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Super Friends

Specials 1978

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  • 1978-09-09T06:00:00+02:00 on ABC
  • 60 mins
  • 6 hours, 36 mins (17 episodes)
  • United States
  • English
  • Animation, Fantasy, Science Fiction
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Super Friends first aired on ABC on September 8, 1973, featuring well-known DC characters Superman, Batman and Robin, Wonder Woman, and Aquaman as part of its Saturday morning cartoon lineup. It was produced by Hanna-Barbera and was based on the Justice League of America (JLA) and associated comic book characters published by DC Comics.

The name of the program (and the JLA members featured with the Super Friends) have been variously represented (as Super Friends and Challenge of the Super Friends, for example) at different points in its broadcast history.

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17 episodes

Special 1 Wanted: The Super Friends

  • 1978-09-09T06:00:00+02:00 — 21 mins

Lex Luthor baits the Super Friends into stealing priceless artifacts via mind control. The next day, the JLA finds out what they did and turn themselves in. Unknown to the heroes it's actually a trap to hurl them into the sun. The guards then unmask themselves and are revealed to be Bizarro and Cheetah. They use a device to paralyze the Superfriends, then send their cage into space. Meanwhile, the Legion of Doom gets control of the Justice League satellite and turns everyone on Earth into Bizarros and Cheetahs to loot and pillage the world. Wonder Woman is able to use her telepathic control over her lasso to make an asteroid strike the cell and free the Superfriends. The Superfriends disguise themselves as the duplicates, turn everybody back, and try to use the Dream Machine to capture the Legion. However Lex Luthor later contacts them and reveals the machine doesn't work on them, meaning they have escaped.

Special 2 Invasion of the Fearians

  • 1978-09-16T06:00:00+02:00 — 21 mins

The alien Fearians recruit the Legion of Doom to help them trick the Super Friends into making Earth's climate suitable for their Venusian bodies in exchange for letting the Legion of Doom rule the world. The Legion succeeds, and the Superfriends realise from computer analysis the planet is changing. The Fearian leader traps the Superfriends in a force field, meanwhile the Legion is planning on using Brainiac's androids to impersonate world leaders. But Green Lantern makes the Superfriends invisible, causing the leader to think there was a flaw and turn off the force field. Green Lantern then sends him back to Venus. The Superfriends restore the world, and defeat the Legion, however they escape.

Special 3 The World’s Deadliest Game

  • 1978-09-23T06:00:00+02:00 — 21 mins

Brainiac plans to use an invisibility device to trick Black Vulcan, Wonder Woman and Hawkman onto an artifical planet ruled by The Toyman and inhabitated by deadly toys in a black hole while the Riddler lures the other Superfriends into different traps so the Legion of Doom can take hold of the World's national treasuries. The Superfriends solve the Riddler's riddles and Green Lantern rescues the members just before the black hole closes. However the Legion turns invisible to escape.

Special 4 The Time Trap

  • 1978-09-30T06:00:00+02:00 — 21 mins

Grodd The Gorilla devises a plan for The Legion, using a time-conveyer to loot the past... and trap the Super Friends in history. Aquaman and Apache Chief are sent to 70 million BC while chasing Black Manta and Giganta, who take diamonds. Green Lantern and Samurai are sent to King Arthur's court and are framed for stealing the treasure by Sinestro and Captain Cold. Batman and Robin are sent to Ancient Rome, and are framed by Grodd and Solomon Grundy for stealing Caesar's gold. Aquaman burries his transmitter where the Hall of Justice will be in the future, and Superman, realizing what has happened, rescues him then the other members. They stop the Legion mining gold from a mine the day before gold is discovered, but Grodd uses his time conveyer to let the villains escape.

