Jeez, the snowflaky reactions of straight white men because not every single episode and narrative centres them - anything deviating from that priority is apparently "woke". Get over yourselves, you egomaniacal bigots.
Anyway, another great episode that nicely expanded Ellie's backstory - bonus points for the Mortal Kombat II appreciation, too :nerd:
I'm a quite sensitive watcher so you can imagine how much I cried during this episode. Like a baby. So sad yet brilliant!
Can i say that the best episode so far was in fact without Boba Fett? I had more interest watching Din Djarin build his new ship than the last 4 episodes.
This was a really hard episode to watch. Pulled at every single emotional string in your soul. The ending, was beautifully done, but wow, crying like a baby.
[8.4/10] We live in the finite. Everyone reading this has a limited amount of time on this plane of existence. Maybe you believe there’s an eternal paradise waiting on the other end. Maybe you believe in reincarnation. Maybe you believe that we’re simply waves whose essence is returned to the fabric of the universe. Whatever you believe, almost all of us can agree that whatever we have here, our fragile world and fragile bodies, are not built to last.
That is both terrifying and maddening: terrifying because, like Janet, none of us truly knows what’s on the other side, and maddening because there is so much to do and see and experience even in this finite world, and given how few bearimies we have on this mortal coil, most of us will only have the chance to sample a tiny fraction of it.
So The Good Place gives us a fantasy. It’s not a traditional one, of endless bliss or perpetual pleasure or unbridled success. Instead, it imagines an afterlife where there’s time enough to become unquestionably fulfilled, to accomplish all that we could ever want, to step into the bounds of the next life or the next phase of existence or even oblivion at peace. The finale to Michael Schur’s last show, Parks and Recreation, felt like a dose of wish fulfillment, but with this ending, The Good Place blows it out of the water.
Each of our heroes receives the ultimate send-off. By definition, nearly all of them have found ultimate satisfaction, a sense of peacefulness in their existence that makes them okay to leave it, having connected with their loved ones, improved themselves, and accomplished all that they wanted to. If “One Last Ride” seemed to give the denizens of Pawnee everything they’d ever wanted, “Whenever You’re Ready” makes that approach to a series finale nigh-literal for the residents of The Good Place.
And yet, there’s a sense of melancholy to it all, if only because every person who emerges from paradise at peace and ready to leave, has to say goodbye to people who love them. Most folks take it in stride, with little more than an “oh dip” or an “aw shoot”, but there’s still something sad about people who leave loved ones behind, and whom the audience has come to know and love, bidding what is, for all intents and purposes, a final farewell.
But The Good Place finds ways to make that transcendent joy for each of our heroes feel real. Jason...completes a perfect game of Madden (controlling Blake Bortles, no less). He gets loving send-offs from his father and best friend. He enjoys one last routine with his dance crew. He inadvertently lives the life of a monk while trying to find the necklace he made for Janet. It is the combination of the idiotic, the sweet, and the unexpectedly profound, which has characterized Jason.
Tahani learns every skill she dreamed of mastering (including learning wood-working from Ron Swanson and/or Nick Offerman!). She connects with her sister and develops a loving relationship with her parents. And when it’s time to go, she realizes she has more worlds left to conquer and becomes an architect, a fitting destination for someone who was always so good at designing and creating events for the people she cares about. Hers is one of the few stories that continues, and it fits her.
Chidi doesn't have the same sort of list of boxes checked that leads him to the realization that he has nothing more to do. Sure, he’s read all of the difficult books out there and seemingly refined the new afterlife system (with help from the council) to where it’s running smoothly, almost on automatic. But his realization is more from a state of being happy with where everything is, with what he’s experienced.
He has dinner with his best friend and Eleanor’s best friends and has so many times. He’s spent endless blissful days with the love of his (after)life staring at the sunset. His mom kissed Eleanor and left lipstick on her cheek, which Eleanor’s mom wiped off. I love that. I love that it’s something more ineffable for Chidi, a sense of the world in balance from all the bonds he’s forged rather than a list of things he’s done. And I love that he felt that readiness to move on for a long time, but didn’t for Eleanor’s sake.
Look, we’re at the end of the series, and I’m still not 100% on board with Eleanor/Chidi, which is a flaw. But I want to like it. I like the idea of it. And I especially like the idea of someone being at peace, but sacrificing the need to take the next step for the sake of someone they love. The saddest part of this episode is Eleanor doing everything she can to show Chidi that there’s more to do, only to accept that the moral rule in this situation says that her equal and opposite love means letting him go. Chidi’s departure is hard, but his gifts to Eleanor are warm, and almost justify this half-formed love story that’s driven so much of the show.
Unfortunately, no matter how much peace he finds, Michael cannot walk through the door that leads to whatever comes next. So instead, he gets the thing he always wanted -- to become human, or as Eleanor puts it, a real boy. Ted Danson plays the giddiness of this to the hilt, his excitement at doing simple human things, the symbolism of him learning to play a guitar on earth, on taking pleasure in all the mundane annoyances and simple fun and things we meat-sacks take for granted. Each day of humanity is a new discovery for Michael, and there’s something invigorating about that, something heightened by his own delight at not knowing what happens next in the most human of ways.
