Stargate Universe

Season 2 2010 - 2011
TV-14

  • 2010-09-29T01:00:00Z on Syfy
  • 45m
  • 14h 32m (20 episodes)
  • United States
  • English
  • Adventure, Drama, Action, Fantasy, Science Fiction
The Destiny continues its journey through the Universe, while its crew suffers from a lack of supplies and no knowledge of its final destination. Struggling to control the ships systems, tempers and personalities of the crew clash. Facing uncharted space and enemies who would take the ship by force, the Destiny crew persevere in their struggle to stay alive and find a way home.

20 episodes

Season Premiere

2010-09-29T01:00:00Z

2x01 Intervention (3)

Season Premiere

2x01 Intervention (3)

  • 2010-09-29T01:00:00Z43m

Everett and the crew continue their efforts to save Destiny while holding off the Lucian Alliance invaders.

2010-10-06T01:00:00Z

2x02 Aftermath

2x02 Aftermath

  • 2010-10-06T01:00:00Z44m

Desperate for food and water, Rush directs the ship to a planet that has been locked out of Destiny's controls. Young and Wray clash over what to do with the Alliance prisoners.

2010-10-13T01:00:00Z

2x03 Awakening

2x03 Awakening

  • 2010-10-13T01:00:00Z44m

The crew encounters a ship remarkably similar to Destiny, which may hold the key to their returning home.

2010-10-20T01:00:00Z

2x04 Pathogen

2x04 Pathogen

  • 2010-10-20T01:00:00Z44m

Chloe behaves in a bizarre way, prompting a search of her quarters, where Lt. Scott finds a journal penned in an alien language. Elsewhere, Eli copes with his mother's medical condition.

2010-10-27T01:00:00Z

2x05 Cloverdale

2x05 Cloverdale

  • 2010-10-27T01:00:00Z44m

When Scott's team explores a new planet, a plant-like organism infects the lieutenant, causing him to hallucinate a life back on Earth where he is getting married.

2010-11-03T01:00:00Z

2x06 Trial and Error

2x06 Trial and Error

  • 2010-11-03T01:00:00Z44m

Young is plagued by mysterious dreams where Destiny is destroyed by alien attackers no matter what he does.

2010-11-10T02:00:00Z

2x07 The Greater Good

2x07 The Greater Good

  • 2010-11-10T02:00:00Z43m

Rush and Young investigate an abandoned alien craft which is just outside the Destiny. While they do this, the crew onboard the ship find the bridge and discover that Rush is responsible for the countdown clock not activating when the ship emerges from FTL.

2010-11-17T02:00:00Z

2x08 Malice

2x08 Malice

  • 2010-11-17T02:00:00Z44m

Simeon makes his escape from Destiny, sending Nicholas Rush on a vengeful mission. But Young and Greer attempt to retrieve Simeon unharmed.

2010-11-24T02:00:00Z

2x09 Visitation

2x09 Visitation

  • 2010-11-24T02:00:00Z43m

Members of the crew left behind in another galaxy make a shocking return to Destiny.

2010-12-01T02:00:00Z

2x10 Resurgence (1)

2x10 Resurgence (1)

  • 2010-12-01T02:00:00Z43m

The crew's new-found control over Destiny's flight path introduces new risks when they find themselves in the middle of a war between two races.

2011-03-08T02:00:00Z

2x11 Deliverance (2)

2x11 Deliverance (2)

  • 2011-03-08T02:00:00Z44m

Locked in a battle with a Drone Command Ship, the Destiny is surprised by the arrival of the Aliens that abducted Rush and Chloe.

2011-03-15T01:00:00Z

2x12 Twin Destinies

2x12 Twin Destinies

  • 2011-03-15T01:00:00Z43m

Rush travels back in time to avert a disaster, meeting a past version of himself.

2011-03-22T01:00:00Z

2x13 Alliances

2x13 Alliances

  • 2011-03-22T01:00:00Z44m

Camille and Sgt. Greer are trapped when Homeworld Command comes under attack.

2011-03-29T01:00:00Z

2x14 Hope

2x14 Hope

  • 2011-03-29T01:00:00Z44m

Chloe's body is taken over by another consciousness. Meanwhile, Dr. Volker is stricken with a mysterious illness.

2011-04-05T01:00:00Z

2x15 Seizure

2x15 Seizure

  • 2011-04-05T01:00:00Z43m

Rush slips into a coma in the neural interface chair, and Amanda connects with him in the ship’s matrix, but Ginn informs Eli of a problem with that scenario. Elsewhere, Dr. Rodney McKay’s plan to dial the ninth chevron address hits a snag.

2011-04-12T01:00:00Z

2x16 The Hunt

2x16 The Hunt

  • 2011-04-12T01:00:00Z44m

An alien creature attacks an exploration team from Destiny, taking two crew members captive.

2011-04-19T01:00:00Z

2x17 Common Descent (1)

2x17 Common Descent (1)

  • 2011-04-19T01:00:00Z43m

Destiny comes upon a colony where the people claim their civilization was founded two thousand years earlier ... by Destiny's crew.

2011-04-26T01:00:00Z

2x18 Epilogue (2)

2x18 Epilogue (2)

  • 2011-04-26T01:00:00Z44m

While attempting to return a group of colonists to their home, the crew finds that the planet is on the verge of seismic destruction.

2011-05-03T01:00:00Z

2x19 Blockade

2x19 Blockade

  • 2011-05-03T01:00:00Z44m

The Destiny needs to be refueled but every time they come out of FTL the drones seem to be waiting for them. It's not obvious how the drones know they're there but it doesn't matter a great deal since they only have one more try before running out of fuel completely. Eli suggests they go through a blue supergiant star, though the heat it creates might destroy the ship. They have little choice so Col. Young evacuates everyone to the only planet available with the exception of Eli and Rush. Lisa also stays behind to collect some of the medicinal herbs they've grown only to be trapped just as the Destiny goes through the star. On the planet, Young and the others find evidence of a destroyed civilization - and the drones.

Season Finale

2011-05-10T01:00:00Z

2x20 Gauntlet

Season Finale

2x20 Gauntlet

  • 2011-05-10T01:00:00Z43m

Eli and Rush have found a way to identify the location of drone mother ships using the Destiny's long range sensors. The bad news is that the Drones seems to be awaiting them at every possible stop along Destiny's path. They find a temporary solution to neutralize the mother ships but realize that they cannot engage in a major battle every time they need to re-supply. Eli suggest that they use the stasis pods for the crew and jump to the next galaxy, a trip that will take three years. All goes well until they realize that one of the pods has been damaged and one person will have to stay behind in the hopes of fixing the unit in the short time available or die.

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