Max and Emmy (especially Max) aren't too happy about moving into their new house. Inside, there's a nice playroom and all of their toys have been brought in. Then, Max discovers a secret drawer. Inside is a box containing a dragon scale. Emmy shows Max a picture of dragon scales in her dragon book. As both hold the dragon scale, Emmy utters some words found on the box. "I wish, I wish, with all my heart, to fly with dragons, in a land apart." They arrive in Dragon Land, but have no idea where they are. They observe Ord and Cassie flying. After the introductions, they fly to Singing Springs where they meet Zak and Wheezie, who are actually two dragons, but share one body. Meanwhile, Ord's lost his baby tooth and wants to find it so that he can make a wish on it. At the end of the episode, Ord wishes that Max and Emmy can keep coming back to DTragon Land. Quetzal provides Ord with a dragon scale which he, or one of the other young dragons, can use to call Max and Emmy.
Emmy and Max go to Dragon Land. There, they are called into the School in the Sky, along with their dragon friends. Quetzal assigns Ord a special mission. He's to find a starseed and bring it back. His friends can go with him, but he becomes scared when he gets there. He's afraid of the dark. Can his friends light the way and can Ord face his fears when the light has to be turned out?
Emmy and Max are going to a beach party in Dragon Land. when they get there, Max is willing to let Ord try on his hat, but Ord won't share his dragonberry cupcake. When Ord finds a shell and wishes for a hat like Max's, it magically appears on his head. Cassie explains that he's found a wish shell. Everyone wants to use it, but Ord has no interest in sharing. When Ord wishes to be someplace where he would never have to share the shell with anyone, he disappears. Max wonders if he's gone invisible, but he in fact wished himself to Kingdom Come. There he meets Monsieur Marmadune, who tells him that Kingdom Come is the happiest place a dragon could ever be, but you can only come to Kingdom Come. Ord soon begins to wish that his friends were there. And thanks to the wish shell, there they are! But the wish shell only allow three wishes. Can they work together and can Ord finally learn to share in order to escape?
Emmy helps Max to get his shoes on. They then go to Dragon Land. There, they find the dragons bouncing on mushrooms in Mushroom Meadows. Cassie's not bouncing though. She's taking care of Poozie, a pet caterpillar who can do tricks. Cassie eventually joins them in mushroom bouncing. When Cassie returns to her caterpoozle, she can't find it. Then Max finds Poozie wrapped in some white stuff. Is she dead? Her friends try to find her a new pet. Cassie's not convinced. None will ever be as good as Poozie.
Emmy loves new shoes, but Max thinks getting a balloon is better. One of the dragons calls them to Dragon Land. They go and we observe Ord holding the dragon scale. (unusual) Ord's called them because this is the one day a year that the magical merry-go-round comes to Dragon Land. They can't ride yet though because the youngest pony, Whinni, has wandered off. They have to find her before the merry-go-round leaves. Quetzal comes to help and they pick partners. Quetzal's brought rope so they can lead the pony back when they find it. But Max can't tie a knot! Can he learn this essential skill and help them find the pony?
Emmy and Max are preparing presents for Ord. We see Max is still having a bit of trouble tying knots. Max's finger ends up getting tied to his present. When they reach Dragon Land and see Ord, he's eager to tell them about his birthday, but they're very skiddish and tell him that they're going to a picnic with Cassie. As his friends continue to avoid him, Ord begins to wonder if they don't like him anymore.
Max is trying to amuse Emmy with an imitation of Ord, but she's not interested. She's upset because she lost a soccer game. She declares that she's never playing again. She goes with Max to Dragon Land and finds that Zak and Wheezie are conducting a game called "Freeze Dance." At first, she wants to play, but when she ends up losing, and is told to stand aside with a "Yer' out!" she becomes indignant and declares that she's going back home. But is winning all that matters?
Max and Emmy go to Dragon Land and bring musical instruments with them. Today's the day for Zak and Wheezie to be in the two-headed dragon contest. They're singing a dragon version of "Knick-Knack-Patty-Whack." Just then, a spiny-pine appears, attracted by some fruit that spilled from Wheezie's decorative hat and Zak accidentally steps on it. Wheezie recommends going to see the doctor, but Zak's scared. But without getting out, they can't do the contest.