The one character who gets the least indication of a next step is Janet. We learn that she is Dr. Manhattan, experiencing all of time at once. We see her accept Jason’s passing, hug our departing protagonists, and take steps to make herself just a touch more human to make her time with Jason a little more right. But hers is a story of persistence, of continued growth, in a way that we don’t really have for anyone else.
Along the way, the show checks in with scads of minor characters to wrap things up. We see the other test subjects having made it into The Good Place (or still being tested). We see Doug Forcett deciding to party hard now that he’s in Heaven. We see Shawn secretly enjoy the new status quo, and Vicky go deep into her new role, and The Judge...get into podcasts! As much as this show tries to get the big things right for all of its major characters, it also takes time to wrap up the little things and try not to leave any loose threads from four seasons of drop-ins across the various planes of existence.
That just leaves Eleanor. She takes the longest of any of the soul squad to be ready. She tries, becoming okay with Chidi’s absence. She overcomes her fear of being alone. But most importantly, she does what she’s come to do best -- help people better herself. There’s self-recognition in the way her final great act, the thing that makes her okay with leaving this plane and entering another, is seeing herself in Mindy St. Clair and trying to save her. The story of The Good Place is one of both self-improvement and the drive to help others do the same. Saving Mindy, caring about her, allows Eleanor to do both in one fell swoop.
So she too walks through the door, beautifully rendered as the bend between two trees in a bucolic setting. Her essence scatters through the universe, with one little brilliant speck of her wave, crashing back into Michael’s hands, reminding him of his dear friend, and inspiring him to pass on that love and sincerity back into the world. It is, as trite as it sounds, both an end and a beginning, something circular that returns the good deeds our protagonists have done, the good people they have become, into some type of cycle that helps make the rest of this place a little better.
Moments end. Lives end. T.V. shows end. The Good Place has its cake and eats it too, returning to and twisting key moments like Michael welcoming Eleanor to the afterlife, while cutting an irrevocable path from here through the crash of the wave. It embraces the way that the finite gives our existence a certain type of meaning, whether we have a million bearimies to experience the joys and wonders of the universe, or less than a hundred years to see and do and feel whatever we can. And it sends Team Cockroach home happy, wherever and whatever their new “home” may be.
In that, The Good Place is a marvel, not just because it told a story of ever-changing afterlife shenanigans, not just because it tried to tackle the crux of moral philosophy through an off-the-wall network sitcom, but because it ended a successful show, after only four seasons, by sending each of them into another phase of existence and made it meaningful. There’s a million things to do with our limited time on this planet, but watching The Good Place was an uplifting, amusing, challenging, and above all worthwhile use of those dwindling minutes, even if we’ll never have as many as Eleanor or Chidi, Michael or Tahani, Janet or Jason, or any of the other souls lucky enough to be able to choose how much eternity is enough.
crying and sobbing. ji-yeong was so sweet. and ali! and il-nam. fucking hell.
Ah, yes, whenever I go wake a partner up, I always aim for the neck.
[8.6/10] So there was a post on Reddit the other day, asking when movies stopped showing people getting into elevators. OK, it’s more complicated than that, but that’s the gist of it. Movies used to show their characters walking to the door, walking down the hallway, getting into the car, stopping for gas, rolling on, arriving at their house, opening the door, and boom, that’s how you got to the next scene. Then, Godard happened, and suddenly you just cut past that stuff. The character was just in one room and then in the next and with a brief establishing shot or transition or even nothing more than the switch of backdrop, we eventually trust the audience to understand that the character did all that boring stuff in the meantime.
It’s the grammar and literacy of film audiences, and it’s just baked into our brains at this point. You don’t need to be told that Michel Poiccard didn’t apparate from one part of Marseille to another. We understand it intuitively in a way that audiences in the 1960s didn’t because we were raised on it. Maybe not to the degree that BoJack Horseman was raised on film and television, but still we know.
There are expectations on how this whole T.V. show thing works. Even in the post-Sopranos, peak T.V. era where everyone wants to do something a little differently, there’s basic rules for what television is, and how its deployed. You may not have A-plots and B-plots. You may not have three cameras or rising and falling action. But there are rules, damnit, and you’d better abide by most of them or risk alienating your audience (or taking refuge in being confusing which means your show is daring and smart).
And one of those rules, not in so many words, is don’t just have your character stand around and talk to the audience for half an hour. Save it for your one man show. Leave it on the stage. But for television, you need dynamism, you need things happening, you need multiple characters and incident and developments or people will get bored. You can’t leave your main character naked out there, especially in an animated show, when you’re not even limited to sets or locations or visual variety in the way that live action does.
But BoJack Horseman does. It gives you 21 uninterrupted minutes of its title character giving his mother’s eulogy, recounting his family history, doing a gallows humor-filled stand up routine, and processing the death of a woman he hated but still wanted approval from in one giant stream of consciousness presentation.
There’s interludes of humor in the form of those black comedy bits and the occasional musical accompaniment gag. There’s a cold open that flashes back to a glimpse of BoJack’s emotionally screwed up and emotionally screwing up father, and of BoJack’s first taste of how he thinks he’s supposed to process his mother’s absence. But for the most part, it’s just BoJack, in a room, practically talking directly to the audience, for a whole episode.
