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Franklin

All Episodes 1997 - 2006
TV-Y7

  • Ended
  • #<Network:0x00007f3337f1dfd0>
  • 1997-11-03T05:00:00Z
  • 23m
  • 3d 6h 23m (157 episodes)
  • Canada
  • English
  • Luxanimation + 2 more, Alphanim, Nelvana Limited
  • Animation, Comedy, Children
The popular children's books, written by Paulette Bourgeois, come alive in this television series about a turtle named Franklin. Each episode has a story of Franklin and his friends. You'll meet his parents, Bear (his best friend), Goose, Beaver, Rabbit, Mr. Owl, Badger and Snail along with other animal friends. You will follow the adventures of Franklin as he learns about the world around him, and how to be an honest turtle with good character.

163 episodes

It's winter in Woodland and Franklin is excited about spring coming because his new baby sister will be born. Following the lead of a myth his mom told him, he assumes the role of a Knight and sets out to the woods on a quest for spring.

Franklin and Harriet are spending Christmas this year at Faraway Farm, where Mrs. Turtle grew up.

After a fun-filled summer, Franklin and his friends go back to school. They find that Mr. Owl is out on family business and their substitute is Ms. Koala. Ms. Koala seems very strange to them and Franklin doesn't like her at first when she makes him change seats after goofing off. The class soon learns more about her and comes to accept her "can-do" attitude and ideas of trying new things. Meanwhile, Harriet's best friend Beatrice is going to preschool, but she's still too young to attend. She makes a new friend in Beaver's new little brother, Kit, but not before an unfortunate accident.

Franklin shares many good times with his Granny, but when she takes ill, he's determined to help her. He hears the story from his Aunt Lucy of a talisman that may help to cure the illness. The talisman is found in Turtle Lake, however, it's a difficult journey to get there. He'll need to get help from his friends and Aunt, but must also contend with her headstrong goddaughter Samantha.

This program contains eight episodes of the popular Nickelodeon children's series. Episodes include: FRANKLIN RIDES A BIKE, FRANKLIN AND THE TOOTH FAIRY, HURRY UP FRANKLIN, FRANKLIN GOES TO SCHOOL, FRANKLIN CAMPS OUT, FRANKLIN'S BLANKET, FRANKLIN PLAYS THE GAME, and FRANKLIN'S BIRTHDAY PARTY.

Special 6

  • no air date23m

Series Premiere

1997-11-03T05:00:00Z

1x01 Franklin Plays the Game / Franklin Wants a Pet

Series Premiere

1x01 Franklin Plays the Game / Franklin Wants a Pet

  • 1997-11-03T05:00:00Z30m

In `Franklin Plays the Game', Franklin is determined to be the best player on his soccer team. In `Franklin Wants a Pet', he sets out to prove that he can take good care of a pet if they buy him one.

In `Hurry up Franklin', Franklin tries to be punctual for Bear's birthday party. In Franklin's Bad Day', Franklin feels miserable after his friend moves away.

In `Franklin Goes to School', Franklin is excited about his first day at school, and in `Franklin Is Lost', Franklin loses his bearing during a game of hide-and-seek.

Franklin is sad his best friend, Otter had moved away. Even though he refuses to admit it, he's also angry and mad at everyone. He then realizes, no matter what, it's no excuse for his behavior.

When every one of Franklin's friends seem to be discarding their bicycle training wheels overnight, Franklin decides it's time for him to take the plunge - two wheels or no wheels! Thinking it easier than it turns out to be, Franklin's first fall has him convinced that he'll never be able to do it. Franklin has the messiest room going. He also has the best toy sword going. However, taking pains to avoid tidying up, it's not until Franklin accidentally steps on his prized sword hidden beneath all the junk does he realize the merits of "a place for everything".

Franklin and his friends are playing hide and seek. However, things turn to worst when Franklin and Fox tries to hide in the forest and wound up getting lost.

Franklin has Bear over. However, towards the end of the night, Bear was feeling homesick. Franklin helped Bear overcome his fear and had a wonderful night.

It's Halloween and everyone's buzzing about. They all can't wait for the Halloween party. When strange noises and ghosts appear, Franklin thought it was Bear until he heard he was home with the flu.

Franklin noticed all his friends are riding their bikes without training wheels. At first, he was a little embarrased with his training wheels but with the help of his mother, he learned how to finally ride a bike without training wheels.

Mr. & Mrs. Turtle are always on Franklin to clean up his room. Franklin never seemed to have time to get around to it until he accidently stepped on his favorite toy. He also realized he couldn't find anything. He starts to organize his room with his dad's help and eventually have everything in place.

All of Franklin's friends can do special things. Franklin can't seem to think of anything he could that his friends couldn't so he made up that he could eat seventy-six flies in the blink of an eye. But didn't realize fibbing could also get him into trouble.

Franklin is spending a night at his aunt's place but couldn't find his favorite blue blanket. His friends and father tried to give Franklin something in it's place but in the end all Franklin really want is his special blanket.

Franklin can tend to be too bossy when playing with his friends. It got to a point where he friends can't enjoy playing games with Franklin always bossing them around and they didn't want to play with him anymore. He soon realizes being bossy and alone is no fun and learns to play fair.

1997-12-08T05:00:00Z

1x14 Franklin's Fort

1x14 Franklin's Fort

  • 1997-12-08T05:00:00Z30m

In ""Franklin's Fort"", Franklin and his friends decide to build a fort but in a tree. What his friends don't know is that Franklin is afraid of heights.

1997-12-15T05:00:00Z

1x15 Franklin's New Friend

1x15 Franklin's New Friend

  • 1997-12-15T05:00:00Z30m

In ""Franklin's New Friend"", a new family have moved into Woodland and Franklin is curious. Little did he know the new kid in town is also a six foot tall Moose!

In ""Finders Keepers for Franklin"", Franklin finds a lost camera and his friends tell him it's his because he found it ""Finders Keepers"". He didn't realize the significant of a lost item until his own stuffed dog, Sam is also lost.

1997-12-25T05:00:00Z

1x17 Franklin's School Play

1x17 Franklin's School Play

  • 1997-12-25T05:00:00Z30m

In ""Franklin's School Play"", Franklin was thrilled to be the lead his his school play, the Nutcracker. He would rehearse for his parents and spent extra time memorizing all his lines. However, on opening night, Franklin ended up with stage fright.

In ""Franklin and the Secret Club"", Porcupine creates a Secret Club to be more popular than Franklin. When she finally allows Franklin to join, but he had to choose between a friend or the club, it's Porcupine who learns the real true meaning of friendship.

In ""Franklin and the Red Scooter"", Franklin sees Rabbit's new red scooter and tried to convince his parents to buy him one. But he just got a new bike. Franklin tries to earn some money but without any success. He then had an idea which Rabbit agreed to.

1998-01-05T05:00:00Z

1x20 Franklin in the Dark

1x20 Franklin in the Dark

  • 1998-01-05T05:00:00Z30m

In ""Franklin in the Dark"", Franklin tells his parents he's afraid of small drak places which includes his own shell. His mom tells him a story of a little turtle who was also afraid of the dark and how others are also afraid of other things.

In ""Franklin and the Tooth Fairy"", when Bear shows Franklin what he received from the tooth fairy, Franklin was upset that since turtles don't have teeth, he'll never receive a visit and a gift from the tooth fairy.

1998-01-12T05:00:00Z

1x22 Franklin Takes the Blame

1x22 Franklin Takes the Blame

  • 1998-01-12T05:00:00Z30m

In ""Franklin Takes the Blame"", Mr. Mole asks Franklin to take care of his flower garden while he goes on vacation. However, Franklin gets sidetracked and kept forgetting to water Mr. Mole's garden. When he discovered his error, he tries to correct the problem, only it couldn't be fixed.

