These seem to work better split into two parts the way I saw them in reruns. They're just a bit long for a single episode, but I'm guessing that they had a ton of commercials on the initial broadcast. A strange animation error has Batman without a glove with a ring significantly on one finger. I wonder what that was used for originally. The kids don't actually realize who the villain is, still thinking that the kindly old lady is just that. Jinkies is spoken for the first time, but not by Velma. Instead Shaggy said it. And for the first time, we have the villain blaming Scooby, and not the meddling kids.

Monster of the episode - hooded man
Mystery Motivation - counterfeiting operation
Initial Location - en route to mystery club convention
Scary Location - haunted house at amusement park
Side Locations - old farmhouse, auto junkyard, Batcave, Gotham City Amusement Park, warehouse filled with toys and novelties
Clues found - wooden crate strapped to floor, furniture nailed to floor
Scooby Snacks consumed - 3, pile of bat snacks
Shag and Scoob disguises - Scooby in sheet
Weird Food - Bat-milk and cookies
Number of chase scenes - 3
Catchphrases used - Zoinks * 1, Scooby-Dooby-Doo * 2, Scooby-Doo Where Are You? * 3, Scooby-Doo * 2, Jinkies * 1 (said by Shaggy)
Shtick performed - Scoob steals Shag’s food, Velma loses glasses
Notable characters - Batman and Robin, Mrs. Baker, Joker, Penguin, Gotham City detectives
Red Herrings - Joker and Penguin were the side plot, not the perpetrators of the counterfeiting
Gang splits up - SS go with BR, FDV and SS split up in haunted house, V runs off.
Traps set -
Notable occurrences -

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@TikiWho In your version Batman was missing a glove and was wearing a ring? That’s really interesting, wonder why.

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