It is bananas. You could perform it as a monologue for your high school. You could print the whole thing out and turn it into one of those giant movie posters where the words make up the imagery of the film in some kind of literary pointillism. You could listen to it in the car and not miss much beyond the occasional coffin-side glance or impressionistic moment. It’s not something that had to be on television, that could only work in this medium.
And somehow, that’s what makes it feel as bold as it does, because it chooses to set aside all those tools in the T.V. toolbox that help make us feel things: the sad music, the hauntingly lit scene, the expressive reactions of other characters. It eschews using those same sweetners that help keep up the audience’s interest during a half-hour sitcom: scene changes, change-of-pace sideplots, pure comic relief. And instead it just gives you a sad, messed up horse on stage, digesting his relationship with his parents in real time for what is an eternity on television, and hopes it can keep your attention, make you feel BoJack’s pain, and thread the complex emotional and familial needles the series has been toying with for four and half season, with words alone.
Television is, as BoJack and BoJack wink at, considered more of a writer’s medium than a visual medium like film. That’s changing, but it comes from the fact that television started out as something much cheaper, much faster, and much more disposable than its cinematic brethren. There wasn’t money or time to worry about fancy images or incredible sets or stunning cinematography. You needed to film twenty something episode in about as many weeks and do it on the budget provided, which meant the spark had to come from the talents of performers like Lucille Ball and the skills of writers who could make three cameras and two rooms feel like an entire world.
That’s the advantage of the T.G.I.F. shows that Horsin’ Around is spoofing. Yeah, it’s easy to make fun at the laugh track or the outrageous situations, or the cornball humor. But those shows emerged from a long and proud tradition, of folks who may have been doing what they had to for a paycheck, but who also made some magic with the meager tools at their disposal, who taught a generation of latchkey kids and people whose lives were far removed from the ease and security of a T.V. family what good could look and feel like it.
It’s a feeling that BoJack has been chasing for his entire life, and it’s led him here, to twenty-minute half-rant/half-confession delivered to his mother’s coffin. And in those twenty minutes, he chews on his confused feelings about his parents, the way that he doesn't so much mourn his mother but mourns the end of a possibility for love from her than he didn’t really believe in in the first place, the way that he tacitly admits his father taught him not to rely on her or anyone, the way he acknowledges the screwed up solace in admitting that you’re drowning together as a family, the way he cherishes those brief respites when you can stop and see your family being as graceful and happy as anyone else’s, the way we confuse and expect big gestures in lieu of the everyday work of being good, the way we look for hidden depths and transcendent meaning in coffee mugs and I.C.U. signs and sad horse shows that may or may not be able to sustain them.
He does it all from a podium, a lecturn, a stage, that lets all that raw emotion and complicated feeling spill out and just sit there with the audience. There’s no subplot to cut to, no wacky interlude from Todd to take the edge off, no break from a man making peace with the fact that he’ll never make peace over this. It’s just there, in one big dose, for BoJack and the audience to have to swallow at the same time, in a way that T.V. almost never makes you do.
T.V. is usually gentler, easier, more escapist than that, even at its most challenging and un-user friendly. If you watch the 1960s Star Trek series you can see the wild new locales the show journeys to every week, the occasionally repetitive but differently-flavored guest stars who would arrive on a daily basis to fight our heroes or help them or just create a problem for them to be solved. And if you watched long enough, you would recognize that every other episode seems to have Captain Kirk schmoozing, smooching, and seducing his way out of (or into) whatever the problem of the week is.
It’s easy to write of Kirk as a womanizer until you realize that T.V. was different in the 1960s. However more colorful and adventure-filled Star Trek was relative to the twenty-minute speech of “Free Churro”, it was also meant to be disposable, watched once and never seen again, before Netflix binges or home video or even syndication were reasonably expectations for people to string all these disparate stories together in one cohesive whole.
You realize, then, that Kirk wasn’t meant to be a lothario in a series of continuing adventures. He was meant to be a passionate man in a bunch of disconnected stories that happened to feature the same characters. He didn’t leap from bed to bed -- he was just fated by the laws of television to find The One over and over again, because like BoJack says, and the arrival of the Starship Enterprise in last year’s Star Trek Discovery vindicates, the show just goes on.
That’s what we do when people die. We try to make sense of their life, and our relationships with them. We try to take all those individual moments that they lived, all those big events, and the moments that we shared with them, and sew them together into some sort of narrative that makes sense to us.
But lives aren’t stories. They don’t always have happy endings, or arcs, or resolution. Sometimes they just end. Sometimes you only see part of who your parents were and are and try construct the rest into something you can extract meaning from. Sometimes you only feel the ways your absent friends shaped you, or scarred you, and try to understand how and why it happened now that they’re no longer around to be asked. Sometimes you take that rush of moments and try to build it up into something you can wrap your head around, a series of episodes with lovable characters and continuity and choices that are as comprehensible as they are kind.