1998-01-19T05:00:00Z

1x23 Franklin's Christmas Gift

1x23 Franklin's Christmas Gift

  • 1998-01-19T05:00:00Z30m

In ""Franklin's Christmas Gift"", Franklin looks over his toy chest to donate a toy to a needy child. He didn't realize how hard it was to choose which toy.

1998-01-19T05:00:00Z

1x24 Franklin's Granny

1x24 Franklin's Granny

  • 1998-01-19T05:00:00Z30m

In ""Franklin's Granny"", Franklin had to visit his Granny but he rather play with his friends instead. He didn't realize how exciting and fun Grannies can be until they went through Granny's old trunks and photos.

1998-01-26T05:00:00Z

1x25 Franklin and the Baby

1x25 Franklin and the Baby

  • 1998-01-26T05:00:00Z30m

In ""Franklin and the Baby"", Franklin's best friend, Bear have a new baby sister. Franklin wishes he could have a baby brother or sister too. Until Franklin heard what Bear had to say about the new baby.

Season Finale

1998-01-26T05:00:00Z

1x26 Franklin Goes to Day Camp

Season Finale

1x26 Franklin Goes to Day Camp

  • 1998-01-26T05:00:00Z30m

In ""Franklin Goes to Day Camp"", Franklin and Bear befriends Possum at day camp until he notices Possum was getting all of Bear's attention. Franklin tries to clown around and get back Bear's attention but just ended up getting in trouble.

Mr. Mole's grandson visits and Franklin have to keep him company. Mole doesn't seem to be interested in anything Franklin wants to do so Franklin has to find a way to compromise.

Franklin noticed the attention Skunk was getting with a cast on her arm. He finds a way to put a cast on too but learns there are down sides too.

Franklin made a beautiful present for his mom for Mother's Day. He was so proud of it. But when he heard what his friends have gotten their mothers, he wasn't so sure about his home made gift after all.

Franklin watches an old home movie of his dad. Franklin couldn't believe his dad was once his size. He sets to do grownup things knowing he'll be a grownup some day but yet he still wants to be a kid too.

A friend takes the blame after Franklin breaks a globe; St. Valentine's Day.

Franklin receives his first library card and takes out his first library book. He was so excited with this new responbility. Unfortunately, he left his library book out in the rain and tries to hide the damaged book.

Franklin's kite broke and he threw it away. Fox asked if he could have it and fixes it. When Franklin saw what he did to it, he wished he never threw it away.

Granny was not able to babysit Franklin when his parents have to go out for the night. So Mrs. Muskrat was called in. Franklin was not pleased for he was looking forward to spending time with his Granny.

Franklin accidently breaks the classroom globe but Goose thought she had broken it. Franklin starts to feeling guilty when Goose feels she's nothing but bad luck.

Franklin made beautiful valentine cards for this schoolmates. During class time, Franklin could not find his cards anywhere. He found them on his way home, they were strewn all over and rain soaked. Since his schoolmates were so understanding, he found a new way to celebrate Valentine's Day.

Mr. Turtle gives Franklin a whistle. Without realizing it's value, Franklin traded it away until his Granny told him where the whistle originates from. Franklin and his Granny desperately tracks down who has the whistle.

Franklin and his class were entertained by Mrs. Panda and her piano. This inspired Franklin and Beaver to take up piano lessons from Franklin's Granny. He didn't realize how practice can really be perfect until he noticed how well Beaver was playing the piano while he was out goofing off.

Franklin and his parents takes a trip to a pioneer village. Franklin was not too thrilled about it until he discovered how the early settlers were doing fun things long before amusement parks were built.

1998-10-19T04:00:00Z

2x14 Franklin's Bicycle Helmet

2x14 Franklin's Bicycle Helmet

  • 1998-10-19T04:00:00Z30m

In ""Franklin's Bicycle Helmet"", Franklin had to have the flashy new helmet. He was so proud of it until he overhead his friends laughing about the new helmet. He decided not to wear his new helmet for the bicycle safety test but couldn't pass because he didn't have a proper helmet on.

1998-10-26T05:00:00Z

2x15 Franklin's Birthday Party

2x15 Franklin's Birthday Party

  • 1998-10-26T05:00:00Z30m

In ""Franklin's Birthday Party"", Franklin's parents couldn't afford to take Franklin and all his friends to Tamarack Point so they built their own little amusement park for Franklin's birthday party.

1998-10-26T05:00:00Z

2x16 Franklin's Nickname

2x16 Franklin's Nickname

  • 1998-10-26T05:00:00Z30m

In ""Franklin's Nickname"", everyone loves their nickname that was given to them. Everyone that is except for Bear. Franklin realizes that good-spirited kidding has its place and not all nicknames were meant for everyone.

2x17 Franklin and Otter's Visit

  • 1998-11-02T05:00:00Z30m

In ""Franklin and Otter's Visit"", Otter has returned for a visit to Woodland and Franklin was excited. But soon he realizes how things have changed since Otter have moved away, including their once great friendship.

1998-11-02T05:00:00Z

2x18 Franklin's Collection

2x18 Franklin's Collection

  • 1998-11-02T05:00:00Z30m

In ""Franklin's Collection"", Franklin did not know what to bring to school for show and tell. Everyone had a collection of some sort except for Franklin. Franklin sets out to find a collection but didn't think it was anything spectular until Mr. Owl pointed out what a great collection Franklin has.

1998-11-09T05:00:00Z

2x19 Franklin Says Sorry

2x19 Franklin Says Sorry

  • 1998-11-09T05:00:00Z30m

In ""Franklin Says Sorry"", Bear had a surprise for their tree fort and Franklin spoiled it by telling Fox. Bear was really upset with Franklin and wouldn't speak to him for day. Franklin was also upset about what happened and apologized. Fox and Beaver also confessed they were to blame as well for they had insisted Franklin tell them and that it wasn't all his fault.

1998-11-09T05:00:00Z

2x20 Franklin and the Fire

2x20 Franklin and the Fire

  • 1998-11-09T05:00:00Z30m

In ""Franklin and the Fire"", a fire engine awoke Franklin and there was a fire at Mr. Mole's store. Franklin began to worry about his home fire safety and had his parents start practicing fire drills.

1998-11-16T05:00:00Z

2x21 Franklin's Garden

2x21 Franklin's Garden

  • 1998-11-16T05:00:00Z30m

In ""Franklin's Garden"", Franklin was proud of his little garden until he noticed a caterpillar kept eating his petunias. He tried everything to keep the caterpillar out but Mr. Mole explained the significance of a caterpillar and gave Franklin a whole new outlook about his garden, including other living things.

1998-11-16T05:00:00Z

2x22 Franklin Runs Away

2x22 Franklin Runs Away

  • 1998-11-16T05:00:00Z30m

In ""Franklin Runs Away"", Franklin and Snail feels unwanted due to a series of disagreeable encounters with family and friends. They decide to run away but then realizes how much everyone cares about them.

1998-11-23T05:00:00Z

2x23 Franklin's Gloomy Day

2x23 Franklin's Gloomy Day

  • 1998-11-23T05:00:00Z30m

In ""Franklin's Gloomy Day"", Franklin is bored and there was nothing to do especially with the weather not cooperating. With his parents' encouragement, Franklin used his own creative imagination to chase away those boredom blues.

1998-11-23T05:00:00Z

2x24 Franklin Tells Time

2x24 Franklin Tells Time

  • 1998-11-23T05:00:00Z30m

In ""Franklin Tells Time"", Franklin pretends to know how to tell time until he realizes it doesn't help when he was always late. Franklin confesses to Mr. Owl and asks for his help to learn and Mr. Owl assures Franklin that everyone needs extra help some times.