Special 5 Trial of the Super Friends

  • 1978-10-07T05:00:00+01:00 — 21 mins

The Legion of Doom trick Batman & Robin, Wonder Woman and Green Lantern, who are guarding a chemical research plant and it's newest creation, Liquid Light, by stealing their power devices. They are then captured by the Legion who holds a Kangaroo court and sentences them to face four android duplicates created by Brainiac while other Legion members attempt to steal the Liquid Light. Bizzaro releases the Liquid Light, which disintegrates what it touches. The Superfriends overcome the androids, and Flash stops the Liquid Light flow. However the Legion escapes again.

Special 6 Monolith of Evil

  • 1978-10-14T05:00:00+01:00 — 21 mins

Solomon Grundy convinces The Legion Of Doom to pursue a monolith that is supposed to be the source of all evil and gave him powers. So he, Cheetah, Riddler & Grodd search under the Earth's crust for it after the Hall of Doom is used to burrow through the Earth, but it is defended by a lava monster. Unable to achieve their goal, they decide to trick the Super Friends into retrieving the monolith for them. After Hawkman, Black Vulcan & Superman obtain the power source, Grodd the Gorilla incapacitates Superman with a kryptonite chain and ball which is attached to Superman's leg and seals them in the underground inferno. While the Legion of Doom wreaks havoc upon the east coast, Apache Chief, Green Lantern and Flash rescue their trapped teammates, and Green Lantern cuts Superman free. Wonder Woman, Batman & Robin launch an attack on the Hall of Doom which is protected by the monolith, which produces a water monster. Batman uses the Batplane's freeze ray on the monster, but another beam from the monolith allows it to move. The Hall of Justice computer reveals that the monolith is not evil, it just appears that way because it is being controlled by evil beings; this gives Wonder Woman the plan to control it telepathically to do good. After reversing all of the destruction and apprehending the Legion of Doom, the Legion uses the monolith one last time to escape.

Special 7 The Giants of Doom

  • 1978-10-21T05:00:00+01:00 — 21 mins

Bizarro can create a device to enlarge the Legion of Doom to 100 feet but needs three rare elements first. He has already obtained one, a formula from an asteroid. Bizarro & Sinestro retrieve one of the elements from the moon's core by cutting it in half. However, Batman, Robin and Superman repair the moon, save the two astronauts, and capture the two villains. Meanwhile Toyman and Captain Cold pursue another element at the Parthenon but Aquaman and Green Lantern end up capturing them. Lex Luthor and Brainiac attack the Hall of Justice in the guise of freeing their teammates, but it is a ruse to distract the Super Friends as the captured villains free themselves using Sinestro's ring, which was removed but was prepared to go off at a certain time. They use the Justice League's computer to create the Growth Ray and enlarge themselves. After a brief fight, the Super Friends are captured by Captain Cold's freeze ray and sent to Saturn as the Legion of Doom creates a force field around the Earth to keep them out. Bizarro conquers Washington DC, Sinestro takes over Peking, Captain Cold invades Africa and Toyman attacks London. On Saturn a device of Batman frees the Superfriends from the ice. After battling gaseous monsters, Flash creates a tornado that sends the Super Friends back to Earth where they reconfigure the Justice League satellite into letting them through the force field. The Justice League computer duplicates the growth ray and the Super Friends use it to battle the Legion of Doom. Green Lantern bottles up Sinestro, Flash freezes Captain Cold, Batman stops Toyman and Superman cages Bizarro. However, Lex Luthor teleports the captured members to freedom and uses a Hall of Doom decoy to distract the Super Friends as they escape. Green Lantern, Flash, Batman and Superman are the Giants of Justice!

