoever finds his beloved missing monster. Maxwell is stressed out by the sale of his property; he gets Brady to promise that the potential buyers will not be bothered by his beastly business. But much to Maxwell's horror, his open house is ruined since the monsters and their owners show up at the house in hopes of collecting the reward.

2006-01-01T20:00:00Z

1x06 How to haunt a house

1x06 How to haunt a house

  • 2006-01-01T20:00:00Z1h

Mr and Mrs Dandy move from their tiresome old haunted house to open a ghost-free Bed and Breakfast. The Dandy children really miss their old haunted house; so Brady and friends agree to help out. Brady and Ember parade around as mock ghosts until Virgil finds and recruits new phantom friends to move into the inn. Much to the Dandy parents’ dismay, the journalists who came to review the new inn’s opening think the mock ghost gimmick is great fun. That’s until Virgil arrives with the real ghosts and scares everyone away. This gaggle of ghosts is bad for business. Even the Dandy kids admit that too many ghosts spoil the fun. The Dandy’s move again.

After witnessing a botched burglary, thanks to a helpful goblin, Brady comes home to find Maxwell and Pollyanna in a panic. They’ve heard that robbers are stealing valuable collectibles all over Ravenville. Their vintage comic books and childhood dollies are no longer safe from the greedy clutches of these hooligans. Maxwell frowns on installing a security system, Brady suggests using a monster as theft protection. Maxwell will not budge; he does not want a monster in his house! But after hearing Virgil’s appraisal of the comic book, Maxwell knows he’s sitting on a gold mine. So Brady hires the Werewolf to protect the family’s precious heirlooms. Brady's thrilled, he finally has a pet monster to call his own ... but does the rest of the family think it’s really a good idea to have a Werewolf around the house? Maxwell is so desperate to get rid of the furry fiend; he’s willing to put his beloved comic book collection up for bid.

Brady receives an email from someone claiming they’ve found his favourite monster. Brady takes a look at the enclosed photo – that’s him alright! Brady is ecstatic: his monster is staying with Matt from Vomit Falls and he’s willing to trade him in for another monster. Courting his father’s economical leanings, Brady suggests that they should drive down in their uncle’s motorized home to Vomit Falls for the family vacation. Sneaking Stitch in such a cramped vehicle will be tricky. Keeping him a secret from the other Plunketts, while on the family road trip from hell, will be worse. Especially when Brady has to find a replacement monster in the woods.

1x09 How to build your own monster

  • 2005-06-01T19:00:00Z1h

Brady has a webcast to demonstrate the technique for building a monster. Something goes wrong with the recipe, and his audience’s' projects turn into uncontrollable mischievous blobs. These blobs join together into one giant mega-blob, sliming up Ravenville and gobbling up citizens. How will Brady deal with this gelatinous problem and rescue his gobbled up friends? Brady gets the giant blob to swallow a mountain of every inflatable object in town, and then shoves a leaf blower into its side. The growing internal gas pressure launches the blob into the sky like a swelling balloon. Luckily it explodes over the water, making for a safe splashdown for the citizens who were trapped inside the blob. The mayor thanks Brady by having him clean up the tons of blob slime covering the city.

1x14 How to Bond with a Banshee

  • 2005-06-06T19:00:00Z1h

Season Finale

2005-06-19T19:00:00Z

1x15 How to turn your monster into a Latin lover

Season Finale

1x15 How to turn your monster into a Latin lover

  • 2005-06-19T19:00:00Z1h

Max orders Brady: ""No more monsters in the house, or you lose your computer!"" Seconds later, a very hairy Yeti sneaks undetected into the Plunkett home, attracted by its favourite food - garbage. Brady stumbles upon ""Wigs"" the Yeti, and must now find a way to sneak him out before Max finds him. Virgil is there to help, but Arlene discovers their big hairy secret. She blackmails Brady into finding her a date to make her unappreciative boyfriend Bobby jealous. Brady ingeniously sets her up with a seductive Latin date - Wiggario. Arlene is smitten! Little does she know that Wiggario is none other than a shaved version of Wigs. Things get real crazy once Bobby, Arlene, Wiggario, and his Yeti nemesis confront each other.