Max is having fun with a toy plane and ends up knocking down a block structure that Emmy was making. He's upset because he broke the plane and now it won't fly anymore. There's something even better they can fly though- dragons. They go to Dragon Land, where the dragons are making presents for "I Love My Mommy Day." For example, they're using clay to make flower-holders and baking them with their firebreath. Max gets some dandelions for his flower-holder and Ord sneezes because he's allergic. Their paint gets spilled and they go to Quetzal for more, but he's running low. He sends them to Rainbow Canyon and provides them with a map. When Max and Emmy fight and break the map, they and the dragons have to work together to fix it before it rains at Rainbow Canyon and the colors get mixed together.
The dragon scale is glowing. It's late at night though and Max and Emmy are in their pajamas and have a serious case of bedhead. Neverthless, they can't ignore their dragon friends, can they? They recite the growingly familiar rhyme and when they get to Dragon Land, Max is a bit loud, but is quickly quieted down. The dragons are listening to beautiful music, which they've been hearing every morning and don't know where it's coming from. Max and Emmy help and they find the Do-Re-Mi birds, "the sweetest singing birds in all of Dragon Land." Wheezie wants to join in singing with them, but Zak's afraid Wheezie will scare them with her loud racket. She indeed does and the Do-Re-Mis fly away. Zak wants to lure them back with a soft lullaby, but nobody pays attention to him and against Zak's warnings, they hatch more and more outrageous plans and the Do-Re-Mis fly further and further away.
Max and Emmy are dressed warmly, as Quetzal is taking them to Snowy Summit. Max wants to bring along a lot of toys, but Emmy explains that you don't need toys to have fun in the snow. When they get to Dragon Land, Quetzal enjoys a short reminisce about playing at Snowy Summit. Emmy wants to know where Cassie is and Quetzal explains that she's getting over a cold. Emmy styas behind to keep Cassie company and Quetzal takes Max and Ord to Snowy Summit. When Ord finds a log that looks like a sled, they forget Quetzal's advice to stay together. It's not long before they're lost. At first, they're not too worried, but when they can't find Quetzal (who's looking for them), they become more concerned. Can they work together to find Quetzal?
When Max gets hot and bothered over the outcome of a game of Dragon Tag, he finds he has a new annoying partner --- a gremlin called a Fury who feeds off his angry. He eggs Max on until finally Emmy and the dragons convince Max that it was just a game and his anger doesn't serve any useful purpose.
Zak and Wheezie are performing in a big Dragon Land concert, but find themselves bickering over song-choice. Their bickering wakes the Giant of Nod, who turns out not to be such a giant after all.
Zak and Wheezie are having a sleepover, but Emmy has trouble convincing Cassie to go. After she finally comes, Cassie finds her own unique way to enjoy the sleepover.
The dragons call Emmy and Max to Dragon Land. Ord's looking for giggle flowers, lots of them. They're his Mom's favorite and he wants them for her birthday. But he's only found one! When the gang goes searching, they encounter a Doodle Fairy, who may be able to help them. But she can't talk! Only doodle. Can they use her drawings to find the giggle flowers?
The dragons are having a talent show, and Cassie desperately wants to be in it. The thing is, though, she doesn't feel that she has any special talents. She talks to Quetzal, who tells her about an amazing device called the "Talent Pool," but when she visits it, it's less than cooperative.
The gang decides to build a treehouse in the branches of Sid Sycamore. Emmy, however, keeps bossing everybody around, and pretty soon, they leave her to do it herself. Can she win them back and get the help she needs to complete the treehouse?
Ord finds himself too big for a sailing adventure in Dragon Land. Max, Emmy and the other dragons work on a fix to the problem.
Cyrus the sneaky serpent tricks our friends so that he swipe a Rhyme Bird egg. Cassie feels guilty and shy because she can't seem to speak up about what happened to the egg.
On a rainy day, Max and Emmy visit Dragon Land for some fun biking. There, they teach Ord and Cassie how to do it too.
Max and Emmy find a box of their Mom and Dad's old toys and decide they're quite boring. They figure that there are better toys in Dragon Land. When they get there, Wheezie's got a "Monster Mega Ball." She pulls something on it and it inflates to humongous So huge that it starts to bounce away. When they reach it, a flying pirate ship appears in the sky. Inside it, they find Captain Scaliwag. He's no pirate, but he has a buried treasure and can't find it anywhere. He lets Max, Emmy and our dragon friends be his crew and they sail with him to find his treasure, using a series of pictures he drew when he was young.
Max, Emmy, and the dragons decide to put on a production of "The Three Little Pigs." Trouble arises when Zak & Wheezie announce that they want to play the wolf, and Emmy won't let them.
