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Game History Secrets

Season 1 2018 - 2023

  • 2018-05-12T19:00:00Z on YouTube
  • 20m
  • 9h (27 episodes)
  • United States
  • English
Liam Robertson is a video game researcher and archiver. In his spare time, Liam creates videos and articles for various outlets, and will also be contributing to the DidYouKnowGaming channel.

27 episodes

Series Premiere

1x01 Lego's Cancelled Bionicle Game for PC & GameCube

  • 2018-05-12T19:00:00Z20m

LEGO Bionicle: The Legend of Mata Nui was being developed by Saffire Corporation, and was made as a PC game with later plans of porting the game to the Nintendo GameCube. The title would have directly taken place after the events of LEGO Bionicle: Quest for the Toa for the Game Boy Advance (GBA), which was also made by Saffire. The game was cancelled after new management was brought in at the LEGO company, who opted instead to work with Argonaur Games to create BIONICLE: The Game, which released not only on the PC and GameCube, but also on the PlayStation 2 (PS2) and Xbox.

In this video, Liam takes a look at Ubisoft's Finished but Unreleased Nintendo Wii U Game titled "Know Your Friends", which was a multiplayer game based around social interaction. The title had a series of games about how well you knew the people you're playing with, and what you secretly thought of one another. The game had a cut-out art style, with most of the game's visuals using cut up images and photography, and its character animations being inspired by the Muppets.

In this video, Liam takes a look at how Splatoon's predecessor was ended by leaks. This predecessor prototype was developed for the Nintendo Wii U by The Conduit developer High Voltage Software, who were contacted by Nintendo who expressed interest in developing an exclusive FPS for their upcoming system. The prototype was based around using water pistols, similar to the weapons in Splatoon, which has since become one Nintendo's biggest franchises having success on both the Wii U and Nintendo Switch.

1x04 How Okami 2 Almost Happened

  • 2018-09-15T19:00:00Z20m

Today on Game History Secrets we talk about how Okami 2 almost happened, and we don't mean Okamiden. A full sequel made by Okami's original team almost came to be a whole decade after the developers at Clover Studio (who now work at Platinum Games) left Capcom. Even though the proposal fell through, Platinum are said to still have a friendly relationship with Capcom. Hideki Kamiya was even pictured at Capcom HQ playing the Nintendo Switch port of Okami HD.

Today on Game History Secrets we talk about how Nintendo once made a bid to to acquire the exclusive entertainment rights to the Harry Potter franchise, and planned to make games for the Nintendo 64 (N64), GameCube and more using the license.

Today on Game History Secrets we talk about how Masahiro Sakurai was asked to make Oculus VR Games, but turned down the offer. Sakurai would instead focus his efforts on games such as Super Smash Bros Ultimate for Nintendo.

Today on Game History Secrets we talk about Nintendo games there almost completely different, including Animal Crossing Pocket Camp, Captain Toad's Treasure Tracker, Project Hammer, Splatoon, and Tokyo Mirage Sessions. These games often started out in a different franchise, including Super Mario, Zelda, and even Pokemon.

Today on Game History Secrets, Liam looks at the history of Elite Beat Agents, which is known as the Ouendan series in Japan. The EBA series has thus far only released on the Nintendo DS system.

Today on Game History Secrets we talk about the cancelled Batman game that became Shadow of Mordor. The project was worked on by Monolith Productions, and was intended to be based in the world of Christopher Nolan's Batman. Although cancelled, concepts from the game found there way into Shadow of Mordor, and Batman was even a placeholder main character during the game's development.

Today on Game History Secrets we talk about some Nintendo prototypes and hardware changes surrounding the Nintendo DS, Nintendo Wii, and GameCube.

Today on Game History Secrets we talk about the lost Banjo-Kazooie platformer for the Nintendo Game Boy Color, which was planned to release as Banjo Kazooie: Grunty’s Curse.

1x12 Nintendo's Unreleased Peripherals

  • 2019-11-24T20:00:00Z20m

Today on Game History Secrets we talk about some unused Nintendo peripherals for the NES, GameCube, and Nintendo Wii.

Today on Game History Secrets we talk about the lost sequel to The Simpson's Hit & Run, as well as fun facts about the game and Simpson's Road Rage.

1x14 The Wonderful 101's Untold History

  • 2020-02-09T20:00:00Z20m

Today on Game History Secrets we talk about secret history behind Platinum game's The Wonderful 101. The title has recently received a Kickstarter campaign to fund ports to the Nintendo Switch and PlayStation 4, which has been successful.