And sometimes, someone important in your life is gone and everything’s worse now. There are rules for television, unwritten stricture for how we communicate with one another in the medium, expectations that the audience can walk in with that may be subverted but have to be respected.
But life and death have no rules other than that each of us must experience both, however brief or painful or confusing that may be. And there are no rules for grief, the process by which we try to come to terms with a parent’s death, the marks their presence and absence have left on our lives. So BoJack Horseman breaks the rules of television, stops telling us stories, and just gives us twenty minutes of raw, writerly confession and digestion, as interconnected and familiar and yet unknowable as the real life tangles of being alive and watching someone die, without the comforts the glowing screen normally provides its hero, or its audience.
This show based on bloody league of legends has absolutely no right to be as good as it is, but hoooooly crap did the writers really pull their weight on this show.
Marc Spector, Steven Grant, and a hippopotamus walk into a mental hospital.
Apart from the two excellent Mandalorian episodes, I could have done without this show. Hopefully the next few Star Wars shows feel a bit more organic.
There is a post-credit scene.
I didn't like this episode very much. They definitely took things too far and I think this was a very bad first episode because it doesn't at all represent the rest of the show. Thankfully I had heard very good things about it so I kept watching and the rest is a million times better.
Absolutely hated the seizure/motion sickness inducing night scene. I would've much preferred the infamous "I can't see anything" dimly lit cinematography from The Long Night episode of Game of Thrones.
But I loved everything else, especially the tug-of-war. The cast is just phenomenal and the way Number 1 delivers the monologue and his team transforming into warriors is easily the best scene to date.
HOW DARE THEY END IT LIKE THIS ASDFGHJKL
This show is seriously becoming unbearable to watch. I've officially started fast forwarding.
A good final episode, but really hard to take the fight with Ultron seriously. He had all the stones but didn't even really use them? He literally has the power to just stop/reverse time. He's an insanely smart AI, yet somehow he doesn't even think to create some sort of timeloop like Strange has in the past? That's literally just one of the stones, he had all of them! Seems really absurd that this team were able to do anything at all to Ultron, especially considering that the Watcher couldn't even beat him.
I'M GUTTED. I was really hoping for Kang Sae-byeok to win it all, gaaaah
Also, I pretty much guessed that the Front Man is the cop's brother as soon as I saw he won the Game years ago. But he fucking killed his own brother, damn! Makes me wonder if it every really ends even for the winners, though...
[9.5/10] If there has been one thing consistent about Aang from the beginning, it’s that he follows his own path. From the minute we met him and he was more interested in riding penguins than showing spiritual reserve, it was clear that this was an Avatar who did not fit the mold. There was a uniqueness to him, a purity, that belied the chosen one bearing he had to carry.
That’s what stands out in Avatar: The Last Airbender’s wide-ranging, epic, moving finale. More than the moral turmoil that Aang had experienced in the last few episodes, more than the massive battle between the forces of good and the comet-fueled Fire Nation, there is a young man, making a choice because it’s what feels right to him, what feels true, and it is that trust in himself, that commitment to being who he is, that sees him through.
What is almost as impressive about the final two episodes of A:tLA, which essentially constitute one massive climax for the whole series, is how they manage to give almost every notable figure in the series something meaningful and dramatic to do. The episode truly earns the epic quality of its final frame, whether it’s focusing on the Order of the White Lotus retaking Ba Sing Se; Sokka, Toph, and Suki trying to sabotage the Fire Nation air fleet; Zuko and Katara confronting Azula; or Aang having his showdown with Ozai. The combination of all these great battle, all these profound and grand moments, make for an endlessly thrilling, dramatic finish for this great series.
The siege of Ba Sing Se mostly serves as a series of fist pumps for the viewer, getting to watch these trained masters face their foes with ease. Like the rest of the episode, it shows off the visual virtuosity as the series pulls out all the stops for its final battle. Jeong Jeong redirects fire with awesome force. Bumi launches tanks like play things with his earthbending. Pakku washes away enemies with a might tidal wave, and Piando slides on the frozen path over the wall, slashing away at Fire Nation soldiers all the while.
And Iroh? Iroh breathes in the power of Sozin’s comet. He creates a fireball that bowls through the walls of the famed city. He burns away the Fire Nation banner that hangs over the palace. It is a sign that for as much as A:tLA is a story of the last generation letting down the next one, there are still members of the old guard there to fight for what’s right and make a stand for a better world.
That world is threatened by the Fire Nation Air Fleet. In truth, the cell-shaded CGI war balloons look a little dodgy. Something about the animation is a little too stilted, to where when the cinematography is cool, the computer-generated elements stick out like sore thumbs and hurt the immersion of the show. Nevertheless, there is something truly frightening about Ozai and company at the head of those ships, imbued with power by the comet, launching these fireballs and streams of flaming destruction down on the land below. It is a terrifying image that brings to mind footage from Vietnam of fire raining from above. As much as the cel-shading looks a little off, the imagery of the elemental powers used in the episode is awesome, in the original sense of the term, provoking terror and astonishment.
Thankfully we have our two favorite badass normal folks and the resident (and as far as we know) only metalbender to help destroy the fleet. It is a nice outing for Sokka, Toph, and Suki, who find a way to not only contribute to the great war effort, but to have moments of risk and drama where you wonder if they will make it out alive or not, featuring big damn hero moments for each of them.