1998-11-30T05:00:00Z

2x25 Franklin's Test

2x25 Franklin's Test

  • 1998-11-30T05:00:00Z30m

In ""Franklin's Test"", Franklin so deperately wants to win a pen during a spelling test that he cheated. When Bear didn't get a pen because he didn't pass the test, Franklin felt guilty for not earning the pen fairly.

Season Finale

1999-11-10T05:00:00Z

2x26 Episode 26

Season Finale

2x26 Episode 26

  • 1999-11-10T05:00:00Z30m

Franklin finds a duckling at the pond and tries to hide it from his parents. He soon realizes there's more to it than meets the eye with how much care a duckling needs.

In 'Franklin and the Copycat', Franklin is offended when Rabbit copies his drawing style, and in `Big Brother Franklin', Franklin finds that Squirrel is better than him at many things.

Franklin encounters a neighbor he has never seen before; Bear looks after Beaver's pet hamster for the weekend.

Franklin helps Snail a bit too much during a nature walk with Bear, Beaver, Fox, and Goose.

Franklin helps Mrs. Muskrat to repair an old rowboat

Beaver has a new toy top that tells fortunes, and all her friends are eager to give it a whirl;Franklin's overactive imagination transforms his cellar into a den of monsters

Franklin spends too much time on Beaver's computer game, Dam Builders. Beaver thinks that Franklin is more interested in the game than spending time with her, who comes to his senses and puts his friend before the game.

Franklin helps Mrs. Muskrat repair her old boat. He figures it will only take a short time, but when it turns into a big job, he considers given up, until he discovers she renamed her boat after him in gratitude for his help.

Franklin and Bear discover a trilobite fossil in the garden. They make a museum with the fossil as the focal point, but lose customers because they don't know anything about it.

Beaver tells Franklin that he will have a bad day, so Franklin becomes cautious the following day and ends up missing out on a lot of great stuff.

Franklin is afraid of going down into the cellar, for fear of the monsters that live there. The fear spreads across Beaver, Bear, and Goose, until they realize that it's their imagination getting the best of them which is also what they use to "fight the monsters" as superheroes.

Franklin's preconceived notions about trees are turned upside down when he gets the responsibility of planting one.

Franklin and Snail want to get signed copies of the new Dynaroo comic from Dynaroo herself, but have to help Mrs. Muskrat get into her house after she lost her key in the snow. They get to Mr. Heron's shop a little too late, but Dynaroo stuck around after Mrs. Muskrat called ahead to tell of their good deed.

Franklin would rather go on a bike ride with Bear, than put away his makeshift tent, but then he has a flat tire which leads him into all kinds of problems that could've been prevented if he had put away the tent days ago.

1999-11-26T05:00:00Z

3x14 -14

3x14 -14

  • 1999-11-26T05:00:00Z30m

Franklin focuses on the eponymous growing young turtle who, as his television stories and books always begin, "could count by twos and tie his shoes".

1999-12-06T05:00:00Z

3x15 -14

3x15 -14

  • 1999-12-06T05:00:00Z30m

Franklin focuses on the eponymous growing young turtle who, as his television stories and books always begin, "could count by twos and tie his shoes".

1999-12-06T05:00:00Z

3x16 -16

3x16 -16

  • 1999-12-06T05:00:00Z30m

Franklin focuses on the eponymous growing young turtle who, as his television stories and books always begin, "could count by twos and tie his shoes".

2000-01-17T05:00:00Z

3x17 -17

3x17 -17

  • 2000-01-17T05:00:00Z30m

Franklin focuses on the eponymous growing young turtle who, as his television stories and books always begin, "could count by twos and tie his shoes".

2000-01-17T05:00:00Z

3x18 -17

3x18 -17

  • 2000-01-17T05:00:00Z30m

Franklin focuses on the eponymous growing young turtle who, as his television stories and books always begin, "could count by twos and tie his shoes".

2000-01-31T05:00:00Z

3x19 -18

3x19 -18

  • 2000-01-31T05:00:00Z30m

Franklin focuses on the eponymous growing young turtle who, as his television stories and books always begin, "could count by twos and tie his shoes".

2000-01-31T05:00:00Z

3x20 -19

3x20 -19

  • 2000-01-31T05:00:00Z30m

Franklin focuses on the eponymous growing young turtle who, as his television stories and books always begin, "could count by twos and tie his shoes".

2000-02-07T05:00:00Z

3x21 -21

3x21 -21

  • 2000-02-07T05:00:00Z30m

Franklin focuses on the eponymous growing young turtle who, as his television stories and books always begin, "could count by twos and tie his shoes".

2000-02-07T05:00:00Z

3x22 -22

3x22 -22

  • 2000-02-07T05:00:00Z30m

Franklin focuses on the eponymous growing young turtle who, as his television stories and books always begin, "could count by twos and tie his shoes".

2000-02-14T05:00:00Z

3x23 -23

3x23 -23

  • 2000-02-14T05:00:00Z30m

Franklin focuses on the eponymous growing young turtle who, as his television stories and books always begin, "could count by twos and tie his shoes".

2000-02-14T05:00:00Z

3x24 -24

3x24 -24

  • 2000-02-14T05:00:00Z30m

Franklin focuses on the eponymous growing young turtle who, as his television stories and books always begin, "could count by twos and tie his shoes".

2000-02-21T05:00:00Z

3x25 -26

3x25 -26

  • 2000-02-21T05:00:00Z30m

Franklin focuses on the eponymous growing young turtle who, as his television stories and books always begin, "could count by twos and tie his shoes".

Season Finale

1997-11-24T05:00:00Z

3x26 -25

Season Finale

3x26 -25

  • 1997-11-24T05:00:00Z30m

Franklin focuses on the eponymous growing young turtle who, as his television stories and books always begin, "could count by twos and tie his shoes".

Season Premiere

2000-05-08T04:00:00Z

4x01 Franklin's Good Deeds / Franklin's Submarine

Season Premiere

4x01 Franklin's Good Deeds / Franklin's Submarine

  • 2000-05-08T04:00:00Z30m

Franklin sets out to get the recognition he deserves; Franklin learns how to make the best of a bad situation.

Franklin receives a submarine by mail that isn't at all what he imagined it to be.

Franklin gets to help out around the house on small fix-it jobs. He then tries to apply it to helping his friends, which seem to work at first, until he finds out that his fixes caused bigger messes. However, his friends forgive him and his parents tell him that learning from one's mistakes is experience, too. And with his father's help, he does it again the right way.

Franklin gets nervous about a forthcoming chess championship being held at his school.

Franklin and Bear are eager to deliver newspapers while the local paperboy is away for the weekend. They soon find out that windy Saturdays are much better for flying kites than delivering papers.

Franklin's shell is peeling due to having Carapace Eczema and is treated with an embarrassing ointment. He then tries various ways to hide this from his friends.

Franklin thinks that a newer, prettier sailboat in Mr. Mole's store is better than his older, run-down sailboat he currently owns. He waits for his father to fix his old run up, but runs out of patience and buys the new boat, only it looks better than it swims. In the meantime, Mr. Turtle fixes his old boat up, so Franklin gives the new boat as a trophy to his dad in gratitude.

Franklin accidentally snoops on Bear's birthday present and tells him it's an action figure. He then convinces his friends into buying all the accessories, but when he finds out the action figure was for his own birthday, Franklin gives it to Bear to avoid revealing the truth so nobody is let down.

Mr. Mole tells Franklin stories of his father's childhood mistakes while he and Franklin wait at the train station for Franklin's mother.