Emmy and Max bring Zak & Wheezie breadcrumbs and binoculars. Zak is convinced that something bad's happened to the do-re-mi birds. They're gone! Where could they be? The gang begins to search for them, but then Sid Sycamore summons them. Mungus the Giant took all of them! Why?
Cassie has some Jingle Flowers in need of a special type of water. Rollerskating will help to get them to it fast, but unfortunately Cassie doesn't know how to skate.
Zak and Wheezie are growing quite irritated with each other over the things each does that annoy the respective sibling. After a problem with a school project, the issue comes to a head and Quetzal provides them with a way to become two separate dragons. They think it's great for a while, but soon find themselves missing the way they thought together.
Proper planning is an issue when our friends want to create a kite for Quetzal. They know they need certain types of materials, but find themselves all getting the same materials when nobody decides who should get what.
It's the day of the Dragon Fair and one of the fun activities is a game called Sackberry Toss. Sackberrys are a lot like water balloons, but unlike them, they have a sticky purple juice inside. This is a big problem for Zak and Wheezie, who want to join in the game, but don't know how to catch. Emmy helps them out by teaching them the basics.
Cassie is abslutely beside herself when she's not chosen to be in the big Dragon Land parade. She soon finds a friend who's upset over exactly the same thing.
Max is scared to go to their new school, so he and Emmy go to Dragon Land where they end up going to school with the dragons. However, as this is a dragon school where dragon things (like breathing fire or flying) are done, Max and Emmy as people aren't capable of doing that stuff. Or are they?
In this adventure in Dragon Land, Max shows the dragons his 3-D Mondo Mouse comic book. But while Wheezie is wearing the glasses, she notices a sign that only someone wearing the 3-D glasses can see. Pretty soon, everyone is trying to figure out the meanings of what turns out to be a whole series of signs. Could these lead to something big?
Ord kept Zak, Wheezie, and Cassie up all night because of a nightmare, leaving them extremely tired. But Ord is afraid to go back to sleep because of the nightmare he had, which he thinks he'll have again. Can Max, Emmy, and the rest of the dragons help him?
The rain washed all of the color away in Dragon Land, so everyone has to color everything back in with crayons. Max is eager to help, but his scribbling keeps messing everything up. Can everyone find the right coloring job for Max?
The gang is playing a game of Whack-it-Back when Ord accidentally loses the whistler--a special one given to him by his dad. Norm the Number Gnome knows where it is, but he has the gang play a little game before he shows them the location.
While Zak and Wheezie aren't looking, Emmy accidentally breaks Wheezie's trumpet. Since this trumpet is the one Wheezie is using for hers and the other dragons' band, the situation is only worse. Emmy is afraid to tell Wheezie that she broke it, thinking she'll be mad at her. What will Emmy do?
Zak is excited about trying to find a rare Jugglebug for school Sharing Time. But Wheezie's being a real pain - she makes noise when he's trying to sleep, ruins his breakfast and loses his magnifying glass. He retreats by placing a large cone over his head so he can't hear her. She doesn't understand why he's so angry, so Emmy and Max explain and Wheezie begins to realize how important the mission is to Zak.
Emmy and Max are greeted in Dragon Land by a strange orange fur ball, Zak and Wheezie's new pet, Slurpy. They're learning how to take care of him, and it isn't easy! Since he can't talk, Slurpy tries to communicate by bouncing twice and spinning around.
Max is tired of being short and wishes he were taller. In Dragon Land, the gang encounters a unicorn named Eunice who is looking for her lost glasses. But even helping out Eunice, Max still is wishing he were taller for one reason or another. Is there any way Max's low height can help the gang with their search?
It's Ord's birthday and the gang goes to a playground in the clouds for part of the celebration. However, a storm occurs and Ord, being scared of it, hides in a cave. Can his friends show him that he doesn't have to be afraid of a storm?
Max, Emmy, Ord, and Cassie meet a whistling wind named Windy who wants to be able to whistle and blow the clouds away just like her father, but doesn't know how to whistle (and neither do Max and Ord). So, Emmy and Cassie try to teach the three of them how to whistle.
Max is getting mad at everyone because he isn't getting his way during a game of a Dragon Land version of kickball, so he expresses his feelings through phyisical means. However, this is against the rules of the game. Can Quetzel teach Max a lesson in using his words?
