There's coffee in that nebula...
Voyager settles firmly into it's comfortable and convenient mould here. The two crews are now perfectly integrated with no mention of any hostilities between them, functioning as a happy and respectful Starfleet crew with even B'Elanna - proud Maquis terrorist and angry half-Klingon who has issues with authority - freaking out at the idea that the captain has come down for a surprise inspection of engineering.
The plot is a Star Trek mainstay, with the ship encountering a spaceborne life-form and accidentally injuring it. I feel like this has been used before.
Despite the ship being low on power reserves and replicator use being rationed, immediately after being drained further by the alien would seem to be the perfect time for Paris to fire up the holodeck and start having some fun. Nobody seems to worry about the power usage or complete waste of energy. At least Torres calls him out on his misogynistic creations.
And then worst of all, Chakotay starts up with his spirit animal diatribe. He gives great weight to the fact that he's never shown anybody his medicine bundle before, despite admitting minutes later that he's done all this with B'Elanna previously; so, he's a liar or has memory problems. Great choice for first officer. Let's not also forget that the Native American consultant behind-the-scenes on the show was outed as a complete fake, so akoo-chee-moya-shut-up.
For the positives, I like the fact that Janeway recognises she needs to be friendlier with her crew than most starship captains would.
Oh no, we lost 11% of our energy reserves! Janeway's gotta give up coffee to save power, but using the holodeck is totally fine? (And apparently even more fine when that figure doubles.)
Convenient that Chakotay happens to have his medicine bundle even though his ship was destroyed in Caretaker, isn't it? I don't remember the Maquis crew members exactly getting a chance to salvage their belongings before that Kazon ship took their shuttle in the flank…
Based on the deck layout in Star Trek: Voyager: Elite Force, Neelix turns left out of the mess hall right into a dead-end when he's heading off to argue with Janeway. Turning left got him out of the shot faster, I guess.
Someone in effects should have checked the script. Those nucleonic beams were very much not parallel to the ship's central axis.
OK, nitpicks aside, I'm of two minds on this episode.
On the one hand, it does a lot of great work establishing elements of the series that I really do love (if only for nostalgic reasons, in some cases). We get a hint of the Doctor becoming more independent ("A hologram that programs himself…"). We get jokes about Neelix's cooking. Tom is already establishing himself as a holodeck wizard of sorts (even if he does write his female characters like a chauvinist).
But we also get some of the bullshit. The whole premise is just a bit hokey, and the Neelix/Kes relationship is all the more awkward when you start the series already knowing that she's two years old and will be dead by age ten. (That kiss? So uncomfortable.)
Still, Voyager was my first Trek show. I can't help but like it despite myself.
[7.1/10] “The Cloud” is a good episode striving to be a great one. That earns it a fair bit of credit in my book. Voyager hasn’t quite figured itself out as a show yet, and episodes like this one show how it is, poetically enough, still finding its way. But you can tell from the writing that it recognizes what it needs to be doing as a series, even if it’s not great at doing them yet, which is an encouraging sign.
At this stage, the show still feels like TNG-lite, which is natural. The premise of the ship encountering a weird spatial anomaly and having to figure out unique ways to deal with it is a classic setup. The ship barreling through a cloud and discovering that it’s actually a living organism parallels outings like “The Immunity Syndrome” from The Original Series and “Galaxy’s Child” from The Next Generation. But even if the situation isn’t especially novel, the show handles it well enough.
The simple move through a peculiar nebula involves creativity from the production and effects teams. The slow realization that it’s a living organism is a good twist. Janeway’s insistence that they repair the harm they caused is very Picard-esque and in keeping with Federation values on the respect for life. The actual process of doing so shows some creative elements, with the usual “analogize it to something like sutures or distracting a dog that the audience can relate to” method. And the escape and healing process makes for a rollickking climax to the adventure. None of this is groundbreaking, but it is sound and commendable, which isn’t a bad thing to ask for in the early going.
And yet, what I appreciate the most about this one isn't the fact that the episode pulls off a creditable “anomaly of the week” story. It’s that the real focus of the hour is on the characters,is how they’re relating to one another, and adjusting to the creeping realization that they’re going to be in this for the long haul. I don’t love every beat, or every choice, but it’s the kind of episode you need to have to help the audience get to know your characters and show them taking the centralala predicament of the series seriously in terms of their psychology.
Some of that is as simple as watching the crew have to adjust to the fact that they’re running low on energy, without any clear sources to replenish their fuel, and how that affects morale. Janeway’s “There’s coffee in that nebula” line has become a meme. But as someone who often griped that Voyager rarely felt all that challenged by being away from home, I like having an episode founded on the difficulties, however minor, of not having the ship in reliable shape, and the psychological impact that has on the captain and her crew. It’s a theme that runs through every character here.