2006-03-22T20:00:00Z

2x18 How to raise a Hatchling

2x18 How to raise a Hatchling

  • 2006-03-22T20:00:00Z1h

Brady wakes up and finds a happy bouncing monster egg. How did it get there? Brady isn’t quite prepared for this kind of responsibility. This egg proves quite challenging to manage, as it hops and rolls around. Things don’t get any easier once it finally hatches. This Hatchling can fly and breathe fire and has an uncanny resemblance to - Brady's favourite monster! Brady concludes his favourite monster has given its egg to him. The Hatchling is too much for Brady and Virgil, so they enlist Ember for some help. All is well until Virgil accidentally spooks the baby which flies away in a panic. They finally find the baby on top of the haunted house. Suddenly, Brady's favourite monster swoops down, catching its offspring, and flies away into the horizon. Not only does Brady miss the baby terribly, he feels he has disappointed his favorite monster. The next day, his favorite monster returns its baby to Brady, until it is ready to leave the “nest”. Everyone is overjoyed, except for the baby’s favourite chew toy – Virgil.

Season Premiere

2006-03-22T20:00:00Z

3x01 How to hook up a missing link

Season Premiere

3x01 How to hook up a missing link

  • 2006-03-22T20:00:00Z1h

It’s late night in Ravenville and a tall hairy mysterious creature is secretly studying Ravenville’s women, one by one. While hanging out the laundry, Pollyanna spots the creature who immediately whisks her away. The Plunketts notice Pollyanna’s absence the following morning because breakfast is not ready. Brady investigates, while Maxwell mobilizes another one of his infamous search party (which, as usual, quickly degenerates into an unruly disorganized mob). Sitting around a campfire, Pollyanna gets to have a friendly chat with her captor - a lonely female Missing Link. Turns out the Link was just looking for some girlfriends for some coffee talk. Pollyanna teaches the Link that abducting people is wrong, and the two of them become great friends. Pollyanna brings her new girlfriend back home for a tea party with some of the other girls, and everyone gets along marvellously. Meanwhile, Maxwell’s search party is lost in the woods and couldn’t even find its own shadow on a sunny day.

2006-01-01T20:00:00Z

3x02 How to make a monster cry

3x02 How to make a monster cry

  • 2006-01-01T20:00:00Z1h

Vlad is knocked into the bog by a strange bat-like creature, completely new to Ravenville. Brady's interest is piqued by a certain detail of Vlad's complaint. Brady believes they are dealing with a Weeper, a creature that makes people cry in order to collect their tears, basically a tear-drinking vampire! Little does Ember know, her new best friend Jenny is in fact the human version of this mysterious Weeper monster. Ravenville is harassed by the Weeper's creature version because it has to be mean to people to collect their tears. That is until Brady and friends demonstrate that tears of laughter are infinitely tastier. Naturally, Virgil serves as the butt of a joke so funny that everyone is crying from laughing so hard, proving to Jenny the Weeper she will never have a shortage of sweet-tasting tears of laughter as long as Virgil is around

3x03 How to recognize a Wishing Un-well

  • 2006-01-01T20:00:00Z25m

Something huge sets off Brady's monster detector - a Wishing Un-Well that can walk. It looks like an ordinary wishing well, except that it grants people's wishes with a distinctly ironic malevolent twist, so you end up getting the opposite of what you intended. For example Virgil wishes for a new bicycle. His wish is soon granted as he lands on a new bike, Ember's bike, because he has crashed into her and now both bikes are locked together in a twisted mess… Maxwell wishes for money - which soon drops out of a passing Bank truck, but seconds later Maxwell drives through a fire hydrant, so he immediately loses all of his winnings to pay for the damages. Imagine the chaos once the rest of Ravenville have their turn. Brady and friends put a stop to the evil Un-Well by wishing for it to stop granting people's wishes. This forces it to do the actual opposite, and grant everyone's wishes. Luckily a giant Troll leaves with the well before life in Ravenville gets too far out of control.

3x04 How a monster runs for mayor

  • 2006-01-01T20:00:00Z1h

The Mayor is running unopposed for re-election, but his anti-monster platform is not going over very well with the town’s monsters and their friends. Vlad decides to give the mayor a run for his money and runs against him. The odds are in Vlad’s favour. The mayor is worried he may actually lose, and Brady mysteriously offers him his services as campaign manager. This is all part of Brady's cunning plan to get the mayor to change his campaign into a monster-friendly platform. The plan works to perfection, and everyone is happy - The mayor gets re-elected, and his newly revised campaign platform actually improves the monsters’ living conditions. Virgil & Maxwell were completely oblivious of Brady's double-agent plan. Virgil thinks his buddy has betrayed his cause, and Maxwell was banking on Vlad’s election for his real estate scheme to work. Needless to say Maxwell’s greed has cost him a bundle again.