Max accidentally breaks Emmy's yo-yo after he was told not to touch it. In Dragon Land, the gang encounters a floating guy named Simon who says he can fix Emmy's yo-yo. But first, they all have to play a game of Simon Says.
The gang goes on a treasure hunt in Dragon Land. However, when they get to the treasure trove, they get trapped inside, and the door won't open. What are they going to do now?
In the playroom, Max and Emmy are playing with a miniature basketball set. Emmy shoots and scores a 3-pointer. Suddenly Dragon Scale glows - they're being summoned to Dragon Land. So, we hear the rhyme that we're now all familiar with, and the dragon decorations on the wall come alive and surround them. In Dragon Land, Ord, Cassie, Zak and Wheezie are holding on to a cage. Max and Emmy arrive and Ord hands them a hug. A bug? Well, it has to do with what's in the cage: two jumping beans that are unlike the kind in the real world - these beans have faces and can do animal tricks. Quetzal then shows up and breifs our friends on what to do: they are to return the beans to Quetzal's brother, Fernando. So, the kids and the dragons set off to do Quetzal's bidding. Halfway through, Emmy comments on the beans doing tricks. This causes Wheezie to want to show off, and in the lieu of confusion, she manouvers in such a way that Zak's head knocks the cage out of Emmy's hands. Ord and Max try to get it, but the cage bounces off Ord's head instead. Ouch. They failed. Wheezie and Zak try to get it, and almost do, but the cage is too fast for them. The cage bounces into a tree, then into a bush, then opens up. The beans then pack their suitcases, bid adieu, and run off. Where did they go? Wheezie spots them and they get to them, but how do they catch them? Ord starts pulling stuff out of his pouch. How about a candy cane? Nope, that won't do any good. A trumpet? Nah. Aha! A bug net! But the beans are fast and so instead of catching the beans in his net, Ord snags a doodle fairy. Sorry! They see the beans go across a bridge and follow them. Unfortunately, while crossing the bridge, they don't notice that there are small rocks next to the bridge that form another path across the river, and the beans are using it to get back! Now they're playing a back and forth game with the beans. They eventually nab them, but as they take to the air to continue on their journey, the beans escape onc
Max is in the playroom with Emmy. He wants to know what she's doing. It's a project for class. They're planting carrot seeds inside a plastic cup filled with soil. They water it everyday, then, when the carrot's ready, they just pull it out. Emmy waters the seedling as she complains that it's slow. They get the idea tht plants grow fast in Dragon Land and decide to go there. They arrive and Ord gives them a big hug. Emmy tells Ord her idea, which Ord really likes. They only brought carrot seeds. Fortunately, Ord has fruits in his pouch. Well, you can't exactly plant fruits, so Ords eats them up and neatly spits the seeds. Cassie then explains that they have something called Wonder Water in Dragon Land to make the seeds grow fast. She heads off to get a canful. Meanwhile, Emmy and Ord get to work. Max tries to help, but instead, he ruins things. So, he takes a seat under a shady tree. Meanwhile, Cassie returns with a can of Wonder Water. She warns that they must only use a drop on each seed. Having watered the plants, they head off to Ord's cave to have lunch. Max didn't want to come along. He decides to head back to the garden, where he decides that maybe he should have another try at helping. He pours lots of water on a single seed. That wasn't such a good idea. There's a bit of an earthquake as suddenly the small seed shoots up into a very large plant. One of the leaves get under Max, and lifts him up - way up - on to a cloud. There, he finda a little gnome guy with the attitude of Zak named Squink, who got up there by means of a bubble, but hasn't got down since. Meanwhile, everybody else returns to the vegetable patch, only to find Max missing. Back on top of the plant, Max accidentally drips some Wonder Water onto Squink's beard, causing it to elongate. This prompts Max to think. Suddenly, he remembers that he still has some carrot seeds in his pocket, and carrots grow downwards. So, he plants them with the remaining amount of soil he has in his pocket into the
It's a mixed-up backwards episode, as Max, Emmy and the dragons play a game and end up being sprinkled with a special type of water that causes things to go backwards. It's a lot of fun, until it creates a lot of confusion. They then have to work together to get things moving in the right direction again.
A ball-game sends Max, Emmy and the dragons scrambling into a dark cave after losing a goo ball. There, Ord must come face-to-face with his long-held fear of the dark.
