I think this is one of episodes that people really think of when they think classic Scooby-Doo. Monsters, fortune tellers, scary castles, and the villain spouting the "would've gotten away with it" line after being unmasked.
Monster of the episode - Werewolf, vampire, Frankenstein's monster,
Mystery Motivation - scare people away from castle to hunt for jewels
Initial Location - en route to Franken Castle
Scary Location - Franken Castle
Side Locations - Fortune Teller wagon
Clues found - note from 1668, jewelry, tapestry fragment
Scooby Snacks consumed - 1
Shag and Scoob disguises -
Weird Food - Pickled Vampire Wings, Werewolf Snacks, Fried Moonbeams
Number of chase scenes - 4
Catchphrases used - Zoinks * 1, Scooby-Dooby-Doo * 1, Scooby-Doo Where Are You? * 1, Scooby-Doo * 2
Shtick performed - Danger-prone Daphne gets stuck on the castle side when the drawbridge goes up, Velma loses her glasses, Scooby plays sick, Sc steals S's food
Notable characters - Big Bob Oakley, aka The Actor (fortune teller)
Red Herrings -
Gang splits up - Daphne gets stuck in castle, S&Sc get chased into the castle by werewolf, V gets separated from F when she loses her glasses, D&V get separated from S&Sc in the dark
Traps set - Shaggy catches werewolf in chandelier, S&Sc catch vampire in tapestry
Notable occurrences - Shaggy uses ventriloquism, villain says "would've gotten away with it" line, but uses blasted instead of meddling
They go against formula here by not really having a supernatural element. Even once we meet the "monster", we know it's the dognapper in a disguise. We do have a "ghost", but with the dognapping plot, it makes it hard to believe it's not some sort of trick to scare people away. First time the criminal makes a comment about the kids minding their own business, but "meddling kids" isn't used. He says, "Blasted kids!" instead.
Monster of the episode - Geronimo's ghost, dognapper in medicine man mask
Mystery Motivation - kidnap dogs to get Big Red to win dog show
Initial Location - residential avenue
Scary Location - Indigenous village in cliff side
Side Locations - beach, Buck Master's office, city streets, countryside, train tracks, Indian Gap, police station
Number of clues - 2 (ancient tomahawk, modern arrow)
Scooby Snacks consumed - 2 (1 S, 1 Sc)
Shag and Scoob disguises - Shaggy wears overcoat and bowler hat
Weird Food - Dagwood sandwich
Number of chase scenes - 2
Catchphrases used - Scooby-Doo! * 1
Shtick performed - Shaggy steals Scooby Snack, Velma loses her glasses, Fred builds a contraption to get up to the village, Daphne sits on a bench that is a trapdoor
Notable characters - Buck Masters, snobby poodle owner, Charlie (service station attendant), Mike (dognapper's henchman), sheriff
Red Herrings -
Gang splits up - They all get separated in village
Traps set -
Notable occurrences - Shaggy jumps from Mystery Machine to handcar
These seem to work better split into two parts the way I saw them in reruns. They're just a bit long for a single episode, but I'm guessing that they had a ton of commercials on the initial broadcast. A strange animation error has Batman without a glove with a ring significantly on one finger. I wonder what that was used for originally. The kids don't actually realize who the villain is, still thinking that the kindly old lady is just that. Jinkies is spoken for the first time, but not by Velma. Instead Shaggy said it. And for the first time, we have the villain blaming Scooby, and not the meddling kids.
Monster of the episode - hooded man
Mystery Motivation - counterfeiting operation
Initial Location - en route to mystery club convention
Scary Location - haunted house at amusement park
Side Locations - old farmhouse, auto junkyard, Batcave, Gotham City Amusement Park, warehouse filled with toys and novelties
Clues found - wooden crate strapped to floor, furniture nailed to floor
Scooby Snacks consumed - 3, pile of bat snacks
Shag and Scoob disguises - Scooby in sheet
Weird Food - Bat-milk and cookies
Number of chase scenes - 3
Catchphrases used - Zoinks * 1, Scooby-Dooby-Doo * 2, Scooby-Doo Where Are You? * 3, Scooby-Doo * 2, Jinkies * 1 (said by Shaggy)
Shtick performed - Scoob steals Shag’s food, Velma loses glasses
Notable characters - Batman and Robin, Mrs. Baker, Joker, Penguin, Gotham City detectives
Red Herrings - Joker and Penguin were the side plot, not the perpetrators of the counterfeiting
Gang splits up - SS go with BR, FDV and SS split up in haunted house, V runs off.