Franklin and Bear help Skunk get ready for hockey season.

Beaver becomes too bossy during a production of a Little Red Riding Hood puppet play.

Franklin discovers how slow he actually is when he gets his hands on a stopwatch.

Franklin's friends don't believe him when he explains that a different kid wreaks havoc on his fun.

2000-06-19T04:00:00Z

4x14 Franklin's Funny Business

4x14 Franklin's Funny Business

  • 2000-06-19T04:00:00Z30m

Franklin tells jokes on the school bus that amuse everyone. But when Rabbit tries to tell jokes, they fall flat. Everyone's heard them before. On the way home that day, Rabbit asks Franklin for help on being funny. Franklin tells him that he actually got all of his jokes out of a book from the library. So they go to the library where they find a great new book with practical jokes. With the new book, Franklin and Rabbit play a series of practical jokes on their friends. Everyone finds them funny, except the person that the joke is on. Finally, tired of being the butt of Franklin and Rabbits' jokes, Franklin and Rabbits' friends play a practical joke on them. However, nobody's laughing, not Franklin, not Rabbit and nobody else either. It's hard to find such a joke funny when you know how it feels. Franklin realizes that jokes are only funny when everybody is laughing together, not at someone.

2000-06-26T04:00:00Z

4x15 Franklin and Sam

4x15 Franklin and Sam

  • 2000-06-26T04:00:00Z30m

Franklin is over at Bear's house, playing a game with Bear, Fox and Rabbit. Things are going pretty well until Bear's sister Beatrice ("Bea Bear") comes into the room looking for her teddy. It disturbs the game, but nobody really minds too much and they all help to look for Beatrice's teddy bear. Rabbit finds it, under a couch cushion. Mr. Bear thanks Rabbit for doing that. Bear explains that Beatrice can't get to sleep without her teddy bear. Fox shakes his head and comments "Babies and their stuffed toys." Franklin looks nervous. That night, Franklin sets his stuffed dog, Sam, next to his goldfish, Goldie. He says that Goldie can keep him company, but he can't sleep with him anymore, as stuffed toys are for babies. He tries to get to sleep, but he just tosses and turns and is bothered by the ticking of his clock. Finally, he takes Sam down from next to Goldie. He says that he won't tell if Sam won't tell. He goes peacefully to sleep. The next day, Bear says that he has some good news for his friends. His parents said that he can have a campout in his backyard. Better yet, he has a large tent, so they can all sleep together. They don't have to bring their own tents. Franklin is immediately nervous about this, but tries not to show it. Later, Franklin is packing for the camping trip. He's bringing Sam, but he's hidden him in his pillow so that nobody will see him. Mrs. Turtle gives him a bag of blueberry muffins to share with his friends. Mrs. Muskrat is also there, picking eggplant. Mrs. Turtle gave her the okay because they have so much, they don't know what to do with it. Franklin, having so much stop, drops some of it. Rabbit comes by and asks if Franklin wants any help. But Franklin panics when Sam falls out of his pillow. Thinking quickly, he stuffs it the muffin bag. Over at Bear's place, Franklin tells his friends that he has a surprise. They all want to know what it is, but he tells them they have to wait until they're inside the tent. Inside the tent, Fran

2000-06-26T04:00:00Z

4x16 Franklin's Berry Patch

4x16 Franklin's Berry Patch

  • 2000-06-26T04:00:00Z30m

Franklin, Bear, Skunk and Rabbit are out picking berries. However, the picking this year is a lot worse than last year. There are hardly any berries on the bushes. Franklin and Bear decide to head off to go do something else. On their way, they come across a huge, secluded berry patch. Delighted at having found this, they pick a huge bunch of berries and vow not to tell anyone else about the patch. The next day, they return to the patch. This time, though, they find that there are birds everywhere picking the berries. They don't like this, as it's their patch and so they try to chase the birds away. When the birds keep coming back, they go to more trouble. They create cardboard "scarecrows" of themselves to keep the birds away, hang up pie pans to flash light in the birds' eyes and set up chimes made of forks and spoons to scare them away with sound. Later, they're flying their kites with Rabbit and Skunk. Rabbit and Skunk hear the chimes that Franklin and Bear set up and wonder where they're coming from. Not wanting their cover to be blown, Franklin and Bear run for the patch and disassemble the chimes. However, when they return, some of the forks and spoons fall out of Franklin's shell and Rabbit and Skunk wonder what Franklin is doing with them. Worse, Bear and Franklin left Rabbit with their kites and they're now stuck in a tree. Later, the group is playing on the playground when Skunk sees the light being flashed by the pie pans. Bear and Franklin claim that it's lightning or something and race to take down the pie pans. Rabbit and Skunk become more and more suspicious. They decide to go and investigate when Franklin and Bear say that they're going home, but instead head towards the berry patch, the opposite direction of home. First, they find the "scarecrows" they set up and then they find the berry patch. Franklin and Bear try to chase them away, saying that the patch is theirs. But now the birds have returned too. The group watches as one of the birds grabs

2000-07-03T04:00:00Z

4x17 Franklin's Rival

4x17 Franklin's Rival

  • 2000-07-03T04:00:00Z30m

Franklin is over at his Granny's house for a visit. Granny says she has a surprise for him and Franklin thinks it's chocolate-chip cookies. Actually, it's Possum. She babysits him sometimes and today she invited him over to her house. Franklin recognizes Possum. She has pictures of him on her mantel. Granny explains that she used to babysit Possum's Mom. She wants Franklin to get to know Possum and has them come outside for a picnic. Franklin is looking to his favorite sandwich, but when he bites into his sandwich, it's not peanut butter and lettuce, it's watercress. That's Possum's favorite kind of sandwich. They go into town and everybody recognizes Possum. Granny's told them so much about him and how he sends her letters. Franklin asks if he can send Granny a letter. Then, later, Franklin wants to play checkers with Granny. But you can't play checkers with three people. So they play cribbage, which Possum is especially good at, instead. From there, the two start competing for Granny's attention, helping her out with stuff and picking all of the flowers in her garden when she asks for some flowers. Finally, the two actually talk with each other. Possum thinks that it must be neat for Franklin who have a Granny who lives so close to him. His Granny lives so far away, he has to take an airplane to see her. Also, whenever Granny comes to babysit him, she brags about Franklin all the time. Franklin's surprised to learn that Granny brags about him. He decides that he can share Possum with Granny and they can both be her favorite "grandturtle."

Franklin, Beaver and Fox are all trying to complete a set of trading cards. They're getting annoyed because there's just this one card that they can never find. Then, Franklin finds two of the same card that they don't have in his pack! That makes one for him and one for... Beaver or Fox? Both of them want it, but Franklin doesn't know who to give it to. He says he'll have to think on it. The two immediately begin vying to get the card from Franklin. Fox comes all the way to his house to help him out. On the bus, Beaver saves a seat for him. Plus, both of them give him food and other assorted bribes. Throughout the school day, the two are always write behind him, ready to help him out with something, like when he knocks something over, or breaks his pencil. At recess that day, he's trying to play with Snail, when Beaver and Fox each separately try to get him to play a game with them. Snail's not really sure what to make of all this and wonders who Franklin will give the card too. On the bus that day, Fox and Beaver both try to find Franklin and save a seat for him. But when they see that he's not sitting by Snail and ask Snail where he is, Snail tells them that he thinks Franklin is walking home today. After they leave, Franklin comes out. Snail was covering for him! Franklin and Snail go back to the store that's selling the trading cards. Franklin thinks maybe he'll get lucky and get that card again. Instead, he just ends up with eight of the same card. Later, he tells Snail that he's come up with the perfect solution and that he's going to have Beaver and Fox meet him at the playground tomorrow morning. Snail, thinking Franklin is going to have them race or something, announces "let the games begin!" The next morning, when Fox shows up, Franklin simply gives the card to him. Then, Beaver comes and Fox wonders what Franklin is going to tell her. He's surprised when Franklin walks over to Beaver and hands her the card - the one that would have completed his set! Fee

