Will You Detonate The Mine
This is the equivalent of the Jar Jar episodes in Clone Wars
6.5/10 - I wonder if this (especially the Iron Squadron) will be relevant to the overall story but it was kinda nice in it's own way.
"The iron squadron doesn't run." - Oh dear... :o
Their ship reminds me of the Millennium Falcon.
Zeb's assessment was pretty spot on: "Sounds like a ship full of Ezras. Let's get out of here." (Except that Ezra luckily grew up quite a bit by now.)
"Now that is a Star destroyer." xD
"Until we meet again." - That "blue guy" (Thrawn) is both fascinating and scary - scary because he's so calm and doesn't really seem to really engage/act yet (feels like he's assessing the situation and collecting valuable information).
"Okay then. Let's get out of here."
The very random sucker punch that Chopper landed on the other mech out of the blue at the very end was probably the best moment of a bland effort.
As I mentioned before Theawn is a great addition and I like him a lot. The first time I discovered the character was Heir to the Empire novel some 25 years ago and I was waiting for him to appear on screen. He has honor and respects his enemy and the fact that he's neither Jedi or Sith also helps a lot.
The rest of the episode was rather forgetable I have to agree. I think those are the concessions you made with what is supposed to be a kids show.
Review by Andrew BloomVIP 9BlockedParent2016-12-09T05:34:36Z
5.3/10. Maybe I'm just getting a little burned out on the show, but this was a real clunker. The titular Iron Squadron were a pack of annoying kids who felt concocted in a boardroom to come off as cool and dangerous to eight year olds. (To paraphrase Zeb, sounds like a ship full of Season 1-era Ezras; let's get out of here.) There was an incredibly trite and hamfisted message about not being able to do things on your own and having to be willing to be part of a team, trusting that your friends will be there for you when you need them. It's a perfectly fine message, but it was done in an entirely predictable manner, and the whole plot with Thrawn sending one of his Empire lackeys to try to take them out just felt like filler.
There were a few good moments. The idea of using cargo as bombs was neat, and Commander Sato being so personally involved, coming to save the day and rescue his nephew had a bit of a heartwarming quality to it. But to be honest, I spent most of this one waiting for it to end, while the episode hit the same beats and telegraphed where it was going over and over. Only worth half-paying attention to.