Traps set -
Notable occurrences -
When they put these out on blu-ray with the episodes that weren't in the DVD set, it would've been nice for them to restore the original opening animation. It's really odd to have the 3 Stooges in the cartoon, but not in the opening. Never seen Fred & Daphne bicker like this before. I'm missing the musical chase scene.
Monster of the episode - giant bat, gunslinger, ghostly Native American
Mystery Motivation - scare people away from uranium mine
Initial Location - lost on road
Scary Location - 3 Stooges Ghost Town
Side Locations - desert outside of town
Clues found - glow-in-the-dark mine dust, Dingbat flying crazy
Scooby Snacks consumed -
Shag and Scoob disguises -
Weird Food - triple hamburger with pistachio ketchup, double pizza for dessert, super hero sandwich
Number of chase scenes - 2
Catchphrases used - Zoinks * 1, Scooby-Dooby-Doo * , Scooby-Doo Where Are You? * 1, Scooby-Doo * 5
Shtick performed -
Notable characters - Three Stooges, Rhino, Amos Crunch, Sheriff
Red Herrings -
Gang splits up - Velma vanishes, FD go one way, SS search another, 3S search another way, FD fall down trap door and find Velma
Traps set -
Notable occurrences - using Tyrone as steam shovel
This episode unfortunately felt like it was the last to be produced and they had run out of money. The script had a lot of the characters stating the obvious or saying aloud what we were seeing on the screen. There just didn't seem to be the creativity seen in earlier episodes.
Monster of the episode - Wax Phantom
Mystery Motivation - throw blame on Grisby for embezzlement scheme
Initial Location - television station
Scary Location - Grisby’s house, wax museum
Side Locations -
Clues found - airline ticket, bag of money
Scooby Snacks consumed - handfuls for both SS
Shag and Scoob disguises - scoob as Bonaparte, Shag as Josephine
Weird Food - bubble-ghost stew
Number of chase scenes - 2 (one musical)
Catchphrases used - Zoinks * 4, Scooby-Dooby-Doo * , Scooby-Doo Where Are You? * 1, Scooby-Doo * 1
Shtick performed - daphne falls out the vent
Notable characters - Johnny Sands, Mr. Stevens, Mr. Grisby, Sheriff
Red Herrings - Grisby
Gang splits up - FD go to wax museum, VSS question Grisby, FDV search wax museum, SS eat wax food
Traps set - trap phantom in his own wax
Notable occurrences - scooter stored in back of mm
After cutting the werewolf's hair while in disguise, all further appearances of the werewolf show him with his hair cut off, in a unique bit of continuity for a cartoon. I assume that Freddy is actually going to share the large tent with Shaggy, and Scooby is in the pup tent by himself.
Monster of the episode - werewolf ghost
Mystery Motivation - scare intruders so they could rustle sheep
Initial Location - camping
Scary Location - old graveyard, old mill
Side Locations -
Clues found - open grave, map, wool, barrels with rubber tubing
Scooby Snacks consumed -
Shag and Scoob disguises - barber and manicurist
Weird Food -
Number of chase scenes - 2 (one musical)
Catchphrases used - Zoinks * , Scooby-Dooby-Doo * , Scooby-Doo Where Are You? * , Scooby-Doo * 2
Shtick performed - scooby eats most of Shaggy’s hot dogs, daphne gets caught on hook
Notable characters - sheep rustler, sheriff
Red Herrings -
Gang splits up - FDV go one way, SS other in old mill, same separation during chase scene, same separation at narrow gauge railway
Traps set - hide in barrel to distract werewolf, catch him with crane and hook
Notable occurrences - Velma is able to tell the tracks are from a two-legged creature instead of four-legged
What a strange episode! They took the Mystery Machine to Hawaii! And since the trip was thanks to the reporter, does that mean the newspaper paid for shipping a van across the Pacific Ocean? How did they get there? I'm all for letting the logical leaps go, but this is a big one. The villain "clams up".
Monster of the episode - Mano Tiki Tia and witch doctor
Mystery Motivation - scare villagers to poach pearls
Initial Location - Hawaiian beach
Scary Location - Haunted Village
Side Locations - Pineapple Parlor
Clues found - oyster shells and pearls, plastic vines covering plane
Scooby Snacks consumed - 1 eaten by Shaggy
Shag and Scoob disguises - Tarzan, Jane, Cheetah, scooby in bath, shaggy doing soft shoe, scooby in hula skirt, shaggy in party hat juggling plates.