2000-07-10T04:00:00Z

4x19 Franklin's Robot

4x19 Franklin's Robot

  • 2000-07-10T04:00:00Z30m

Franklin and Fox are playing in the sandbox. Fox has a toy robot and he pretends that it's a real robot and that he's using it to make a castle. The two both agree that it would be neat if they had a real robot. It could build huge sandcastles and clean their rooms and all sorts of things. So Fox says that maybe his Dad will let him use some of the old things he has to make a robot. They get to work and put one together. Beaver and Bagder come along. They see and ask it can do. Franklin and Fox have to admit, the only thing they can do is make its eye light up red. Beaver and Badger aren't impressed. Then, Fox says that the reason it can't really do anything is because it's not ready yet. If they come back later, they'll be able to see it clean rooms and do all sorts of neat things. After they leave, Franklin asks just how it's going to do that. Fox isn't sure, but he knows that Beaver and Badger are just going to laugh at them if it doesn't. So Fox comes up with an idea: he puts Franklin inside the robot and has him wear it as a suit. Beaver and Badger return, this time with Goose and Rabbit. Fox is ready for them. He has Franklin, dressed as the robot, follow their commands to spin around and jump up and down. But Franklin gets pretty tired from doing all of this and when Beaver asks Fox to have the robot clean his room, Fox says he has to take it to get its battery recharged. He runs off with the "robot" and he and Franklin trade spaces. Now, Fox is inside the robot and Franklin is the one operating it. He takes it to Beaver's, where Fox, as the robot, cleans her room. Pretty soon, everyone is competing to have the robot clean their room next and Franklin and Fox are finding it harder to maintain their deception. They try to concoct a plan where the "robot" ends up in the water and Franklin will claim it's "short-circuited," but the plan itself is short-circuited when their friends show up earlier than expected. Fox, as the robot, makes a run for it, but they cha

2000-07-10T04:00:00Z

4x20 Franklin the Detective

4x20 Franklin the Detective

  • 2000-07-10T04:00:00Z30m

Franklin and Bear are playing a Clue type game in which they try to solve international crimes. Franklin catches the jewel thief and wins again. Then, Mr. Turtle comes in, looking for his keys. Through deduction, Franklin figures out that they were locked in the back trunk of the car. They use Mom's car keys to unlock it and get them out. Then, as Franklin and Bear are walking along to a baseball game, Franklin spots a hat. It's rather small, so at first they think it might be a child's hat. Then, they find a plant marker in it that says "rhododendron." Maybe it belongs to Mr. Mole, since he gardens. But Franklin notices that it doesn't look like a guy's hat. So he figures out that it belongs to Mrs. Heron and returns it to her. He also figures out something else: he and Bear are late for the baseball game. They head for the game, but nobody seems to be there. All of the equipment is still there though, so they must be somewhere. They find them, looking for the ball. Apparently Fox hit the ball so hard that he sent it flying someplace that they can't find it. Franklin tells them that he's a detective and that he'll find it. Beaver's rather skeptical about this. Franklin's first deduction is that "what goes up, must come down." Beaver says that anyone could have figured that out. Franklin looks for tracks and finds those of Goose. He thinks that maybe following them will lead them to the ball. But when he finds Goose, she says that she was just passing through and she didn't see any ball. However, she did hear a splash. So Franklin thinks that the ball must be in the stream. He goes and gets his baseball, thinking that the stream will carry downstream and they'll find Beaver's ball that way. But when he puts it in, it just sinks. He doesn't understand where he could have gone wrong. Later on, as Bear and Franklin are walking along, Bear notices a couple of things. He sees Baby Skunk with a balloon and he sees a chef twirling pizza dough, which gets stuck on the ceili

2000-07-17T04:00:00Z

4x21 Franklin the Fearless

4x21 Franklin the Fearless

  • 2000-07-17T04:00:00Z30m

Franklin and his friends are going down Acorn Hill in their wagons. It doesn't really seem to be much fun though. They've gotten too big for the small little hill to be much excitement. Then, they decide to try going to "Thrill Hill." This is an especially steep hill that some of the big kids in town go down. But after getting there, they take a look at how steep it is and decide that maybe it isn't such a good idea after all. They start to leave, but then Franklin's wagon slips, with Franklin in it and he barrels down the hill. Thinking that Franklin did this intentionally, they cheer him on as he rockets down the hill. Franklin reaches the bottom intact and his friends call him "Franklin the Fearless." Franklin decides to go along with it and endures their praise. Things take a turn for the worse when his friends tell some of his other friends about Franklin's feat. Now, they all want to see Franklin go down the hill. They're all going to gather tomorrow to watch him do it. That night, Franklin has a bad dream. He tries to go down Thrill Hill and at first is doing okay. But then he just keeps falling and falling, as if Thrill Hill were actually a steep cliff. As with all such dreams, he wakes up before he can hit the ground. Realizing that it was a bad dream, he grabs his stuffed dog Sam and goes back to sleep. Franklin gets up and goes out to take his plunge down Thrill Hill. But when he does it, his friends just laugh at him and how scared he was. Then, he wakes up. It was just another bad dream! Eventually, morning comes. Franklin pinches himself and confirms that he's not dreaming. He tries to get out of the stunt, by leaving his wagon at the house, but Bear notices that he doesn't have it and helpfully reminds him that he forgot it. When Franklin gets to Thrill Hill, many of his friends are there. Then, Rabbit's cousin Jack Rabbit shows up. Too scared, Franklin admits that what happened the day before was an accident. He's not really Franklin the Fearless. He

2000-07-17T04:00:00Z

4x22 Franklin's Lucky Charm

4x22 Franklin's Lucky Charm

  • 2000-07-17T04:00:00Z30m

During a basketball game at recess, Bear suddenly starts missing really easy shots. He doesn't understand why he's missing them, as he normally does just fine. He must be having bad luck and worries that it could spread to his friends. Trying to solve the problem, his friends decide that he needs a lucky charm. Beaver says that she has a lucky rock. So they search for one for Bear, but there's nothing around but gravel. Franklin remembers that four leaf clovers are supposed to be lucky. They have Bear search for a four leaf clover, but he comes up empty. Then, while Bear's not looking, Franklin gets an idea. He picks a three-leaf clover, pulls a leaf off another and ties it to the three-leaf clover using a clover stem. He gives it to Bear, who doesn't notice that it's not a real four leaf clover. With the new "lucky" clover, Bear makes all of his basketball shots. Back inside class, Bear's luck continues. He finds a mitten he lost and manages to get his pencil sharpened using a pencil sharpener that just eats everyone else's pencils. Then, when rain comes and threatens to ruin the continuation of their basketball game once school ends, Bear goes over to the window with his lucky clover and the clouds part. After school, Franklin's friends try to continue the game. But Bear is busy trying to balance books on his head and ride his bike with his eyes closed. And the thing is, he's doing great! Still, Fox and Franklin are worried about him and they decide they should tell him that he doesn't have a real four-leaf clover. They do so and Bear crashes his bike. They try to resume their basketball game, but Bear says that without his lucky clover, he can't do anything right. Franklin reminds him that it was a fake clover and so he really did everything that he did earlier himself. And the things that happened to him such as finding his glove and the clouds parting were just luck. Bear thanks Franklin for believing in him and the basketball game resumes. This time, Bear has