It’s hard to even know where to begin. There is Toph launching the three of them onto the nearest ship, turning into a metal-coated knight, and neutralizing the command crew. There is the hilarious interlude where Sokka manages to lure the rank-and-file crewmen into the bombing bay with the promise of cakes and creams, with the lowly henchman making extremely funny small talk before being dumped in the bay. It’s nice that even in these heightened moments, the show has not forgotten its sense of humor.
But that humor quickly gives way to big risks and bravery from the trio. I appreciate that Sokka’s ingenuity gets one last chance to shine, when he’s inspired by Aang’s “air slice” and repositions the ship he’s piloting to cut through the rest of the fleet, downing as much of it as possible. That move, naturally, leads their vessel to go down itself, and the big escape separates him and Suki.
Still, Sokka and Toph are undeterred, and after some close shaves, Toph uses her metal-bending abilities to change the fin on another airship to send it into its neighbors. Again, it’s nice to see the show, even in this late hour, finding creative uses for its characters’ talents, which give each of them a chance to have a hand in saving the day. That includes Sokka and Toph finding themselves pursued by Fire Nation soldiers, and Sokka getting to use both his boomerang and his “space sword” one last time. And when despite having taken out their pursuers, it still looks like all is lost for the pair, there is Suki, having taken command of another airship, there to save them from their tenuous, dangling position.
It’s a superb series of sequences, one that manages to combine some incredible in-the-air action and combat with character moments that feel true to the people we’ve come to know over the course of the series. Toph still has her smart remarks; Suki still manages to be in the right place at the right time, and Sokka, far from shrinking from the moment as he feared after the invasion, employs the creative solutions to difficult problems that have become his trademark. It is a great tribute and final triumph for all three characters.
But they are not the only trio of Avatar characters who find themselves embroiled in combat on the day Sozin’s comet arrives. But far from the larger-than-life, heroic tones of the battle in the skies, the fight between Azula, Zuko, and Katara has an air of tragedy about it.
What’s impressive is how, so near the end of the series, A:tLA can make the audience feel for Azula, even as she is at her most deranged and dangerous. It is late in the day for a character study, and yet we delve into Azula’s broken psyche in a way that the show has only toyed with before. What’s revealed is scary, but also sad, the pained cries and last gasps of a young woman who never really had a chance, who was brought up by a tyrant like Ozai, rather than a kindly old man like Iroh, and it left her damaged and alone.
It also left her paranoid. One of the defining leitmotifs of Avatar: The Last Airbender is the way that Aang, despite being the chosen one, laden with a solitary destiny, has found strength in his connections to his friends, who sustain him in times of doubt and difficulty. The finale underscores the importance of that by contrasting how Azula alienates everything approaching an ally she has, and it leaves her not only vulnerable, but deeply suspicious, until she loses her grip on her own sanity.
That’s dramatized in the way she banishes a humble servant girl for daring to give her a cherry with a pit in it, in how she banishes the Dai Lee for fear that they will turn on her the way that she got them to turn on Long Feng, in her equally harsh banishment of her twin, elderly caretakers (or at least one of them), when they express concern for her well-being. Though Mai and Tai-Lee have only small roles to play in this episode, the force of their presence is felt in the way that their betrayal of Azula leads her to believe that everyone is a backstabber or turncoat in waiting, and that, poetically enough, becomes the source of her downfall, to where when the threat truly emerges, she has no one there to help and protect her.
And yet, that is not the deepest depth of her loneliness. In a particularly difficult moment, one where Azula has taken out her anger on her own hair, she sees an image of her mother in the mirror. It is a bridge too far, the ultimate pain that Azula has refused to confront, replaced with ambition and intimidation so as not to have to face it. But that vision represents a knowing part of Azula, one that understands how she’s succumbed to fear and paranoia, one that cannot help but feel the hurt of the belief that her own mother thinks she’s a monster, and one that knows despite that, her mother still loves her, something that makes that pain all the more unbearable.
It also makes her less capable, less focused, less ready to face her brother in a duel. Zuko sees the way that his sister is slipping, and is willing to face her alone in the hopes of sparing Katara since he believes he can win. Their fight is a beautiful and tragic one. The combination of Azula’s blue flame and Zuko’s red one echoes the red and blue dragons that reinvigorated Zuko and Aang’s firebending abilities, and which represented the conflicting sides of Zuko’s own psyche. The opposing forces swirl and twist in the field of battle.
But unlike the rest of the episode, this is not played as an epic confrontation. It is played as a moment of great sorrow. While the whirl of the fire blasts rings out and the structures around the siblings singe and crackle, wailing violins play. Azula cackles and cries out, her eyes wide, her smile crooked, her demeanor unhinged. Zuko is not simply conquering an enemy who has tormented him since he was a little boy; he is doing what he must do against someone who has everything, and yet has lost everything, including her mind.