Weird Food -
Number of chase scenes - 4
Catchphrases used - Zoinks * 3 (said by FDV) 5 (said by Shaggy), Scooby-Dooby-Doo * , Scooby-Doo Where Are You? * 1, Scooby-Doo * 1
Shtick performed - scooby steals shaggy’s poi
Notable characters - Mr. Simms, people at luau, Lt. Tomoro, henchman
Red Herrings - old man
Gang splits up - Scooby goes missing during luau, FDV get split from SS by revolving wall, V falls through trap door, SS get separated during chase
Traps set - scare witch doctor with funhouse mirror, runs into palm-frond covered pit
Notable occurrences - mystery machine in Hawaii
Gang is in their winter apparel, modeled closely on their every day wear. Our creepy side characters are based on Sydney Greenstreet and Peter Lorre, both in appearance and vocal style. New music theme introduced during the snowmobiling scene.
Monster of the episode - Snow Ghost
Mystery Motivation - scare people away for jewel theft operation
Initial Location - Wolf’s End Lodge
Scary Location - old sawmill
Side Locations - snowmobiling near Wolf’s End Lodge, Temple of Fu Lan Chi, Tibet in flashback
Clues found - snow ghost tracks, footprints covered with sawdust, hollow logs filled with jewels
Scooby Snacks consumed - 2
Shag and Scoob disguises -
Weird Food -
Number of chase scenes - 4
Catchphrases used - Zoinks * 3, Scooby-Dooby-Doo * , Scooby-Doo Where Are You? * , Scooby-Doo * 4
Shtick performed - scooby pretends to have broken leg
Notable characters - Mr. Greenway, Mr. Leach, Fu Lan Chi, police officer
Red Herrings - Tibetan legend of Yeti
Gang splits up - FD and VSS search sawmill. V gets taken by snow ghost, Sh falls through trapdoor, FDV get separated from SS during chase
Traps set - freeze snow ghost when he runs past with tub of water (water froze too quick)
Notable occurrences - costume changes for gang with winter apparel, scooby picks lock
Another episode where we don't see the culprit until the unmasking, where he does a variation on "meddling kids," but still no use of the word meddling. Most zoinks used so far.
This really would've been a place for the meddling kids line, but not even a blasted kids here. One wonders if the villain got a bit consumed by the role, what with making Shag and Scoob cook for him.
Monster of the episode - Space Kook
Mystery Motivation - scare neighbors away to buy land cheap to sell to Air Force
Initial Location - deserted road near farm house
Scary Location - abandoned airfield
Side Locations - farmhouse
Clues found - glowing footprints, warm generator, fresh grease, glowing fingerprints on yesterday’s newspaper, fresh food, gas fumes in exhaust pipe
Scooby Snacks consumed -
Shag and Scoob disguises - wearing pilot caps
Weird Food - bologna, meatloaf, double-Dutch chocolate sauce sandwich
Number of chase scenes - 5
Catchphrases used - Zoinks * 6, Scooby-Dooby-Doo * , Scooby-Doo Where Are You? * , Scooby-Doo * 1
Shtick performed - scooby steals shaggy’s food twice, space kook steals food from Scoob, Scooby finds food and eats it before Shaggy sees him
Notable characters - farmer, sheriff, Henry Bascomb
Red Herrings -
Gang splits up - fdv split up with ss to search airfield, also split up when running from Space Kook
Traps set -
Notable occurrences - shag and scoob BASE jump from tower
This one sticks strongly in my memory, mostly the design of the zombie. It's one of the images that instantly pops into my head when I think of Scooby-Doo. A bit of a change with us seeing the discovery of the "treasure" before the defeat of the "monsters".
Monster of the episode - Witch, zombie
Mystery Motivation - scare people away to look for sunken armored car
Initial Location - lost on road through swamp
Scary Location - Zeb's cabin, swamp, witch's cabin, derelict riverboat
Side Locations - Swamp's End
Clues found - voodoo dolls of Zeb, gang, boat pole with metal tip, power tools, winch, cutting torch, airboat
Scooby Snacks consumed - 1
Shag and Scoob disguises - riverboat gamblers, witch
Weird Food -
Number of chase scenes - 3
Catchphrases used - Zoinks * 2, Scooby-Dooby-Doo * , Scooby-Doo Where Are You? * , Scooby-Doo * 3
Shtick performed -
Notable characters - Zeke, Zeb Perkins, Sheriff
Red Herrings -
Gang splits up - F&D&V stay at General Store to clean up Scooby's mess, S&Sc go to Zeb's cabin, D falls through trap door and disappears, F&V split up from S*Sc to search riverboart
Traps set - tree branch knocks bad guys into cart which rolls into armored car
Notable occurrences - Scooby eats jumping beans
They're really building out the formula, but it still feels fresh. First time we see the concept of scaring away people to hunt for treasure.