2000-07-24T04:00:00Z

4x23 Franklin at the Seashore

4x23 Franklin at the Seashore

  • 2000-07-24T04:00:00Z30m

It's a fun day at the beach for Franklin and Bear. Looking for fun, they find some seashells. Franklin tells Bear that if he holds one up to his ear, he can hear the ocean. But Bear can't hear anything, as the real ocean is drowning it out. They decide to use the shells as part of a sandcastle they're making. They make a wonderful sandcastle and go off to do some other things. While they're gone, two crabs come along. They wreck the castle and take all the shells. When Franklin and Bear return, they're mad that their castle has been wrecked. They notice that whoever took their shells left footprints. They follow them and reclaim the shells where the crabs left them. As Franklin and Bear leave, the crabs are indignant. How dare Franklin and Bear take their shells. Franklin and Bear make a new castle and agree that it's even better than the first one. They go off again and once again the crabs come for the shells. This time, though, they cover up their tracks by dusting them. Franklin and Bear return and are upset once again that their castle has been destroyed. The thieves may not have left any footprints this time, but Franklin and Bear know where their hideout is. They'll find them! The two crabs hide in a log, but they blow their cover and Franklin and Bear reclaim the shells. This time, they decide to take the shells someplace where the crabs can't get to them, like an island. There happens to be one not so far away from the beach, so they head there. While they're not looking, the crabs follow them. They're heading to the island too, as they can swim perfectly well. On the island, the crabs continue following Franklin and Bear. But then, one of them falls into a crevice. He's stuck! The other crab tries to rescue him, but is unable. Franklin and Bear overhear the commotion and realize that they're in trouble. Although still mad at them for taking their shells, Franklin and Bear agree that if someone's in trouble, you have to help them. They rescue the crab. The

2000-07-24T04:00:00Z

4x24 Franklin & Snail's Dream

4x24 Franklin & Snail's Dream

  • 2000-07-24T04:00:00Z30m

Franklin is walking along on a nice day, his friend Snail on his shoulder. As they watch the clouds, Snail is reminded of something. Franklin asks him what. Snail starts to tell him, but then stops for fear of being silly. Franklin says that he won't laugh and Snail explains that his big dream is to someday fly. Franklin tells Snail that he doesn't think it's silly and that his Dad says that you should always follow your dreams because that's how they come true. Snail thanks Franklin for encouraging him to follow his dreams. Sometime in the future, Franklin encounters Snail. He's at the top of a hill, wearing a couple of feathers and jumps off. Unfortunately, this is not a good method of flying and he only succeeds in falling. Franklin tells Snail that if he really wants to fly, he'll help him. Franklin comes up with a number of ideas, but nothing works. Then, Beaver comes along says that Franklin should tell Snail that snails can't fly. Some dreams are just too big to come true. Franklin keeps on anyway, but Snail gives up, saying that Beaver's right. That night, Franklin removes the astronaut pictures from his wall. His big dream is to be an astronaut, but if snails can't fly, then maybe turtles can't be astronauts. His Dad, Mr. Turtle, comes in and tells him about a bright star that's in the sky right now, but when Franklin shows no interest, his Dad wonders if he's given up his interest in astronomy. Franklin explains what happened with Snail. Mr. Turtle once again tells him he has to keep following his dreams, but Franklin figures this is just something he has to say because he's a Dad. Mr. Turtle truly means it though and, in fact, he thinks he knows a way that he might be able to help with Snail's dream. The next day, Franklin, Mr. Turtle and Snail are all outside when they hear something coming. It's a plane! Snail is introduced to the pilot, Mrs. Periwinkle. She's a snail too. It turns out that when she was a kid, her classmates told her that she couldn't f

2000-07-31T04:00:00Z

4x25 My Franklin

4x25 My Franklin

  • 2000-07-31T04:00:00Z30m

Franklin goes over to Bear's house. He wants Bear to come with him to the playground. Bear wants to go too. However, he can't right now because he has to babysit his little sister Beatrice until his father finishes cleaning the house. The worst thing is that Beatrice keeps crying and he can't find a toy that will make her happy. He's got toys strewn all around the room, but nothing is working. He finds one that he thinks might work. He throws it to her and then goes to do pushups. He's getting in shape because he wants to do a flip on the rings at the playground. This doesn't go anywhere because Beatrice starts crying again. This time, Bear pulls out a bunny puppet and entertains Beatrice with it. But then Bear hands it to her and tells her to keep playing with it, while he goes back to doing pushups. It's not long before she's crying again. Franklin suggests that maybe he could entertain Beatrice while Bear tries to get his pushups done. So Franklin plays peekaboo with Beatrice and makes funny faces at her. Beatrice likes this and is soon laughing delightedly. Then, Mr. Bear comes in. He's done with the cleaning, so Bear can go to the playground now. As Bear and Franklin leave, Beatrice starts crying "Fooh, Fooh!" Franklin thinks that maybe she's hungry and is asking for "food." But Mr. Bear says that she just had a big lunch not that long ago. It's not long before they find out that Franklin is "Fooh." She wants him to stay and play with her. Mr. Bear tells Franklin and Bear to go on and play. He'll read Beatrice a story. But as Franklin and Bear are leaving the house, Beatrice is still crying for "Fooh." Franklin says that he can't leave when she's calling for him like that, so he decides to stay around for a little longer. He tags along and entertains Beatrice while Mr. Bear goes to the store. Bear comes too, since he's waiting for Franklin to come with him to the playground anyway. Franklin stays outside and entertains Beatrice while Mr. Bear goes instead and s

Season Finale

2000-07-31T04:00:00Z

4x26 Franklin's Mom

Season Finale

4x26 Franklin's Mom

  • 2000-07-31T04:00:00Z30m

Franklin and his parents, along with Bear, are getting ready to go on a camping trip. It doesn't help that Bear only packed a big bag of marshmallows and his toothbrush, but fortunately Franklin has a sleeping bag that he can use. Mrs. Turtle is running through a checklist of things they need for the camping trip. Everything goes okay until she gets to "frying pan." Mr. Turtle has the frying pan, but he's also trying to juggle other stuff. It's a bit too much and the frying pan falls, right on his big toe. It's apparently not broken, but it is very swollen and it means that he's not going to be able to go on the camping trip. Franklin thinks this means they'll have to cancel it, but Mrs. Turtle says that they can still do it. She says that "where there's a will, there's a way" and she's going to lead the way. So they set out to go camping, but soon come across an obstacle. The bridge across the stream is out. So they set up a makeshift boat to transport themselves and then their stuff across. However, when trying to transport the stuff the backpack falls out of the wagon and into the stream. It floats away before they can rescue it and falls down a waterfall. Franklin thinks that now they'll have to cancel their camping trip for sure, but Mrs. Turtle has other ideas. She shows Franklin and Bear how to make their own shelter of wood. So everything's okay, until they want something to eat and realize that all the food was in the backpack. But Mrs. Turtle also has that taken care of. She gathered up a whole bunch of delicious plants and nuts from the woods. Well, delicious after they're cooked, as Bear finds out when he tries to eat one of the carrots raw. That's another problem: all the matches were in the backpack. Mrs. Turtle solves that problem by showing Bear and Franklin how to use flint to make a fire. Franklin, Bear and Mrs. Turtle have a nice dinner and then the two boys decide to go adventuring, in the hopes of finding some berries for dessert. What they find

Season Premiere

2002-04-29T04:00:00Z

5x01 Franklin the Teacher / Franklin's Allergy

Season Premiere

5x01 Franklin the Teacher / Franklin's Allergy

  • 2002-04-29T04:00:00Z30m

When Franklin learns that Bear has taught his little sister, Beatrice, to count up to five, he decides it's time to start teaching Harriet things himself. He sets up a school session for her, complete with lessons on counting, painting and more. He soon begins to despair when it seems like Harriet isn't learning anything from his lessons.

