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Mission: Magic!

All Episodes 1973

  • Ended
  • #<Network:0x00007f55fbe83700>
  • 1973-09-08T04:00:00Z
  • 30m
  • 8h (16 episodes)
  • United States
  • English
  • Animation
Miss Tickle and and the students of the after-school group The Adventurers Club travel to magical lands with pop star Rick Springfield.

16 episodes

Series Premiere

1973-09-08T04:00:00Z

1x01 The Land of Backwards

Series Premiere

1x01 The Land of Backwards

  • 1973-09-08T04:00:00Z30m

The Adventurers' Club goes to The Land Of Backwards where everything is said and done the other way around. They have to rescue the famous poet Shelley Percy, who's been kidnapped by Big Billy.

1973-09-15T04:00:00Z

1x02 Modran

1x02 Modran

  • 1973-09-15T04:00:00Z30m

Modran and his three bumbling henchmen Bell, Book, and Candle enter the classroom via the magic door. They are there to steal gold.

1973-09-22T04:00:00Z

1x03 Dissnonia

1x03 Dissnonia

  • 1973-09-22T04:00:00Z30m

The Adventurers Club visit a land where three music hating villains have created a music eliminator to wipe out all the music in the world.

1973-09-29T04:00:00Z

1x04 Land Of Hyde And Go Seek

1x04 Land Of Hyde And Go Seek

  • 1973-09-29T04:00:00Z30m

The group visits a land where Colonel Kadiddle is threatened by invaders who only want the substance that can change their hairstyles.

1973-10-06T04:00:00Z

1x05 City Inside The Earth

1x05 City Inside The Earth

  • 1973-10-06T04:00:00Z30m

While visiting the Carlsbad Caverns, the Adventurers Club is summoned by Rick to a city beneath the Earth's surface. There, they run into Professor Farenheit, who seeks to claim the underground city for himself.

1973-10-13T04:00:00Z

1x06 2600 A.D.

1x06 2600 A.D.

  • 1973-10-13T04:00:00Z30m

Miss Tickle and the students travel into the distant future. They discover that in 2600 A.D., Omni the robot is the ruler of humans.

1973-10-20T04:00:00Z

1x07 Something Fishy

1x07 Something Fishy

  • 1973-10-20T04:00:00Z30m

In an underwater city, Dr. Manta is using his power over the water to dominate the subjects.

1973-10-27T04:00:00Z

1x08 Giant Steppes

1x08 Giant Steppes

  • 1973-10-27T04:00:00Z30m

Rick and his friend Billy are captured by the female giant Madame Mammoth. The Adventurers' Club's mission is to restore the miniaturized Billy to his rightful place as ruler of the land.

1973-11-03T05:00:00Z

1x09 Statue Of Limitations

1x09 Statue Of Limitations

  • 1973-11-03T05:00:00Z30m

The club goes to modern day Paris to investigate the theft of a statue called The Contemplator.

Miss Tickle can't figure out why Rick is being so hard on Tolamy. It soon turns out that Rick and Tolamy are actually the Chameleon and Arlo, a pair of crooks who can change their appearances to be anyone they want.

1973-11-17T05:00:00Z

1x11 Dr. Astro

1x11 Dr. Astro

  • 1973-11-17T05:00:00Z30m

Miss Tickle and her friends go after Dr. Astro, who has stolen the Golden Horns. He uses their power to bring the Zodiac signs to life.

1973-11-24T05:00:00Z

1x12 Dr. Daguerratype

1x12 Dr. Daguerratype

  • 1973-11-24T05:00:00Z30m

Dr. Daguerratype has invented a camera that can turn people and objects into photographs. He and his accomplices Rex and Ina use it to photograph the magic door so that they can steal famous landmarks.

1973-12-01T05:00:00Z

1x13 Nephren

1x13 Nephren

  • 1973-12-01T05:00:00Z30m

While on a mission to restore the City Of Antiquity, Miss Tickle contends with Nephren, an ancient Egyptian Queen who has come back to life. This Queen's magic proves so powerful that Miss Tickle ends up exhausted.

1973-12-08T05:00:00Z

1x14 Modran Returns

1x14 Modran Returns

  • 1973-12-08T05:00:00Z30m

Modran lures Miss Tickle and her students into his world by using Rick as bait. The sorcerer's scheme is to steal Tut-Tut, who turns out to be the key to the magic door.

1973-12-15T05:00:00Z

1x15 Horse Feathers

1x15 Horse Feathers

  • 1973-12-15T05:00:00Z30m

The Adventurers' Club attends a rodeo in a land beyond the magic door. They discover that a cowpoke named Bronco is up to no good.

1973-12-15T05:00:00Z

1x16 A Light Mystery

1x16 A Light Mystery

  • 1973-12-15T05:00:00Z30m

After Franklin delivers his speech about being named Science Student Of The Year, he and the others discover that a generator has been stolen. The Adventurers' Club goes to the Land Of Lights to get it back.

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