Monster of the episode - Phantom
Mystery Motivation - scare away people to hunt for Vazquez's treasure
Initial Location - foggy bay
Scary Location - Haunted Isle, Vasquez Castle
Side Locations -
Number of clues - 2 (pirate map, giant key)
Scooby Snacks consumed - 3
Shag and Scoob disguises - Scooby has a trenchcoat, fake moustache, and bowler hat
Weird Food - A double triple-decker sardine and marshmallow fudge sandwich, phantom ham sandwich with mustard
Number of chase scenes - 2
Catchphrases used - Zoinks * 1, Scooby-Doo! * 2, Scooby-De-Doo * 1
Shtick performed - Scooby steals Shaggy's food, Danger-prone Daphne falls through a trap door, Scoob fakes illness twice
Notable characters - Bluestone the Great, police officer
Red Herrings -
Gang splits up - Daphne is separated when she falls through a trapdoor, Shag and Scoob get separated and find Daphne
Traps set - Phantom trap, Rube Goldberg-style, accidentally triggered by Scooby, but then Scooby falls on top of the phantom.
Notable occurances - many scenes from this episode are used in opening credit sequence
That's a switch! Freddy puts going to the school barn dance ahead of solving a mystery! This has one of the most iconic Scooby-Doo monsters with the Creeper. We also have the bank president saying "Blasted, meddling kids!" We're also seeing a proto-Scrappy-Doo in the form of the baby chick that adopts Scooby as its mother.
Monster of the episode - Creeper
Mystery Motivation - bank robbery
Initial Location - road to old farm
Scary Location - gorge and cave
Side Locations - barn dance
Clues found - blank paper, paper with bank president’s address, hidden car, torn up negatives
Scooby Snacks consumed - 1 (eaten by chick)
Shag and Scoob disguises - scoob disguised as chicken
Weird Food - chocolate-covered corn-on-the-cob, corn-on-the-cob à la chocolate syrup, squirrel stew with pickled bat wings and crabgrass roots
Number of chase scenes - 3 (one musical)
Catchphrases used - Zoinks * 6, Scooby-Dooby-Doo * , Scooby-Doo Where Are You? * , Scooby-Doo *
Shtick performed - Velma loses her glasses
Notable characters - bank guard, Mr. Carswell, other students, hermit of the hills, sheriff
Red Herrings - footprints leading to gorge
Gang splits up - wagon separates SS from FDV
Traps set -
Notable occurrences - Fred dismisses mystery to go to barn dance
New season, new version of the theme song. They've changed up some of the clips used for the opening credits, and we've got musical chase scenes!
Monster of the episode - ghost of Mr. Hyde
Mystery Motivation - Disguise to commit jewel thefts
Initial Location - jewelry store and malt shop
Scary Location - Dr. Jekyll’s house and lab
Side Locations - creepy shortcut
Clues found - dry mud on shoes, newspaper clipping, hidden clothes and feather duster, phosphorus paint, knockout drops, suction cups
Scooby Snacks consumed - boxful eaten by Shaggy
Shag and Scoob disguises - Uncle Happy Time, King of the Wild Blue Yonder, Running Dog, Cavalry Officer
Weird Food - double fudge sundae with a pickle on top
Number of chase scenes - 3 (one with music)
Catchphrases used - Zoinks * 3, Scooby-Dooby-Doo * , Scooby-Doo Where Are You? * 1 , Scooby-Doo * 2
Shtick performed - scooby steals shaggy’s sundae
Notable characters - security guard, server at malt shop, Dr. Jekyll, Helga, police officer
Red Herrings - Framing Helga with fake clues
Gang splits up - SS search attic, FDV search downstairs, shaggy waits in hall while gang searches Helga’s room
Traps set - fool Hyde with other Hyde costumes
Notable occurrences - book in library titled Dracula manual
Very much inspired by the "And Then There Were None" type stories, especially set in a haunted house with secret passages. I wonder if the design of the Phantom Shadows inspired the design of Ghostface in Scream.