Today on Game History Secrets we talk about secret history behind GTA's Cancelled Rival: This Is Vegas. In development by Surreal Software for the PlayStation 3 (PS3) and Xbox 360, This Is Vegas was an open-world GTA styled game that was ultimately cancelled due to troubles with Unreal Engine 3. The game was originally set to be published by Midway Games, but due to bankruptcy, Midway was forced to sell a majority of its assets to Warner Bros., including This Is Vegas and developer Surreal Software, in 2009. Warner Bros. officially cancelled the project in August 2010.

Today on Game History Secrets we talk about the secret history behind how Capcom's Dead Rising studio fell apart. Dead Rising 3, Dead Rising 4 and Dead Rising 5 all had troubled developments that ultimately led to the closure of Capcom Vancouver. Troubles at the studio also contributed to the cancellation of at least 7 other games including new Dino Crisis and Onimusha games, as well as a side-scrolling title using the Mega Man IP.

2020-08-16T19:00:00Z

1x17 Nintendo Marketing Stunts

1x17 Nintendo Marketing Stunts

  • 2020-08-16T19:00:00Z20m

Today on Game History Secrets we talk about the various Nintendo marketing stunts the company has pulled over the decades. Liam covers everything from dying Des Lynam's mustache purple to advertise Super Mario Sunshine, to ads for the Game Boy Advance (GBA) and Nintendo DS (NDS).

1x18 Nintendo's Rarest Consoles

  • 2020-09-26T19:00:00Z20m

Today on Game History Secrets we talk about the various Nintendo consoles that have become rare over the years, including Nintendo DS, Nintendo Switch, GameCube, and Nintendo 64.

1x19 Green Lantern's Cancelled SNES Game

  • 2020-11-21T20:00:00Z20m

Today on Game History Secrets we talk about the Green Lantern's Cancelled Super Nintendo (SNES) Game by Ocean Software. The game had a troubled development, featuring a lack of direction, shake-ups from DC Comics, and ultimately a lack of confidence in an aging platform.

Today on Game History Secrets, Liam talks about his journey to find the lost Nintendo Game Boy add-on, the WorkBoy. This peripheral has been lost for 28 years, but through determination and some amazing luck, the WorkBoy lives again for us all to see.

1x21 Big Games Nintendo Turned Down

  • 2021-03-27T19:00:00Z20m

Today on Game History Secrets we talk about big games Nintendo turned down, including Toys For Bob's Skylanders, SEGA's Yakuza series, Tony Hawk's Pro Skater, several games with EA such as Sim City, and even the cancelled Scalebound.

2021-05-01T19:00:00Z

1x22 Gaming's Rarest Consoles

1x22 Gaming's Rarest Consoles

  • 2021-05-01T19:00:00Z20m

Today on Game History Secrets, Liam talks about various video games consoles that have become rare over the years, including a special Nintendo DS, several rare GameCubes, and more.

Today on Game History Secrets, Liam talks about the turmoiled development of Disney's Epic Mickey series for the Nintendo Wii and beyond, and its cancelled sequel and spin-offs.

Today on Game History Secrets, Liam uncovers the development of possibly the most controversial game made for the Super Nintendo (or Super Famicom if you want to be pedantic) the bizarre unlicensed title Hong Kong 97.

Today on Game History Secrets, Liam talks about his journey to find the lost Nintendo Game Boy add-on, the PageBoy. This peripheral has been lost for many years and never fully documented before, but through determination and some amazing luck, the PageBoy lives again thanks to Liam's work.

Today on Game History Secrets, Liam talks about his journey to uncover the story behind WiiWaa, a creative game for the Nintendo Wii where players would insert the Wii remote into a plush toy peripheral based on the game's central character. WiiWaa (later renamed WeeWaa) was originally developed by Zoink Games for the Xbox, but ultimately shifted development to the Wii. The team faced many difficulties not only securing funding for the game's production, but also bringing the game to market.

1x27 Sonic R's Unexpected Development

  • 2023-03-25T19:00:00Z20m

Today on Game History Secrets, Liam talks about his journey uncovering the development of Sonic R, a Sonic game made by Traveller's Tales and overseen by the usual developers of Sonic the Hedghog games, Sonic Team, for the Sega Saturn.

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