The show opens with Max playing on a slide made out of pillows. Emmy enters the room. Max asks her if she is interested in playing with his slide. She says no because they're going to Wonderworld with their friends in Dragon Land. So, they take the magical dragon scale out of the drawer and wish upon it like they always do. In Dragon Land, Ord and Cassie are sitting under a tree, on the lookout for Emmy and Max. Emmy and Max appear and Ord gives them a hug. Now, where's Zak and Wheezie? A knuckerhole opens up, and Zak and Wheezie crawls out of it. Wheezie hurt her wing falling off the swing the day before. The gang takes off for Wonderworld. Zak and Wheezie too try to take off, but ended up spinning around - Wheezie can't fly because of the cast on her wing. So, they can't go - or can they? Emmy suggests they walk. Zak and Wheezie are reluctant at first, but decide to go ahead. They soon come upon their first obstacle - Dragoon Lagoon. It would take ages to walk around it and there's no boat anywhere in sight. Zak and Wheezie want to pull out again, but Cassie has an idea. She asks Ord if he has any snacks. Ord says that he has some stale fish crackers. He pulls the packet of fish crackers out of his pouch, munches on some, comments that they're not that stale, then munches on them some more. Cassie stops him and says that she can use them. So, how's a little fish going to help them across? Turns out that it's no little fish Cassie's calling, but Fifi, the sea serpent. They get on and Fifi takes them across. Halfway through, Ord slips and falls off Fifi, but manages to get hold of Fifi's tail and water-skies the rest of the way. They make it across. Max wants to go again, but there's no time for that. They have to continue on their journey to Wonderworld. So, what's next? They have to cross the rainforest. Now, unlike the typical rainforests that exists in our world, these rainforests has rain pouring down non-stop, and it's getting heavier! Zak and Wheezie wants to
Max and Emmy are getting on their boots, it just stopped raining and they're going out to jump in the puddles. Of course, since they're excited about getting to jump in the puddles, it starts raining again. They decide to go to Dragon Land instead. Max and Emmy materialize in the School in the Sky, where Quetzal is reading to the dragons. Quetzal was just telling a tale about dancing crystals. Using his magic, he brings an illustration from the book to life to show the crystals doing the can-can. Emmy asks Quetzal for the directions to get there. They have to get a bucket of water from the Singing Springs, some dandilion fuzzies from the dandelion forest and finally, get to turtle rock and take ten steps from there. Also, they must do all of this by sundown. So, the gang gets ready to set off on their journey. Cassie asks Emmy if they should go get some things. Emmy declines. The gang sets off. Zak and Wheezie, meanwhile, are taking precautions. They go back to the School in the sky, and take their first aid kit. Wheezie also takes some flowers before they set off. So, the gang regroups, and arrives at the Singing Springs. They go to get the water, but they don't have a bucket. Emmy asks Ord if he has a bucket, but he doesn't. So Max and Emmy decide to use their rain boots to carry the water. One problem solved. Next, the dandelion forest. Zak and Wheezie run into a dandelion. Zak's fine, but Wheezie's got a booboo. Cassie's only got one band-aid left. Luckily, they have more in their first aid kit. Ord then starts sneezing because of his allergy to dandelions, but fortunately Zak and Wheezie has some tissues in the first aid kit as well. They get their dandelion fuzzies. Now, to head to Turtle Rock. Except they don't remember how to get to Turtle Rock. Cassie offers to go back for the map. Emmy asks Cassie to bring a little something extra. Cassie returns with the map and they all head to Turtle Rock, and finds the cave. They go in. It's dark and Ord's scared, but
Max wants to play soccer, but Emmy explains that she can't. Dad's mowing the lawn. But perhaps they can play in Dragon Land! They go there, and when the soccer ball bounces into a flower patch, Ord finds a dragonfrog sitting atop it. The dragonfrog cock-a-doodle-dos like a rooster. What?! The gang meets up with a creature called Mister Pop, who's a green troll dude wearing a blue and yellow jester's type outfit and with a red top hat with a single pink stripe. Mister Pop possesses a device called a Super Duper Sound Switcher. When Wheezie laughs, Mister Pop will do anything to get the laugh for himself. But when Wheezie won't give it up freely, Mister Pop steals the laugh and takes off! Can the gang get Wheezie's laugh back and fix the crazy situation with the animal sounds?
Max grows attached to a frog that he finds when he, Emmy, Ord and Cassie visit Dragoon Lagoon. He then has a hard time letting go when he learns that it won't be possible to keep it.