Obviously the peak of it is the captain. Her opening voiceover puts into relief the tough balance between adhering to protocols and training that suggest the captain should be at a certain remove from the crew, and recognizing that this isn’t a typical situation they’re in, and maybe one that requires a more human touch to put people at ease. The mix between acting your rank and giving folks comfort as someone approachable is a tough one, and manifests in whether or not to use replicator rations for coffee, seeking spiritual comfort with a fellow officer, and joining in the crew’s fun as a peer, not a boss.
It’s that middle part that’s the trickiest though. The advisor on indigenous practices on Voyager was a fraud, so everything that touches on Chakotay’s heritage is a little uneasy. Likewise, Janeway making assumptions about Chakotay’s spirit animal or the whole vision quest sequence is uncomfortable. Still, what I appreciate about it is that Janeway takes Chakotay’s rituals seriously, and is earnestly interested in them as a means to help people cope. For all the bull-in-a-china-shop approach to depicting indigenous culture in the series, the acceptance and genuine enthusiasm of Janeway herself helps smooth things over a bit.
Were that the same could be said for Tom Paris and his holo-recreation of Marseilles. I like the idea at the center of his part of the episode -- that for all Tom plays too cool for school, this is a sign that he too misses home. But on a practical level, it’s odd to see him revving up the holodeck when there’s supposedly an energy shortage going on. And on that elusive likability level, having him inveigle Harry into meeting the equivalent of his favorite, elaborately-themed sex doll in his portable mancave is, shall we say, not an endearing look for the show’s wannabe bad boy.
Harry’s part of this is better though. There’s some irony to his subplot’s focus on the intersection of rank and social interaction given memes about his failure to get a promotion. But I like that he’s suitably weirded out by Tom’s program, and I appreciate that he, more than anyone, opens the door to everyone on board interacting like equals and friends, rather than adhering to strict social protocols. Everything from pushing back on Tom’s “the captain invites ensigns to join, not the other way around” scolding, to his odd whispered combadge convo with Tuvok about senior officers expressing surprise on the bridge, to him being the one to finally invite Janeway to join the party in the holodeck, shows a laudable democratic view from an ensign who’s still wet-behind-the-ears, but may see the situation more clearly than anyone.
Everybody else gets a few nice character moments as well. I love Neelix’s disbelief at how often Starfleet vessels go “exploring” their way into danger, which feels almost meta, but also fairly represents how an outsider might look at Star Trek heroes constantly getting themselves in some interstellar trouble. Janeway reading him the riot act and saying they can’t jettison him every time they hit a bump in the road, followed by him trying to make the best of it by taking responsibility for morale (and snacks) is a good beat for him.
Kes is, of course, at his side and much more ready and understanding about the drive to see the galaxy. The Doctor continues to be a treasure, sharing in Neelix’s disbelief that Janeway is investigating yet another odd phenomenon rather than continually taking them on the straight path home, while using both his grumpy sarcastic wit and his medical knowledge to help solve the crisis du jour. B’Elanna continues to show her talents, by having the insight and the know-how to save the living nebula, with a nice connection with and nudge from The Doctor.
Most of this is too scattershot to land with a ton of force, but Voyager is doing the work. It’s filling in these characters, bouncing them off one another, forcing them to confront the realities of their situation, both practically and emotionally. I’d love a little more focus, some crisper dialogue, and troubles of the week that feel a little more unique. But if Voyager stayed in this mode, and just got better at it, I’d be a happy camper.
You can see the writers trying to break away from what had been done before. In the end of the episode, Janeway joins (read: hustles) her fellow officers in a game of pool. It’s a counterpoint to the end of TNG, where Picard finally joined the senior officer poker game and wondered why he’d waited so long. Despite the fact that the one would often collapse into the other, Voyager is different from The Next Generation. The challenges should be different. The dynamic among the crew should be different. The captain’s willingness to bond with her subordinates should be different. And even if the execution isn’t perfect, episodes like “The Cloud” seem to understand that, and try their darndest to help us see it too.
It never occured to me until now but many of those early scripts had a classic touch to it. Minus the morality I might add. Those are simple stories with not much at stake. They merely serve as a background to establish the characters and their relations to one another. Althought both, TNG and DS9, had weak early episodes they especially managed their characters better.
This also marks the first time we delve into the indian culture and especially the animal-guide routine. I am almost afraid to admit that this was something that almost bored the hell out of me. Not because I think it has no place but I felt it was handled rather weak.
A bit of nitpicking: When they first enter the nebula the omicron particles where 64 million kilometers away. On their way out they only had to travel 50k. The second time it was 70k. In an earlier episode they needed seconds to cover 10 million increments at warp speed. It's inconsistent. Most people don't care but those things always jump at me. I am nerdy at times.
The one thing I can relate to is Janeways urge for coffee. Boy, if I don't get mine in the morning I can be irritating to say the least.
Shout by Alexander von LimbergBlockedParent2021-12-23T19:45:53Z
A very conventional episode. Not totally shabby though. The doctor again stealing all the attention. Plot: The crew socializes, an allen life form is discovered. At the beginning this life form is misunderstood and hurt but decent Starfleet makes good on this. That's nothing I've never seen in TNG before.