That just makes Azula all the more dangerous, but that ends up making Zuko all the more noble. While Azula is wild and unsteady, Zuko is prepared, baiting his sister into trying to blast him with lightning in the hopes that he may redirect it and end this. Instead, Azula charges up her power and, at the last second, aims it a bystander Katara rather than her brother. The move throws off Zuko, and in the nick of time, he dives in front of the blast and absorbs the electricity to spare Katara. It is the last sign of his transformation, an indication of his willingness to sacrifice himself for one of the people he once attacked himself. It is a selfless gesture, and a desperate one, that shows how Zuko’s transformation is truly complete.
It also leaves Katara fighting a completely mad Azula all by herself. I must admit, I was mildly irked when Zuko cast Katara aside and intended to fight Azula solo, sidelining one of the show’s major figures, but I should have known better than to think the series would avoid giving her one of those vital moments of glory and bravery.
With a dearth of water in the Fire Kingdom capital, and Azula too crazed and unpredictable to fight straight up, Katara must also be creative. Her water blasts turn to steam against Azula’s electric fury. But Katara is as clever as she is talented, and in yet another inventive way to defeat the enemy, she lures Azula over a sewer grate where, just before Azula is able to launch a deadly attack, Katara raises the water and freezes the both of them in place.
Then, in a canny move, she nabs a nearby chain, uses her waterbending abilities to move through the ice, and confines her attacker so that she is incapable of doing any more damage. It is an imaginative way to end the fight, one that show’s Katara’s resourcefulness and gives her a much-deserved win. She heals Zuko, who has truly and fully earned her respect and admiration. Azula has only earned a bitter end – her manic screams devolve into sobs, the loss of so much, the crumbling security of who she was and what she was fading away, until all that is left is a pitiable, broken young woman.
Azula has been a one-note villain at points in the series, one whose evil seemed inborn and whose nature left her without some of the complexity that other figures in the series have possessed. But here, she becomes a tragic figure, one who has committed terrible deeds and who tries to commit more, but whose being raised to obtain power at all costs leaves her unable to enjoy or sustain the only thing she’s ever wanted, and utterly alone.
Aang, on the other hand, is trapped between two things that he wants very badly: to defeat Ozai in order to end this war and save the world, and also to avoid taking a life. Their confrontation lives up to the billing and hype it’s received over the course of the series. The mountainous range provides the perfect backdrop for their fight, with plenty of earth and water for Aang to summon as he combats the series’s big bad at a time when Ozai is infused with the tremendous power of the comet.
The two dart and dash across those jutting rocks, a furious ballet accented with mortal, elemental beauty. Ozai declares that Aang is weak, that he cannot defeat Ozai, particularly at the height of his powers, and despite the realization that this is not the kind of show where the hero fails in the final act, you fear for Aang, for what will be required of him in order to end this. This is, after all, not how this fight was supposed to happen. Aang was supposed to have mastered all four elements, to be Ozai’s equal, not a talented but inexperienced young upstart trying to best the man who has conquered the world.
So in a difficult moment, he retreats into a ball of rock that provides temporary but needed protection from Ozai’s assault. It calls to mind the big ball of ice that Aang retreated to a century ago, a safe haven when the weight of the world became too much for him, and he hid rather than rose to face it. It cements the possibility that Aang is not ready for this, that he was never ready for this, and for all the good intentions he may have, he will pay the ultimate price for that.
Instead, when Ozai penetrates the rock and sends Aang flying, he reaps more than he bargained for. The former Fire Lord’s blast shoots Aang into a nearby rock, and as a sharp point digs into the scar from where Azula nearly killed him at the end of Season 2, it triggers the Avatar state.
Aang emerges from the pile of rubble that the gloating Ozai approaches. Aang glows and speaks with a voice of thunder and fury. Ozai comes at the demigod with all his power but Aang slaps away his flaming blast with the back of his hand. The Avatar assembles the four elements, bringing them to bear against his opponent. He surrounds himself in a bubble of air; he summons earth, fire, and water in rings that surround him. He comes at Ozai with his full force, sending him reeling through rock and rubble, confining him with the land itself. Aang raises this swirl into a knife’s edge, driving it down into his prone opponent.
And then, once more, at the last minute, he stops. The whirl of elements turned into a lethal weapon evaporates into a harmless puddle. Aang stands, unable to do it. Even in the moment where he seems poised to fulfill his destiny, Aang cannot bring himself to snuff out a life in this world. It is against everything he believes in, everything he stands for. Ozai declares that even with all the power in the world, Aang is still weak, that his inability to do what must be done to his enemy renders him lesser.
It is then that Aang finds another way. He confines Ozai using the earth itself once more, rests his hands on Ozai’s persons, and begins to bend the energy itself. What ensues is a spiritual struggle, one that matches the confluence of red and blue that signified the two sides at war within Zuko. For a moment, it appears as though even in this, Ozai will triumph, that the red glowing embers that represent the cruel spirit of this awful man will overtake our hero. It’s rendered in beautiful hues, a burst of light erupting across a dark landscape.
But Aang is not to be overcome. The outpouring of pure blue light emanates from his body. He will not be moved, not be altered, not be changed. Instead, it is Ozai who falters, his ability to bend fire, his tool for committing all of this evil, is taken away from him. The threat is over; the war is done, and Aang has fulfilled his destiny, on his own terms.