Monster of the episode - Phantom Shadow
Mystery Motivation - scare away all beneficiaries in order to steal inheritance
Initial Location - on boat on way to will reading
Scary Location - Sanders mansion
Side Locations - hidden cave under mansion
Clues found - footprints in secret passage, green stuff on fingers
Scooby Snacks consumed - 1
Shag and Scoob disguises - scooby in tuxedo with candelabra, confederate soldier for shaggy, dress and bonnet for scooby
Weird Food - shaggy super-sandwich with salt, pepper, and fish food
Number of chase scenes - 3
Catchphrases used - Zoinks * 4, Scooby-Dooby-Doo * , Scooby-Doo Where Are You? * , Scooby-Doo * 3
Shtick performed -
Notable characters - Cosgrove Creeps, voice of Col. Beauregard Sanders, Cousin Simple, Nephew Norvell, sweet Cousin Maldehyde, Cousin Slicker, Mr. Crawls, police officer
Red Herrings -
Gang splits up - VSS get tossed into cave under mansion
Traps set - fan, soap suds, spring loaded ironing board, washing machine (completely backfires, but they catch them anyway)
Notable occurrences -
This really would've been a place for the meddling kids line, but not even a blasted kids here. One wonders if the villain got a bit consumed by the role, what with making Shag and Scoob cook for him.
Monster of the episode - ghost of Red Beard, ghost crew
Mystery Motivation - hijack their own ships to save business
Initial Location - at sea, malt shop
Scary Location - Ghost ship
Side Locations - Magnus penthouse, secret cove at Skull Island
Clues found - tubs of dry ice, ship’s manifest, tire tracks
Scooby Snacks consumed - boxes consumed by both ShSc
Shag and Scoob disguises - gang disguised as room service
Weird Food - super-duper sandwich, ghost pirate stew, liverwurst à la mode
Number of chase scenes - 3
Catchphrases used - Zoinks * 5, Scooby-Dooby-Doo * , Scooby-Doo Where Are You? * , Scooby-Doo * 5
Shtick performed - scooby steals shaggy’s food
Notable characters - ship captain, C.L. Magnus, butler, coast guard
Red Herrings - butler listening in
Gang splits up - motorboat is cut in half with FDV on one side and SS on the other
Traps set -
Notable occurrences - Operation Decoy, Shaggy disguises his voice as Red Beard
I do not remember ever watching this one back when I was watching these on Saturday mornings. Sort of different in that it's a cryptid instead of a supernatural monster.
Monster of the episode - Ape Man
Mystery Motivation - Shut down film for not getting cast as lead
Initial Location - on location for film
Scary Location - Mansion set
Side Locations - Tunnel through mountain
Clues found - half a hamburger, tuft of hair
Scooby Snacks consumed - No number given, but a bonus snack after they lure the ape man
Shag and Scoob disguises -
Weird Food - pot pie with pizza crust, anchovies, pepperoni, cherries, all in a thick chocolate sauce (Shaggy Snack)
Number of chase scenes - 4
Catchphrases used - Scooby-Doo! * 3, Scooby-Dooby-Doo! * 2, Zoinks * 1
Shtick performed -
Notable characters - John Maxwell (Daphne's uncle), Candy Mint (actress), Carl (stuntman)
Red Herrings -
Gang splits up - F&D, V&S&Sc to search mansion set, Fred gets separated when Daphne triggers a trop door
Traps set - they use the net trap from the film (it fails when Velma pulls the wrong switch because her glasses were fogged up)
Notable occurrences - gang are extras for film
I'm pretty sure the ghost's design is modeled after Barnabas Collins. Bad guy is silent after getting unmasked, still no "meddling kids" yet. More bits from the intro come from this episode.
Monster of the episode - Elias Kingston's ghost
Mystery Motivation - trick Wetherbys into giving up family fortune
Initial Location - en route to the Wetherby estate
Scary Location - Kingston Mansion, Kingston Mausoleum
Side Locations - Swami's business
Number of clues - 4 (live watchdog, book on Crystalomacy, makeup kit, tv camera)
Scooby Snacks consumed - 4 (Shaggy steals them from Scooby)
Shag and Scoob disguises - Scooby disguises himself as the swami
Weird Food -
Number of chase scenes - 2
Catchphrases used - Scooby-Doo! * 1, Scooby-Dooby-Doo! * 4 (shaggy said it when he stole the scooby snacks, Scooby says it three time), Zoinks * 3
Shtick performed - Scooby steal Shaggy's sandwich, Scooby eats all the food before anyone else gets any
Notable characters - Sharon, Uncle Stuart, Mr. Wetherby (Sharon's father), Swami customer
Red Herrings -
Gang splits up -
Traps set - elaborate trap set up to trick ghost into punching anvil and scaring him with projections
Notable occurrences - Shaggy is wearing rollerskates, Shaggy throws his voice