• 80%
    1 vote
  • Rate this season
    What did you think?
  • 2.4k
    watchers
  • 33.2k
    plays
  • 33.4k
    collected
  • 2
    lists
PosterPoster

Foster's Home for Imaginary Friends

Season 6 2008 - 2009
TV-Y7

  • 2008-03-13T04:00:00Z on Cartoon Network
  • 25 mins
  • 5 hours, 37 mins (13 episodes)
  • United States
  • English
  • Animation, Comedy, Fantasy, Science Fiction, Family, Children

What happens when children outgrow their imaginary friends? They take them to Madame Foster's Home for Imaginary Friends, a vast Victorian mansion with endless rooms and hundreds of thought-up playmates. At the heart of the story is Blooregard (aka Bloo), an imaginary friend created by an eight-year-old boy named Mac. Although he's usually shy, Mac feels confident when Bloo's around. Bloo, on the other hand, is bold and self-assured, and often gets himself into a mess by acting before he thinks. Follow the adventures of Mac and Bloo in a world where imaginary friends actually come to life. Nothing is ever mundane when you hang out at "Foster's Home for Imaginary Friends"!

13 episodes

6x01 Jackie Khones and the Case of the Overdue Library Crook

  • Season Premiere

    2008-03-13T04:00:00Z — 22 mins

Mac asks Jackie Khones to help him see who took his library card and took out a book from the library and having it be overdue.

6x02 Mondo Coco

  • 2008-04-10T04:00:00Z — 22 mins

Coco escapes from Foster's and goes on a wild adventure.

6x03 Pranks for Nothing

  • 2008-04-24T04:00:00Z — 22 mins

When termites run amok at Fosters, Mr. Herriman rents out a hotel for the duration and a prank war ensues between Bloo and Coco.

6x04 Bloo Tube

  • 2008-05-08T04:00:00Z — 22 mins

When a field trip to a water park is cancelled because of rain, the gang decides to upload videos to the internet.

6x05 Race for Your Life Mac & Bloo

  • 2008-05-29T04:00:00Z — 22 mins

A 30-mile trip back to Foster's from the Prize Hive turns into an outrageous race with viewers deciding the winner online at cartoonnetwork.com by playing "Big Shot Checkers" between May 19th, 2008 and the original airdate of May 29th, 2008.

6x06 Destination: Imagination (1)

  • 2008-11-27T05:00:00Z — 65 mins

Frankie is tired of working without being thanked. One day, a toy box is discovered at Foster's front door. Frankie is ordered to take it to the attic and leave it alone, but she knows there is an imaginary friend trapped inside, and opens the box to find it. When she looks inside, she falls into a strange imaginary world. There, she gets treated like a princess by a mysterious imaginary friend. After tackling certain bizarre toy box trials and tribulations, Bloo, Mac, Wilt, Eduardo, and Coco discover Frankie's whereabouts and set out to rescue her from this strange world. This is the first and only episode to have a TV-PG rating.

6x07 Destination: Imagination (2)

  • 2008-11-27T05:00:00Z — 25 mins

Frankie is tired of working without being thanked. One day, a toy box is discovered at Foster's front door. Frankie is ordered to take it to the attic and leave it alone, but she knows there is an imaginary friend trapped inside, and opens the box to find it. When she looks inside, she falls into a strange imaginary world. There, she gets treated like a princess by a mysterious imaginary friend. After tackling certain bizarre toy box trials and tribulations, Bloo, Mac, Wilt, Eduardo, and Coco discover Frankie's whereabouts and set out to rescue her from this strange world. This is the first and only episode to have a TV-PG rating.

6x08 Destination: Imagination (3)

  • 2008-11-27T05:00:00Z — 25 mins

Frankie is tired of working without being thanked. One day, a toy box is discovered at Foster's front door. Frankie is ordered to take it to the attic and leave it alone, but she knows there is an imaginary friend trapped inside, and opens the box to find it. When she looks inside, she falls into a strange imaginary world. There, she gets treated like a princess by a mysterious imaginary friend. After tackling certain bizarre toy box trials and tribulations, Bloo, Mac, Wilt, Eduardo, and Coco discover Frankie's whereabouts and set out to rescue her from this strange world. This is the first and only episode to have a TV-PG rating.

In the sequel to "The Bloo Superdude and the Magic Potato of Power", our hero (Bloo) must set out on a quest if he wishes to attend a ceremony honoring The Great Creator of Everything (Mac). In reality, Bloo is sick and hallucinating, making him think he's the Superdude when he's only running around the house. A delirious Bloo tries to get out of the house to get to Mac's birthday party outside.

6x10 Bad Dare Day

  • 2009-05-03T04:00:00Z — 23 mins

A little dare between Mac and Bloo turns into a huge daring competition between the house members once Madame Foster gets involved.

6x11 Read 'Em and Weep

  • 2009-05-03T04:00:00Z — 22 mins

Bloo is sad about Eduardo getting adopted and holds auditions to get an alternate one; meanwhile, the residents get letters from those that were adopted in another Adopt-a-Thought Saturday.

6x12 Fools and Regulations

  • 2009-05-03T04:00:00Z — 22 mins

Frankie and Mr. Herriman are hosting an important party in the foyer to raise funds for the house, so Frankie tells Bloo, Wilt, Eduardo, and Coco to either stay upstairs or outside. After a series of ridiculous deciding, they choose to stay upstairs, but after being there for a while, they decide to go outside. Things are going well until Mac comes with video games and they realize they are stuck outside. the situation becomes chaotic as they try to get inside, and ruin things for Mr. Herriman and Frankie.

6x13 Goodbye to Bloo

  • 2009-05-03T04:00:00Z — 23 mins

The series finale. When Herriman tells Bloo that Mac is moving, Bloo decides to give him the best day ever, though things do not go as he plans. All day, Mac does things with everyone but Bloo, making him angrier after every disappointment. However to everyone's surprise/relief (and Mr. Herriman realizes he forgot to mention this), it turns out Mac is moving to an apartment (the one next door) that was held by Louise's family, and with Cheese unable to follow her because her new home doesn't allow imaginary friends, he moves into Foster's. This was Craig McCracken's final project before he quit his job at Cartoon Network.

Loading...