Max and Emmy are in the playroom, Emmy dressed as a coach complete with a whistle. She's going to coach the dragons for the big relay race that's happening in Dragon Land. Max wants to help and Emmy says that he can be her assistant. They head for Dragon Land. There, Zak and Wheezie are admiring the gold trophy that's the prize for winning the race. As they admire it, Max and Emmy materialize, inside the trophy. Everybody heads for the School in the Sky, where Quetzal explains the relay race, using his big storybook as an aid. He shows them that Cassie takes off first. She'll fly for a while and then tag a waiting Ord. Ord will then race and tag Zak and Wheezie. Zak and Wheezie do the final leg of the race, heading for the finish line. It's not as easy as it sounds though, as there are two other teams competing. They head out and Coach Emmy starts coaching the dragons. She has them do warmup and Max asks what he can do to help. Emmy has him get some water from the river to drink. The dragons do their stretches, but Ord messes up and it causes a chain reaction, which ends up with Zak getting a bucket on his head when Max returns with the water. Emmy decides that's enough stretching and has them practice flying. This is where problems really begin. Wheezie goes really fast and doesn't watch where she's going. She nearly flies into a tree and then ends up crashing her and Zak into a muddy creek. Zak complains that he hurts all over, but it's mostly his elbow that hurts. Cassie puts a bandage on it and asks if he feels better. Zak says that he does, especially so, since he's decided that he's never flying again. When the gang is shocked by this, he says that it's too dangerous. Wheezie tries to make concessions, saying that she'll let him determine the speed. They try this, but it's not really working. They're going too slow (a turtle is shown zooming by them for effect) and they're also flying too low to the ground (a snail is shown inching by in this case.) This isn't
Max and Emmy head to Dragon Land, where the dragons are excited about preparing a cake for the Annual Baking Contest. The first prize is a cookbook. Quetzal loves cooking and so they want to win the cookbook for him. The first thing to do is get the ingredients. They're making a draognberry carrot cake and they need flour, milk, eggs, carrots and dragonberries. They all head off. We see that Ord and Max are gathering eggs. They've gathered a whole bunch. Ord cracks a couple, but it's not a big deal because they had a full basket. The scene switches to Zak and Wheezie, who we see are getting... eggs? Their strategy is slightly different: they've found a chicken and Wheezie's having it lay eggs, calling them "Strikes" as if it were a baseball game. One of the eggs ends up cracking on Zak's head, which Wheezie calls a foul ball. Everybody gathers, where we learn that Emmy and Cassie also got eggs. This isn't working. They were all supposed to get different ingredients, but they didn't choose who was going to get what. They try again, this time specifically agreeing to each get different ingredients. With that finally settled, they go ahead with the making of the cake. But nobody wants to follow the recipe and everyone wants to put their items into the mix first. Wheezie decides they need a chef and appoints "Zaky" the chef. Zak is a good chef and he consults the recipe. They encounter some problems. They don't have baking pans big enough for the mix, so they decide to make a layer cake. They aren't allowed to use sharp tools and are worried they can't grate the carrots, but Ord solves that problem with his sharp tail. There's another problem: what happened to the dragonberries? Ord doesn't admit as much onscreen, but it's obvious that he ate them. They don't have any spares, so they use popcorn instead. There's one other problem: they're not allowed to use the oven without their parents' help. Wheezie solves that problem: "MOOOOOOOMMMMM!" They enter the cake in the con
It's Storytime, but everybody has their own story that they want Quetzal to read. Quetzal can't read them all, so he introduces them to his magic pop-up book, an amazing book in which you imagine the story, and it comes to life. But there's a problem--they can't agree on a story to do.
When Emmy and Max arrive at Dragon Land, it's snowing. Emmy and Max suggest a game of hide and seek. When Max wanders upon a snowman, it turns out to be a live, talking snowman. His name is Chilly and he's from Stickleback Mountain. He lost Nippy, his pet snow puppy, and he needs to find him before he melts. Can Max and Emmy and our dragon friends help find him? Wheezie has a "whistle" of a good idea, but when it doesn't work the first (or second) time, everyone becomes irritated when Wheezie wants to try it again.
Emmy and Max are eager to help out the dragons in creating sand castles for Turtle Dragons, who will then lay their eggs in them. It's something that happens every year, but this year, a high-tide washes the castles away. Everyone must think of a creative way to get the Turtle Dragons to come back before they miss their opportunity to lay their eggs.
Max, Emmy and the dragons have a fun time painting with Zak and Wheezie's finger-paint, but it turns out it wasn't finger-paint after all. It's "permanent paint" and it's turned them all completely different colors. Now they must work together to follow exact instructions to get it off.