Special 8 Secret Origins of the Super Friends

  • 1978-10-28T05:00:00+01:00 — 21 mins

Past and present collide when Lex Luthor decides to alter the past after discovering the secret origins of Green Lantern, Superman and Wonder Woman. Using the Hall of Doom’s time conveyor, Cheetah cheats in a tournament to become Wonder Woman using radar-directed bracelets, Lex Luthor tricks Hal Jordan into letting him become the Green Lantern by getting him out of the vehicle just before it is taken then getting inside, and the Legion also uses the Hall of Doom to send young Kal-El to a red sun planet as Krypton explodes by striking the ship with a beam that puts it on a different course. The remaining Super Friends are captured and forced to fight against each other for the Legion's enjoyment, but Batman & Robin, Flash and Black Vulcan break out after the Flash vibrates through the wall, opens the door, and discover a tape of the elimination plot. They go back in time to undo the Legion's tampering with the past. Flash first helps Diana fight Cheetah to become Wonder Woman by redirecting a stun beam to strike Cheetah, Black Vulcan stops Hal from getting out of the ship, though he doesn't stop Lex Luthor getting away, and Hal Jordan as test pilot gets the green power ring to become Green Lantern. Finally, Batman and Robin save Superman by stopping the beam striking his ship, sending young Kal-El to Earth. Mom and Dad gets him named Clark Kent and Clark becomes Superman! With the balance of time returned to normal, the Superfriend rescue their remaining comrades. The Legion attack them in jets, but are caught by Wonder Woman's magic lasso. But the Legion escapes again by making their jets and base vanish.

Special 9 Revenge on Gorilla City

  • 1978-11-04T06:00:00+01:00 — 21 mins

After an attempt with a Hallucinogenic vapor that makes fears appear to take over Gorilla City, Grodd is detained and teleported back to the Legion of Doom by the city's ruler, Solovar. Back at a general meeting in the Legion of Doom's HQ, Grodd decides he would like to use Brainiac’s brain wave amplifier to take over Gorilla City. Lex Luthor cites that Grodd's plan (turning everyone in Gorilla City into mind controlled apes) might work since everything else they tried has failed. They get through the invisible force field and connect the device on the telpathic communicators. Solovar, the ruler of Gorilla City, teleports away and convinces Flash, Apache Chief, Batman and Robin to help him free the minds of the Gorillas. The four heroes get caught by Black Manta's ray taking away their powers and must escape being hunted, call for help, and free the Gorillas from the mind control with Solovar's help. With the Super Friends and the Gorillas after them, the Legion retreats from Gorilla City.

Special 10 Swamp of the Living Dead

  • 1978-11-11T06:00:00+01:00 — 21 mins

The Legion of Doom negotiates with an old swamp sorceress and an ancient demon to bring all the Super Friends to the swamp to defeat them forever in exchange for power to control zombies. The Superfriends are dragged into containers and knocked out by gas. The Legion test out the undead army by conquering a nearby power plant. However the Legion try to capture the demon, causing him to turn the zombies against them, making them release the Superfriends. The old sorceress tells the Superfriends to stop the zombies they must tie them to dead trees with dead vines. This succeeds, but the sorceress says as she has done a service to good she must do one for evil, and she makes the Legion vanish before they can be captured and turns into the demon.

Special 11 Conquerors of the Future

  • 1978-11-18T06:00:00+01:00 — 21 mins

To everyone's surprise, including the Super Friends, the Legion of Doom becomes the Legion of Good! But it's a ruse while they conquer the Earth of 3984 with the help of a merciless race of magic beings known as the Barlocks. However, the Super Friends put together the Riddler's cryptic clues and Superman, Flash, and Green Lantern travel to the future to defeat them there and liberate the inhabitants. However the Riddler tricks them into going 10,000 yrs into the Future, where they encounter giant spider-like creatures. Superman finds a history book and discovers which year the Legion traveled to. He and the other two go to 3984 and for the first time the Legion is captured.