3x05 How to make a Medusa blink

  • 2005-10-05T19:00:00Z1h

The Ravenville museum has received a statue of Medusa! The nosy museum curator accidentally brings her back to life, and the Medusa, true to her nature begins turning everyone into stone.. Brady & Virgil are protected from her paralyzing gaze by wearing a special pair of high-tech reflective sunglasses. After battling it out, Brady succeeds in planting a pair these same glasses on the Medusa's head, thereby neutralizing her petrifying stare. This has an enlightening effect on the Medusa, who gives up her evil ways to become a good Ravenville citizen. Now that the danger of turning people into stone has been removed, it's much easier to make friends.

3x06 How to distract an Attractor

  • 2006-01-01T20:00:00Z1h

Brady's class is visiting the Ravenville electrical plant during a field trip, coincidentally on the same day the Attractor, a big magnetic robot, is there to re-charge his magnets. Clumsy Virgil accidentally trips and unplugs an outlet; causing the robot monster to explode, sending his parts to scatter all over Ravenville. Each individual part has a life of its own and is wreaking havoc throughout the city. Can all of Brady's friends put the Attractor back together again?

2006-01-01T20:00:00Z

3x07 How to read a ghost story

3x07 How to read a ghost story

  • 2006-01-01T20:00:00Z1h

Brady, Virgil and Ember have homework to do, so it’s off to the library to find the books they need. Virgil mistakenly takes a magical horror book instead of a history book. The book is dropped, opens on a page releasing the ghost of the royal Jester from his confinement. Unbeknownst to Virgil, he is the butt of the Jester’s practical jokes, and is led to believe that his house is haunted. Armed with a protoplasm scanner, Brady comes to rescue his friend. The scanner isn’t picking-up any ghost activities, but Brady knows something’s up when he discovers that a character is missing in the famous horror book. But how can you convince a Jester to go back to the dull routine of a boring book now that he has tasted the excitement and freedom of the real world? Brady finds a new book for the Jester. He convinces the Jester that nothing could be more fascinating than a history book filled with centuries worth of stories, locations and civilizations?

2006-01-01T20:00:00Z

3x08 How to Stop a Stink

3x08 How to Stop a Stink

  • 2006-01-01T20:00:00Z1h

Brady puts Ember and Virgil on monster watch during his short trip out of town. A mysterious creature has arrived in Ravenville, and its smell is so toxic it is creating havoc around town, knocking people and monsters unconscious, melting cars, etc... Ember and Virgil finally track and meet the charming, elegant but smelly Stinker. They try everything (bubble baths, fire hose rinse, fountain dip, etc.) to wash the stink off, but to no avail. Luckily Brady returns from his trip and shows them the only way to neutralize the harmful fumes. The source of the stink is internal and emotional. They must make the Stinker feel good about himself, and sure enough the smell is gone, making it easier for everyone in Ravenville to enjoy their new friend – the Stinker.

2006-01-01T20:00:00Z

3x09 How to Paint a Pigment

3x09 How to Paint a Pigment

  • 2006-01-01T20:00:00Z1h

Maxwell comes home with a horrible-looking clown painting which he believes is beautiful and priceless. He hangs it proudly in the living room. Soon enough the paint oozes off its canvas, spreading out on all surfaces like a blob, removing all colour from what it touches. The whole town is being stripped of its colour with hilarious results. Brady and friends find a way to restore the missing colours. They lure the Pigment to a fountain spouting coloured paint. The Pigment bites the bait and sucks up the paint to the point of blowing up like a gigantic balloon. Even the Pigment has a limit. He explodes like a giant water balloon, releasing a tidal wave of colour onto the town. Everything and everyone's colour has been restored, and everything is back to normal. Well almost everything.

3x10 How to Catch a Spring Fever

  • 2006-01-01T20:00:00Z1h

A strange botanical creature, the Wilding, has planted its roots and taken over the homes and shops of Ravenville. It’s a jungle out there! Literally! Brady's scratches his head. Why are all these plants suddenly spreading and multiplying? Brady's figures it out. This plant won’t stop until it turns the whole world back to its greener roots. Time for Brady to use his monster savvy and ... his green thumb. With the help of an exact replica of Ravenville under glass, Brady and his friends trap the Wilding.