The gang's having a fun time swimming at Dragon Land lake, but Zak doesn't know how to swim. Can a new friend help teach him how to swim?
The weather in Dragon Land is very strange. Three forms of precipitation seem to be happening at the same time and it's disrupting our friends' plans for a fun day at the beach. They decide to investigate the problem and find that Pollynimbus the weather-dragon has a cold and her machinery has fallen into disrepair.
Max finds himself in a real situation when he's summoned to Dragon Land while Emmy is off at the store. He reluctantly goes, even though he misses Emmy. In Dragon Land, Max helps Ord, Zak, and Wheezie with an underwater mission. At the same time, his dragon friends try to help him deal with how he misses Emmy.
Wheezie encounters a nasty flower and its nectar causes her firebreath to turn to fire-smoke. Now she must follow Dr. Booboogone's instructions exactly to regain the flame.
A squirrel appears at the window of Max and Emmy's playroom and both make the same comment on it at the same time. Emmy declares that Max is jinxed, and he can't talk until someone says his name, so Max has a clever idea. He grabs the dragon scale and has Emmy grab on and recite the rhyme to go to Dragon Land. Of course, when they get there, their presence is immediately announced by name. They decide to play a game and end up going with Emmy's choice of "Follow the Leader." Emmy's game is difficult for Max though and though the Dragon friends try to get Emmy to make things easier (after all, easier rhymes with "Wheezier"), she won't, saying that it won't be any fun if it's easy. Then, Emmy is kidnapped by Pooky the Troll from Towering Troll Village, who tries to make Emmy her playdoll. Pretty soon, Pooky wants to play "Follow the Leader," and Emmy finds herself uttering the familiar lament that it's "too hard."
Max and Emmy are going to Dragon Land for Ord's picnic at Rainbow Canyon. When they get there, they find that Quetzal's been doing some spring cleaning and one of the things he found is an old magic carpet. He thought that it didn't work anymore but when Max commands it to fly, it does. Quetzal agrees to let him fly it, but Max soon becomes so fascinated with the magic carpet that he starts ignoring Ord. Ord gets upset, as he used to do everything with Max, but now Max thinks the magic carpet is "the best."
Jump-roping can be fun, but not when the rope takes on a life of its own. This happens to Zak and Wheezie when they accidentally spill a bottle of potion of Quetzal's, and now they need Emmy's help to jump just right to make the rope become still again. But they don't know how to jump rope!
Cassie is looking after her baby sister Kiki and her friends all want to help. It comes time for Kiki's nap, but she doesn't want to sleep without her favorite toy, a fruit she affectionately calls a "squishy." Ord, however, has squashed the squishy and now he and Max must hunt for the perfect replacement while Emmy, Cassie, Zak and Wheezie try other ways to lull Kiki to sleep.
Max is practicing to drive the bumpercars at Funland. He and Emmy are going on Saturday. Emmy's not sure if he'll be tall enough to drive the bumpercars, which annoys Max, who's forever lamenting the problem of being too small to do stuff. In the meantime, the dragons are calling. Yet when Max and Emmy arrive at Dragon Land, no one's around. They figure the dragons are on their way and practice playing kickball. After kicking the ball into a patch of flowers, both accidentally touch shrinking violets, causing them to shrink down to the of bugs. How can they get the dragons to find them and keep from getting stepped in the process? Time for a little help from every Dragon Tales viewer's favorite non-speaking guest star- the doodle fairy!
Emmy is taking forever to tie her shoes, which is seriously bugging Max, who can't wait to go to Dragon Land. He decides to speed things up, by grabbing the dragon scale while Emmy finishes tying. Meanwhile, at Dragon Land, the carnival has come, and everyone's really eager to ride an amazing ride called the "Roller Coaster Dragon." The dragons saved Max and Emmy a spot in line, but when the call comes for the next ride, they make it right to the gate before being stopped by the ticket-taker (who's a Poor Man's Rodney Dangerfield) and told that the ride is full. When Wheezie learns that the next ride won't be for ten minutes, she flips out. What can be done to keep Wheezie from thinking about the roller coaster dragon until it comes back?
