Sjin and the Sipster track Duncan and Lewis and follow them to a strange new world filled with dangerous weaponry!
I get nailed by a skelly! and we discuss the finer points of using molten rock to moisturize
We tinker with a few more machines and prepare an area to receive future air drops!
We take a look at our newly decorated base courtesy of Mel Gibson and listen to some smooth jazz.
We dive into the caves looking for copper, test out some explosives and herald the dawn of destruction when we pull the lever on something we really shouldn't have.
In the wake of the anomaly we head back to what's left of our base from Dong Island and try to salvage what we can from the carcass that once was our glorious base
We get to work rebuilding and getting the basics down for our new base!
Camp Hercules is looking pretty swish, but if we're to progress in the voltz world we're going to need some advice on where to start.
We catch a spy and come to a mutually beneficial agreement!
We dig deeper to get more materials!
We follow the nether portal and hatch a cunning plan!
We're back at Camp Hercules and it looks like our new ally has been hard at work upgrading our systems!
We come up with an inventive way to secure high explosives!