2006-03-24T20:00:00Z

3x11 How to Save a Sapphire

3x11 How to Save a Sapphire

  • 2006-03-24T20:00:00Z1h

Virgil is terrified as he receives a surprise visit from a Sapphire (a white vampire immune to daylight, but allergic to moonlight) named Velma. She’s searching all over town for Vlad - her true love she met through the personals. Unfortunately the moon is quickly rising so she must spend the night in Virgil’s closet, the best refuge from the moon’s rays. As luck would have it, Brady is actually with Vlad, desperately searching for Velma. This is their all-important first face-to-face date, so Vlad is extremely nervous, but his mood quickly turns to depression when Velma can’t be found anywhere. Getting these two love birds together seems like an impossible task because Vlad is allergic to sunlight, and Velma to moonlight. Brady and friends come up with the perfect solution – the two lovers will spend their time together safely tucked into Vlad’s cosy treehouse, perfectly sheltered from both the sun’s and the moon’s rays.

2006-01-01T20:00:00Z

3x12 How to Peg a Pooka

3x12 How to Peg a Pooka

  • 2006-01-01T20:00:00Z1h

Things begin disappearing mysteriously throughout Ravenville. Brady discovers that a mischievous Pooka is responsible, but nobody can see it except the family dog, Boris. The invisible Pooka is a prankster who loves creating conflict by taking or switching people's property. Soon enough all of Ravenville's citizens are fighting each other, unaware that the Pooka is responsible for their misplaced stuff. Using specially tinted glasses and help from Boris and Virgil, they find the Pooka and put an end to his trouble-making by matching him up with the Minotaur.

2006-03-24T20:00:00Z

3x13 How to Vex a Virus

3x13 How to Vex a Virus

  • 2006-03-24T20:00:00Z1h

Virgil accidentally uploads a dangerously evil computer virus onto Brady's computer. The Virus grows, assimilating and controlling everything electrical in its path. The Virus has taken over the entire house which it uproots and drives downtown to take over the rest of the town. Brady talks Ravenville's monsters into distracting the Virus. This allows the Sparker to sneak up and short-circuit the Virus, neutralizing it once and for all so Ravenville can rebuild and get back to normal.

2006-01-01T20:00:00Z

3x14 How to Mystify a Meanie

3x14 How to Mystify a Meanie

  • 2006-01-01T20:00:00Z1h

In the midst of some home “renovations”, Maxwell discovers a lantern. Thinking he has hit the jackpot of his dreams he quickly rubs it to release his dream-come-true: a wish-granting genie! Unfortunately for the Plunketts, this magic lantern is the home of a Meanie, an evil reverse-genie who gives the orders instead of receiving them. This Meanie has all the Plunketts become his slaves. Luckily Brady has avoided his spell. Brady discovers that there is an even more sinister plot to the Meanie's actions. If the Meanie succeeds in getting the Plunketts house key, the Plunketts and the Meanie will have magically switched homes. The Plunketts will become prisoners of the Meanie's lantern, while the Meanie will become freed from his lantern and live free in the Plunkett's house. Brady must act fast to stop this from happening. He tricks the Meanie back into his lantern and corks him in for good. As soon as the Meanie is back where he belongs, everything returns to normal, including the Plunketts.

2006-01-01T20:00:00Z

3x15 How to Goodbye a Goblin

3x15 How to Goodbye a Goblin

  • 2006-01-01T20:00:00Z1h

A most gruesome Goblin arrives in Ravenville. Thinking all monsters hate him, he begins to scare and intimidate the monsters into leaving town, one by one. The Goblin believes being the only monster in town will guarantee he gets Ravenville's love and attention all for himself. Brady learns about this monster exodus, and takes emergency measures to protect and hide the remaining monster population from the evil Goblin. This is just a temporary solution. Brady still has to get to the heart of the problem. He manages to confront and convince the nasty Goblin that you can't force people or monsters to love you. To prove their point, all of Ravenville's monsters throw a "Welcome to Ravenville" party from their hideout, much to the Goblin's and Virgil's surprise. The Goblin is instantly won over by this outpouring of affection and changes into a nice monster.

3x16 How to Heal a Howler's Heart

  • 2005-09-30T19:00:00Z1h

Julie seeks Brady's help in returning a very loud howler to the wild.

3x18 How To make your monster Eat

  • 2006-03-05T20:00:00Z1h

Coming soon

Loading...