There is release, a chance to reflect and take stock and enjoy the glow of having completed this difficult journey. Aang and Zuko speak to one another as Roku and Sozin once did – as friends. (Incidentally, the also confirm that the entire series took place within just a year, which seems kind of crazy.) They embrace, the two young men who were once bitter enemies now trusted allies. Mai and Tai Lee are released and seem to have new destinies themselves. Zuko credits The Avatar to a throng of people at his coronation as Fire Lord, and he is not surrounded by Fire Nation loyalists, but a balanced group of supporters from all nations, there to help rebuild the world. “The Phoenix King” promised to burn down the old world and make a new one from the ashes, and in a way, he has made good on his promise, albeit not in the way he intended.
There is such hope and catharsis in these last scenes. Aang is at peace, his mission complete, freed from the burden that created so much hardship over the past year. Zuko too is in a place of calm, having restored his honor and ascended to the throne, though not as the vicious ruler his father envisioned, but as the kind and noble man his uncle did, one ready to lead his people to a new era. After one hundred years of war and bloodshed, there is the hope that this new generation, one that has tried to cast off the scars and mistakes of the past, can make a new way forward.
We also get one last scene of Team Avatar as we knew them – simply enjoying one another’s company. Iroh plays music, the rest of the gang chats, and Sokka creates an embellished, mostly inaccurate drawing that he defends in his trademark way. This is a family – an unlikely one, filled with individuals collected from across the world from different backgrounds and temperament, but one that, through their shared vision and efforts and care for another, really did manage to save the world.
Aang gazes upon this scene lovingly as he walks out to see the new day and drink in the peace of his surroundings. Katara follows him, and in a wordless scene, with the glow of golden clouds behind them, the two embrace, and then kiss.
It’s the one scene in this finale that I do not care for. As I’ve said before, despite Aang’s crush, the chemistry between him and Katara always felt more friendly, even motherly, than romantic, a childlike crush Aang would need to one day move past than the trappings of true romantic love. It sends the series out on something of a false note, albeit one that the show has teased many times over the course of its run.
Still, it represents the larger idea of the episode – that even with the weight of the world on his shoulders, Aang chooses his own path, one true to who he is and what he believes. I’ve expressed my skepticism about his unwillingness to take Ozai’s life, but however foolhardy it may seem at times, it is a reflection of the young man who never seemed like the Avatar he was supposed to be, who instead, forged his own way. That way was often off-beat, confused, and at times, well-meaning but foolish, but it was always a moral one, and more to the point, one that reflected the unique attitudes of the young man who carried them.
He chose to run rather than be sent on his Avatar training. He chose to fight rather than sever his connection to the people he cared about. And he chose to find another way rather than violate his personal, ethical code against killing another human being. In the end, he became his own sort of Avatar, one that did not simply accede to the will of destiny or expectation and tradition but instead made his own way without sacrificing the purity of his spirit or his convictions. There is something admirable, something true in that, and it makes for a satisfying finish to this incredible series.
Avatar: The Last Airbender truly deserves that superlative. Though the series took some time to find its voice, eventually it would flesh out an incredible world, filled with well-developed characters, a deep, generational lore, and a core cast who grew more multi-dimensional and complex as it progressed. The show deserves to take its place among the great stories of chosen ones, the stellar, epic tales that offer hardship and hope, struggle and success, tragedy and triumph. With an attention to detail and character that made those larger-than-life events meaningful, it captures an amazing journey. The series is the story of a collection of young people, amid a war and a struggle they are not quite ready for, renewing the promises that this world can offer and discovering who they are in the process. In that, they returned harmony to the four nations, and to one another, and that’s what makes A:tLA so great.
At first I thought it was going to be another "Alice in Borderland" (which wasn't bad at all), but I feel like that one was too action packed, and I really like that for this show they are focusing so much on the characters and outside world.
"Faces fading in the flames. It was all her fault." Swain's quote in game for Jinx, all makes sense now
"oh, bojack, no. there is no other side. this is it."
[8.5/10] How would you build paradise? It’s something that seems more complicated than a sitcom can handle, but as I’ve said before, The Good Place isn’t an ordinary sitcom. The great thing about “Patty” is how it gives our heroes a taste of the thing they’ve been working toward for so long, shows us how it could actually be miserable, and then gives us a most unexpected solution to the problem that ties in with past events. I wouldn’t go so far as to call it a masterstroke, but it’s definitely a pretty impressive feat for a show grappling with what it would really mean to live in paradise for eternity.
It’s also damn funny! I think The Good Place is the only show on television that can make me laugh with references to professional wrestling (that bedpan is a big deal) and references to classical philosophy (Chidi’s “neoplatonic” line was a hoot) in the same episode. The glassy-eyed denizens of paradise, blankly asking for things or describing their mundane lives was amusing. And the little details of The (real) Good Place were very funny. (I particularly liked the candies that allow you to perfectly understand Twin Peaks.) Throw in the joyful mishmash of our heroes’ favorite things in the party, and you have a real comic winner on your hands.