Special 12 The Final Challenge

  • 1978-11-25T06:00:00+01:00 — 21 mins

When a few members of the Super Friends and Legion of Doom are engaged in a battle in Earth's orbit, they are captured by a being named Vartu who brings them to his universe where he subjects them to a number of challenges to determine which is better, good or evil. While the five captured Super Friends and member of the Legion of Doom are busy with these contests, the remaining members of both sides search through different universes in an effort to find their missing comrades. In a sub-atomic Universe, Luthor tries to destroy Superfriends in an atomic reaction, but Black Vulcan is able to stop this. In another Universe, an impish being uses a crystal cube that can look into other Universes to find the missing members, but Sinestro steals the cube and the Legion uses it to get to their missing members. The Superfriends win and the Legion members are dropped into a Lake of acid, however Superman rescues them. When Vartu attacks both groups, the Hall of Doom is able to temporially stop him with a force field. However the Legion then prepares to attack the five Superfriends. However the other Superfriends track the Hall of Doom and rescue their members from the Legion, before they are sent back to their world by Vartu, enabling the Legion to again escape.

Special 13 Fairy Tale of Doom

  • 1978-12-02T06:00:00+01:00 — 21 mins

The Toyman develops a device to trap three Super Friends in works of fiction hoping to eliminate them forever. Hawkman is lured by Toyman into Jack and the Beanstalk at a ski slope, Wonder Woman by Cheetah into Alice in Wonderland at a silver mine, and Superman by Brainiac into Gulliver's Travels in Tokyo. The Hall of Justice is taken over, however other members get their trapped members out and capture the Legion.

Special 14 Doomsday

  • 1978-12-09T06:00:00+01:00 — 21 mins

When Sinestro, Black Manta, and Cheetah are abandoned by the rest of the Legion of Doom on a failed mission, they are captured by the Super Friends. After escaping, they seek revenge against their comrades by utilizing a transmutation device, capturing a couple of the Super Friends in the process. Luthor actually has to summon the Super Friends to help them against their rogue members, who create. Finally Apache Chief uses the device to capture the Legion.

Special 15 Super Friends: Rest in Peace

  • 1978-12-16T06:00:00+01:00 — 21 mins

Batman is dead, killed with a crystal called Noxium, recovered by one time Legion of Doom member Dr. Natas and buried under the Hall of Justice by Superman in Kryptonian steel, a harmless form of Kyrptonite. Shown in a flashback when Superman inadvertently opens the casing after Luthor gets it, the Legion of Doom plans to kill the Super Friends as Batman was in the same way as the crystal holds each of the individual weaknesses that can do all of the Super Friends in.

Special 16 History of Doom

  • 1978-12-23T06:00:00+01:00 — 21 mins

The Earth is shown to be in ruins and there is no life of any kind. Three aliens visit the Earth and investigate the ruins of the Hall of Justice, reviewing historical records of the Justice League of America's conflicts against the Legion of Doom as well as the Legion's individual origins. When they can no longer review anymore data due to a computer malfunction, they find the Hall of Doom to discover that the destruction of Earth was inadvertently caused by Lex Luthor and the Legion of Doom in a final attempt to destroy the Super Friends using a solar flare. When the force field was turned on around Earth, it reacted by destroying the Earth. The aliens reverse the damage and sabotage Luthor's plan to prevent the earth from being destroyed again by moving the Moon into the flare's path, leaving Luthor and the Super Friends both mystified.

Special 31 History of Doom

  • 1978-12-23T06:00:00+01:00 — 60 mins

The Earth is shown to be in ruins and there is no life of any kind. Three aliens visit the Earth and investigate the ruins of the Hall of Justice, reviewing historical records of the Justice League of America's conflicts against the Legion of Doom as well as the Legion's individual origins. When they can no longer review anymore data due to a computer malfunction, they find the Hall of Doom to discover that the destruction of Earth was inadvertently caused by Lex Luthor and the Legion of Doom in a final attempt to destroy the Super Friends using a solar flare. When the force field was turned on around Earth, it reacted by destroying the Earth. The aliens reverse the damage and sabotage Luthor's plan to prevent the earth from being destroyed again by moving the Moon into the flare's path, leaving Luthor and the Super Friends both mystified.

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