One day, when playing with Bear, Franklin begins sneezing. Noting that the sneezing fits don't seem to happen all the time, his friends diagnose him as having an allergy and after some tests, conclude that he's allergic to Bear! Franklin and Bear try to find new ways to play together that won't cause Franklin to sneeze, but it turns out that the cause of Franklin's allergic reaction isn't exactly what they thought.

Harriet has a favorite book called The Happy Green Frog and she wants Franklin to read it to her over and over. Franklin is okay with reading it at first, but when she keeps asking to hear it and ignoring all of her other books, he grows tired of it and hides it under a pile of newspapers. Later, the newspapers are taken out to the recycling... and the book exits with them! Franklin and Bear launch on a wild hunt throughout Woodland in the hope of finding another copy of the book to read to Harriet, but end up with a very creative solution to the problem.

Beaver's cousin Betty is in town and Franklin is the first of the Woodland kids other than Beaver to meet her. The two quickly become friends with each other, Betty identifying with Franklin's interest in sand-castle building and also wanting to get away from Beaver, who is obliviously centered on her own interests.

Franklin and Bear have been growing a huge pumpkin in the hopes of entering it in the county fair and winning first prize. As they run an errand to help Mrs. Muskrat, they tell her of their pumpkin and learn about the amazing things she does with seemingly useless broken glass. When their pumpkin suffers an unfortunate accident, Mrs. Muskrat shows them how they too can make something great out of something seemingly useless.

Franklin's friends Beaver and Bear have started a band and Franklin wants to join too, but he finds that his sister Harriet has taken possession of the instrument he wants. It's up to his friends to show him that his own imagination and creativity is all he needs to have the perfect instruments to play.

As part of "Bus Safety Month," Bear is named "bus patrol officer" by Mr. Owl. Bear is familiar with the rules and seems to be good at the job, but when he ends up ticketing his friends for violations, they become upset with him. Franklin ends up commenting about how he'd do things if he became bus patrol officer and then regrets it when that's exactly what happens. Both he and Bear learn a lesson.

Wolvie, the son of one of Mrs. Turtle's friends is coming to visit Franklin and pretty soon Franklin and all of his friends are on their guard when Wolvie's play turns out to be a little rough for them. Wolvie seems to be rough, rude and just not fun to be around. It turns out, though, that there's a reason for Wolvie's behavior and he can change if need be.

Franklin is having a campout in his backyard and he and Rabbit hatch a plan to stay up all night. Originally, all members of the sleepover are on board, but then they fall asleep one-by-one until finally Franklin and Rabbit are the only ones who make it until morning to see the sunrise, but not without a few setbacks.

When Bear buys a neat detective kit at Mr. Mole's shop, Franklin is disappointed to learn that they're all sold out, but Bear tells him that he can get a "Super Snooper Spy Kit," however, he'll have to get it before it's sold out. Franklin checks his savings and finds that he doesn't have enough money. Hoping to earn the money, he decides to strike a bargain with his Dad to get it by doing an extra chore. He first deals around doing the dishes and then fails keep up his end of the bargain after agreeing to a different chore.

Franklin and his friends are out playing baseball when the Churchill Bears, a visiting team on their way to a big tournament, roll onto the baseball field. Mr. Mole knows them and invited them to stop by. He arranges for a big game between them and Franklin's team, but when Franklin and his friends see how well the Bears play, they try to back out of the game, worried that they'll get "murgalized."

Mrs. Goose at the Woodland library announces a summer reading contest to Franklin and his friends: anyone who reads thirty or more books will receive a nifty reading club t-shirt. Franklin and Bear like the look of the t-shirt and decide to try and read really fast so that they can get their t-shirts before anyone else. When they find that their friends are getting great enjoyment out of reading, while they can't even remember what they read, they question the wisdom of their idea.

Franklin finds himself caught in a difficult situation when he promises to support Bear during his big-kid baseball game and attend Beaver's art-show, both of which are happening at the same time. Bear is best friend and he did promise him first, but he wants to honor his commitment to Beaver because he's always dodged attending her events in the past. Not wanting to hurt either's feelings, he tries to make himself visible at both events without Bear or Beavers' knowing, but quickly finds the juggling act harder to maintain than he thought it would be.

2004-03-28T05:00:00Z

5x14 Franklin's First Star

5x14 Franklin's First Star

  • 2004-03-28T05:00:00Z30m

Franklin and Bear are big hockey fans and have a favorite professional player - Coyote. They take part in outdoor hockey games against Beaver and Fox and Mrs. Muskrat stops by often to provide encouragement and hot chocolate. One day, Mr. Turtle takes them to see a hockey game and they get to meet Coyote. They tell him about how great they think he is, but his response br

2004-03-29T05:00:00Z

5x15 Franklin's Float

5x15 Franklin's Float

  • 2004-03-29T05:00:00Z30m

Franklin and his friends have always enjoyed watching the annual Woodland parade, but this year, some of them are actually going to be in it, riding their bikes. At least, that was the plan, until Franklin thinks big and suggests that they create their own float. They create the Mothership One and load it up with gimmicks, only to find that it won't even move.

2004-03-29T05:00:00Z

5x16 Franklin's Party Plans

5x16 Franklin's Party Plans

  • 2004-03-29T05:00:00Z30m

When Franklin finds Skunk crying and learns that she's moving, he tells some of his friends about it and they decide to put together a surprise party to cheer her up. They create a number of items for her to remember them by, but when it comes time for the surprise party, it turns out to be Skunk who surprises them.

2004-03-30T05:00:00Z

5x17 Gee Whiz Franklin

5x17 Gee Whiz Franklin

  • 2004-03-30T05:00:00Z30m

When Rabbit tells Franklin and his friends about the ""Gee Whiz Challenge,"" a contest to do something fun for 24 hours and get in a magazine, everyone jumps at the chance to become famous. They soon find that not only is it harder than they think, but there are other things that are more important.

2004-03-30T05:00:00Z

5x18 Franklin Can't Wait

5x18 Franklin Can't Wait

  • 2004-03-30T05:00:00Z30m

Franklin and his friends are going to the circus and he told all his friends to come early - but didn't tell his parents. They all soon become very bored by the long wait. When one friend arrives later than all the rest of them, they show that they can still have a good time, even with the long wait.

2004-03-31T05:00:00Z

5x19 Franklin's Spring First

5x19 Franklin's Spring First

  • 2004-03-31T05:00:00Z30m

Everyone in Woodland has been looking forward to spring, but a late snowfall make it seem like it's taking forever. Franklin decides to celebrate the first day of spring by creating a holiday based around it, with special traditions such as having waffles for breakfast. On the day of the big celebration, melting snow and heavy rains cause an unfortunate flood, but Franklin and his family still find reason to celebrate after receiving help from a certain animal familiy who's well-equipped to deal with the problem.

2004-03-31T05:00:00Z

5x20 Franklin Plays Golf

5x20 Franklin Plays Golf

  • 2004-03-31T05:00:00Z30m

When Franklin sees his Dad warming up for golf season, he becomes interested in the game as well and soon agrees to an outing at the golf course with Mr. Turtle. Bear is worried that the outing will conflict with a soccer game, but Franklin feels that he'll have plenty of time for both events. When Franklin finds that golf not only takes a long game, but he isn't as good as it that he thought, he enlists Bear's

2004-04-01T05:00:00Z

5x21 Franklin's Canoe Trip

5x21 Franklin's Canoe Trip

  • 2004-04-01T05:00:00Z30m

Mr. Turtle misses the call of the loons from camping in the wilderness, so he takes Franklin and Bear on a camping trip, encouraging them to be ""voyageurs."" Although enthusiastic about the trip, they begin to think for a while that it's less fun than they thought it would be.

