This might be an unpopular opinion, but I'm really enjoying how toned down the violence is, because it really grounds the experience. Yeeting him off a second story catwalk and onto rebar is spectacle, but a simple stab wound in a quiet encounter really drives home how high the stakes are when the violence is so mundane. When it comes without spectacle or massive budgets. It reminds people of what violence actually is and forces them to connect with the intimacy of it, and I think this is something that's been a long time coming. I'm not the type to blame media for society's ills, but I do believe it could be doing more to impress upon people the consequences and nuance of violence, and The Last Of Us is a masterclass in this kind of storytelling.

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@mrblaqk the violence in the video game actually helped a lot to the development of Joel's character. those encounters were necessary to show in the later stages of the game how much actually Ellie had effect on him. of course the video game violence was more like "John Wick" and honestly it would be too unrealistic to expect tv show to be like that but I think some of the encounters from the game (either with clickers or humans) were needed here.

but it was a great episode nevertheless.

@samcro7 I agree wholeheartedly, they really missed the ball on that one.

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