Max and Emmy join the dragons in a game of "Pop the Bubble." It's great until Ord breaks the bucket. While Zak, Wheezie, Cassie and Emmy go to get a new bucket, Ord and Max stay behind and decide to blow bubbles using the nearby pond instead. There's lots of bubbles, but a bit too many and one gets so big that it forms around Ord and won't be popped! Nothing seems to do the trick and even Quetzal's big storybook doesn't have any answers. Max, Emmy and the dragon must observe things happening in the world around them for an inspiration to a possible solution.
When Emmy is annoyed by Max's silliness, they both seek a respite in Dragon Land, but Max finds nobody there is in the mood for games either. He just wants to play and goof off, but ends up ruining his dragon friends' craft creations for the Dragon Scale Festival.
Max wants to try playing Emmy's keyboard, but Emmy won't share. Max whines to Mom, who suggests Max do something else. Max grabs the dragon scale and starts to say the rhyme to go to Dragon Land and Emmy cries, "Wait for me!" They both go. When they get there, it seems that no one has anything to play with, until Cassie arrives and pulls out her crayon. No one's impressed until they learn that it's a "magic crayon," which can change to any color you want. Also, anything drawn with it comes to life. Everybody wants to use it, but Cassie needs it to make a Get Well Card for her Mom. How can she tell her friends that she needs it, without upsetting them? And when the crayon starts getting disgusted with what everyone's drawing with it, how can she stop it from drawing stuff to impress her so that she can make her card?
Max is tired and wants to go to sleep. But it's Teacher Day in Dragon Land and Emmy wants Max to go with her to help out. When he nods off, she wakes him with a music box. Meanwhile, the gang is tidying up for Quetzal. Ord is doing a little "tidying" of his own--- the food! However, they want to do more: give Quetzal a "super duper" present. But they don't know what to give him! Cassie has an idea: they can replace Quetzal's broken maracas which she just noticed in the trash. How do you make maracas though?
Max has found his frog friend, Hoppy, and enjoys a reunion, but Hoppy hops away. Now, Max and our other friends must search for him in a dark cave, but Ord is still scared of caves.
The gang meets a new dragon, Priscilla, who has rather large feathers and gets rather upset when she thinks that people are staring at them.
Zak has a big surprise for Wheezie, but to his own surprise, she does not lovvvvvvve it! It turns out that he cleaned up her side of the room, but now she says the "junk" he threw out was her "treasure." This means its time for a trip to the Dragon Land dump to get them back.
Emmy's using her Dad's video camera. Max wants to pretend to be a superhero, but Emmy has a better idea. They can take the camera to Dragon Land. Ord has a new pet, a dragonmouse named Cheddar. Emmy decides that the dragonmouse should be in her video. Max wants to be in the video too, but Emmy says that the video is only about dragons. When the dragonmouse takes off, Emmy calls it a mystery and states that the video needs a detective. Max wants that part, but Emmy gives the role to Cassie. As Emmy continues to stonewall Max, he decides that he wants nothing to do with her video.
Quetzal introduces the gang to a new dragon named Spike, who turns out to be something of a bully. When he's partnered on a dragonberry picking expedition with Cassie, he chooses her as a target. Is he really such a mean guy, though, or is something troubling him?
Max and Emmy meet up with their dragon friends to go fishing. It's the dragons' first time. Before they can start, their old friend, Captain Scaliwag, appears. He's searching for the great white cloud whale who swallowed his ship. The gang agrees to help them and they go hunting. But the cloud whale is one strong and elusive beast.
Cassie, the dragons, Emmy and Max have been playing an ill-advised ball game in a grove of trees. Cassie didn't want to play there becuas they could lose ball. It does indeed get lost, in the belly of a beast called a Dragonocerous. Pretty soon, everyone else except Cassie is stuck inside too. She has a great idea for getting them out, but finds herself giving in to trying everyone else's solutions for the problem.
Max ruins the wagon of a group of a tiny nodlings and incurs the wrath of the Giant of Nod. He wants Max to set the situation right, but can Max do it?
Everybody in the gang is impressed with Quetzal's amazing butterfly collection. From what they can tell, he has one of every kind of butterfly in Dragon Land. As it turns out, though, he's missing one, a very elusive type of butterfly called the "Flutterby." Finding it will complete his collection. They notice how displeased he is about not having it, and decide to go and look for it themselves. But Ord's not happy about it because they're likely to encounter bugs, which he's afraid of. When Max later tries to scare Ord with his rubber spider, Ord becomes very upset. Max doesn't understand at first, as he's not scared of anything, except snakes--- and well, that's different, isn't it? Can Max make up with him and get his aid in finding the Flutterby?