2004-04-01T05:00:00Z

5x22 Franklin's Interview

5x22 Franklin's Interview

  • 2004-04-01T05:00:00Z30m

Franklin's class has been assigned to do an interview with someone they consider special. Beaver takes Franklin's parents, but Franklin can't seem to find anyone that he wants to interview. After looking all over for a subject, he finally finds the perfect one someplace that he even looked.

2004-04-02T05:00:00Z

5x23 Franklin's Crystal

5x23 Franklin's Crystal

  • 2004-04-02T05:00:00Z30m

Franklin and Beaver discover an impressive piece of quartz, but problems with its shared ownership creates problems with their friendship. When Franklin and Beaver realize how unpleasant their quarrelling is to others, they decide to give their rock specimen away.

2004-04-02T05:00:00Z

5x24 Franklin's Advice

5x24 Franklin's Advice

  • 2004-04-02T05:00:00Z30m

During a soccer match, Snail deflects the ball and scores the winning goal, but the victory comes at the cost of a cracked shell. Despite Franklin's advice, Snail refuses to tell his parents about the injury for fear of being pulled from the team. Putting his friendship on the line, Franklin gives Snail one more chance to tell his parents or he will have to do it for him.

5x25 Franklin's Cookie Question

  • 2004-04-03T05:00:00Z30m

Franklin and Bear have been making homemade cookies for a while now and this time, they've made their biggest batch ever. They want them to last a long time, but are tempted to eat them all up at once. After Bear literally gets his paw caught in the cookie jar, they find the cookies to be the least of their worries.

Season Finale

2004-04-03T05:00:00Z

5x26 Franklin’s Picnic

Season Finale

5x26 Franklin’s Picnic

  • 2004-04-03T05:00:00Z30m

Franklin is sure that he won't like anything spinach, or lots of unfamiliar foods in general. Bear seems to agree with him, but the two find themselves facing this issue head-on when Beaver organizes a picnic and those in change of bringing the food announce plans to bring some pretty strange-sounding things.

When Franklin and Bear decide they want to go skateboarding, they get more than they bargained for.

Franklin and his family pay a visit to the pond for a picnic supper. Franklin decides to bring his fish Goldie along too. When Harriet accidentally knocks Goldie into the pond, Franklin finds it difficult to accept her apology, even though he knows it was an accident.

Franklin gets the nervous jitters after winning a contest to meet his favorite hockey star. Things only get worse when the actual meeting happens and he feels like he made a fool of himself.

Franklin becomes overly protective after Harriet scrapes her knee. Mrs. Turtle helps him by talking with him about happened when he hurt himself after experiences such as his first bike ride.

Franklin joins the Woodland Trailblazer troop, a sort of combination Boy / Girl Scouts, and tries to earn some merit badges. He finds that there is much more to it than simply earning badges.

Franklin trades away his new telescope before realizing its potential. He tries to get it back and ends up striking a bargain.

Franklin and his friends are having a swimming party. Unfortunately, Skunk doesn't know how to swim - and things only get worse for Franklin accidentally reveals her secret.

Franklin is embarrassed after he scores a soccer goal - for the opposing team!

Franklin is an aspiring meteorologist after spending time with Mr. Groundhog.

Franklin initially tries to get out of dance lessons before learning it can be fun.

Franklin takes on Mr. Turtle's household chores. He finds that he can't do it all, and doesn't have to.

Franklin and Rabbit chase after UFOs after reading a newspaper article. They consult with Mr. Mole for advice.

Franklin learns about Migration Celebration from Goose. Goose's relatives fly south for the winter, while she and her family stay in Woodland. Franklin joins in the celebraetion.

2004-06-20T04:00:00Z

6x14 Franklin Plays it Safe

6x14 Franklin Plays it Safe

  • 2004-06-20T04:00:00Z30m

Franklin and his friends have fun playing in their tree fort, but when a branch holding it up breaks, Franklin worries. He and Bear become more worried when they meet Mr. Marmot the safety inspector and learn a little about safety. When Franklin has a dream featuring the collapse of the tree fort, he and Bear rope it off. They then alienate their friends when they stop them from doing potentially unsafe things.

Franklin is teased for reading a "baby" book.

2004-06-26T04:00:00Z

6x16 Franklin Figure Skates

6x16 Franklin Figure Skates

  • 2004-06-26T04:00:00Z30m

Franklin learns to play 2 on 1 hockey.

2004-06-26T04:00:00Z

6x17 Franklin's Go-Cart Race

6x17 Franklin's Go-Cart Race

  • 2004-06-26T04:00:00Z30m

Mr. Owl assigns Franklin and his class the task of building go-carts.

2004-06-26T04:00:00Z

6x18 Sir Franklin's Squire

6x18 Sir Franklin's Squire

  • 2004-06-26T04:00:00Z30m

Franklin and Snail play "knights" on a royal quest. Along the way, their friends join in on the fun.

2004-07-24T04:00:00Z

6x19 Franklin's Favorite Card

6x19 Franklin's Favorite Card

  • 2004-07-24T04:00:00Z30m

Franklin lends some soccer cards to Bear. When Bear returns them and Franklin can't find his favorite Carl Cougar card, he thinks Bear lost it. This leads to a rift in their friendship.

2004-07-24T04:00:00Z

6x20 Franklin's Expedition

6x20 Franklin's Expedition

  • 2004-07-24T04:00:00Z30m

Franklin and Bear go on an expedition for the Woodland Trailblazers. They decide to go on a hike together, but everything they planned seems to go wrong.

When Franklin and Bear decide they want to go skateboarding, they get more than they bargained for. They take a bad path home and end up with poison ivy rashes. Then they try to hide it from their parents.

2004-07-25T04:00:00Z

6x22 Franklin Forgives

6x22 Franklin Forgives

  • 2004-07-25T04:00:00Z30m

Franklin and his family pay a visit to the pond for a picnic supper. Franklin decides to bring his fish Goldie along too. When Harriet accidentally knocks Goldie into the pond, Franklin finds it difficult to accept her apology, even though he knows it was an accident.

2004-08-01T04:00:00Z

6x23 Hockey Fan Franklin

6x23 Hockey Fan Franklin

  • 2004-08-01T04:00:00Z30m

Franklin gets the nervous jitters after winning a contest to meet his favorite hockey star. Things only get worse when the actual meeting happens and he feels like he made a fool of himself.

2004-08-01T04:00:00Z

6x24 Mother Hen Franklin

6x24 Mother Hen Franklin

  • 2004-08-01T04:00:00Z30m

Franklin becomes overly protective after Harriet scrapes her knee. Mrs. Turtle helps him by talking with him about happened when he hurt himself after experiences such as his first bike ride.

2004-08-08T04:00:00Z

6x25 Franklin's Badge

6x25 Franklin's Badge

  • 2004-08-08T04:00:00Z30m

Franklin joins the Woodland Trailblazer troop, a sort of combination Boy / Girl Scouts, and tries to earn some merit badges. He finds that there is much more to it than simply earning badges.

Season Finale

2004-08-08T04:00:00Z

6x26 Franklin Stargazes

Season Finale

6x26 Franklin Stargazes

  • 2004-08-08T04:00:00Z30m

In "Franklin Stargazes", Franklin trades away his new telescope before realizing its potential. He tries to get it back and ends up striking a bargain.

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