The episode keeps the comedy flowing while still tackling its thorny problem. It starts off letting our heroes enjoy some richly deserved rewards and fun after all they’ve been through. Chidi’s nerdy excitement at meeting “Patty”, Michael getting sworn in by The Good Place council, and Jason getting to go go-karting with monkeys are all fun bits.
But then the show slowly but surely lets you know something is off. Tahani’s conversation with one flat affect paradise-dweller is disconcerting. Janet’s interactions with another Good Janet (and low key disdain for the other Janet) are a worrying sign. And when Patty herself warns Chidi of the dangers of this place, things kick into another gear.
(As an aside, Lisa Kudrow is a nice get for Patty, and her ability to convey the “joy zombie” vibe while also convincingly discussing “word piles” is outstanding.)
It’s a bold stroke to suggest that eternal happiness would eventually becoming numbing. The idea that you can do anything, so eventually you do everything, and become bored and lifeless is another interesting, sort of existentialist take on Heaven. I really like the idea that the problem is infinity -- that eternal life makes it seem like you have nothing but time to fill, and that over time, that sense wears you down.
So it’s a strange but fitting solution that Eleanor comes up with -- you give people the freedom to die. The show dances around it nicely, but it ties back to the idea that the prospect of an end helps give existence meaning and purpose. Sure, it happens a little fast that everyone in The Good Place feels better, but it’s another bold idea, one that ably solves the problem the episode set up.
I don’t know. At the end of the day, I just like how much this show is saying something about morality and life and existence. I don’t always agree with every point or laugh at every joke or buy every argument. But it’s using the sitcom form to comment on grand, eternal questions and conundrums in a way that is usually funny, sometimes oversimplified, but also usually a bit profound too. “Patty” is a great example of that, where the show uses humor and its wild premise to make a big statement about what elements are necessary to make human beings truly happy and fulfilled. The joy, and the enemy, is time.
For any brave soul following my write-ups on here, I reviewed this episode and the last one as one big finale, so my thoughts on what happened in part 3 are in the entry for part 4.
When I saw the number of episodes, I was wondering how they'd be able to pace everything and expecting for it to be game after game, but they've come up with a lot of clever ideas that both expand the show, and give us just enough perspective on how things work on the inside. Plus, it makes sense that people would do crazy things to find out more about the place.
I also really love how quickly "making allies" is becoming a thing. 218's betrayal was ruthless, he remembered that shit the moment he looked at the symbols.
I'm glad that the show isn't just about the brutal games, and takes its time intelligently. No wonder it's a mega hit.
That sure fizzled out at the end. Dramatic and exciting in parts, but I'm not sure that any of it made a bit of sense. Remember when these guys used to solve crimes?
YOU’RE GONNA CARRY THAT WEIGHT.
[9.5/10] Holy hell. This was incredible. I love that after A New Hope pulled a lot from classic Japanese films like Yojimbo and The Hidden Fortress, the franchise is coming full circle. Japanese artists are now translating the tropes of Star Wars back into a feudal Japan setting, and it could hardly be cooler.
The art here is just gorgeous. This is the most beautiful blend of 3D animation with 2D flourishes since Klaus. The choice to go black and white, with only electronic things like lightsabers, droid lights, and whistling birds appear in color creates a striking aesthetic. And the design choices are downright stunning, from straw-covered R2 units, to the force-sensitive combatants and their artistically-conceived hair and clothing, to vehicles, weapons, and whole species reimagined with an ancient Japanese flair.
The basic premise works just as well. The notion of a Sith warlord coming to harass a humble village, while a calm ronin springs into action to save the innocent from their oppressors, fits wonderfully into this new rendition of Star Wars. That’s no shock. Episode IV reinterpreted a number of standard ronin tropes into a space setting, and watching those tropes reabsorbed and remixed back into a feudal setting is a thrill.
The action here is top notch. This is one of the best lightsaber battles we’ve seen in ages, with stellar choices in the blocking, shot-selection, and choreography. I love the little choices like letting the “camera” focus on the Sith’s hood floating away in the wind while we only hear the sound of her clashing with the hero. There’s a real mood and atmosphere which adds to the epicness of the confrontation. Intensity in the pace, eye-catching poses, and clever shifts and ruses to get the upper hand all make this a stand out among Star Wars skirmishes.
I’m also a big fan of the texture to this one: little moments that don’t contribute that much to the fairly simple “story” but which add color and intrigue to the world the characters inhabit. A ten-year-old being the chief because his dad’s asleep or ran-off, the hunched tea-maker fixing the droid, the bounty hunters fighting back against the Sith are all little details, but make this world feel more alive and lived-in beyond the immediate story.
On the whole, this is one hell of a coming out party for Star Wars: Visions. I’ll confess, I’m not much of an anime afficionado. But “The Duel” is enough for even a relative neophyte like me to sit up and take notice.
Jesse is really hitting rock bottom, I feel bad for him. I get he's a drug addict and whatnot, but as far as everything else other than that, he's not that bad of a person. Walter on the other hand, is a complete asshole to Jesse and it's only getting worse. I like how there's still somewhat of a friendship or whatever you'd call it between them, as proven when he let him into his house and still gave Jesse the money after their fight.