I respect a film that can pack its story into a tight 90 minutes. Unfortunately, that respect doesn't necessarily translate into a favorable review. Ultimately, 65 hangs its hat on a premise that probably worked better in the pitch session that it does on the screen. There's just no way to advertise this movie without revealing that its going to be Adam Driver versus dinosaurs, so all of the time spent before the dinosaurs show up is largely deflated of tension, as we know what's coming. It doesn't help that the opening scene is quite rough, delivering pure, uncut exposition in an attempt to create some emotional stakes. Now, the payoff for those poorly established emotional stakes are slightly more successful, but only just. The inciting incident is rough for a different reason, as budget constraints are apparent during the big crash landing sequence. In general, this movie suffers from an odd combination of high/low budget, giving the audience a sort of whiplash as we go from one to the other. The finale suffers from yet a third issue, as it just leans a bit too much into the fantastic, completely shattering suspension of disbelief in multiple respects the fact that the escape pod survived the crash, the fact that an escape pod can take off from in atmosphere, the fact that the escape pod is functional after falling off a mountain and being torn at and rolled by a T-Rex, and on top of the dinosaurs...the asteroid?!.
Now, despite all of that, the movie does have moments that shine, where you can tell that the creators accomplished exactly what they were going for. First, there's the simple sequence where Adam Driver sends a distress message out into space. That's the kind of scene that would have worked even in script form. Just solid writing. Another that comes to mind is the action sequence in the dark that leverages the hologram display tech. Just a fun idea that also doubles as a way to minimize budget. Unfortunately, those are about the only two that stuck out. To be clear, it's not that the rest of the movie is necessarily bad, just bland.
Throw Get Out and Cabin in the Woods into a blender and this is the result. Luckily, both of those movies are fantastic, so this film has a solid foundation to work with. I loved the retro style and the production design. On the performance side, John Boyega continues to impress as he takes meatier roles and puts Star Wars far in the rear view. That said, I have to say that Jamie Foxx steals the show, being equal parts magnetic and hilarious. With respect to the story, I do have some complaints. I feel like the movie fails to fully capitalize on an incredibly strong opening and an intriguing premise. It's never bad by any means, but perhaps undercooked, with some rushed/superficial elements. Kind of felt like a lot of good ideas thrown together a little haphazardly. Even so, an enjoyable film that is well worth a watch.
I feel like The Lego Movie set the bar high for meta, toy-based film properties and while I don't think Barbie clears that bar, it still makes a respectable attempt. Yes, the social commentary is perhaps a bit too on the nose (to put it lightly), but the performances, creative production design, and humor were enough to carry it through. I was surprised at how much I enjoyed some of the music/dance sequences. Ken's big choregraphed number during the beach fight had me thinking it's about time to do a re-watch of La La Land. With respect to pacing, the ending dragged on a bit, and overall I think some time could be trimmed without losing much.
On brand for Wes Anderson. Quirky characters delivering clever dialogue in service of an unconventional narrative against a backdrop of striking visuals. I generally enjoyed the meta story-within-a-story structure, but the ending didn't quite work for me. I liked the character payoffs and arcs, but in terms of the actual story payoff, it felt a bit rushed/random. Luckily, the characters are the more critical element here and I enjoyed the entire ensemble.
Holds up surprisingly well for a 25+ year old film. The key is that the most iconic set pieces/sequences didn't require overly ambitious special effects that would date the film as it aged. This is before Tom Cruise's propensity for stunt work drove the series toward big spectacle action. This first outing was a spy film, first and foremost. I mean, the hook of the Langley heist is literally just Tom Cruise hanging from a rope and yet it is just as tense and effective today as it was back in 1996. Of course, the finale does ramp things up and the helicopter sequence certainly shows its age, but even that holds up more than expected. It's a simple thing and probably is completely unrealistic, but the way the speed of the train is shown with Tom Cruise struggling to hold on, flipping and sliding across the top of the train was appreciated and still looks solid. Ironically, I actually wish Dead Reckoning had taken some notes in that respect, as its train-top fight scene felt weightless and glossy in comparison. Beyond the spectacle, the story here is strong, with a brilliant opening that sets the stage for a host of twists and turns. I don't want to continuously bag on Dead Reckoning (I actually did enjoy it), but the dialogue and plotting feel so much more natural here. All in all, Tom Cruise's first stint as Ethan Hunt is a worthy starting place for a franchise that has built itself into an action juggernaut.
I'm not going to lie...the Trinity test left me a little underwhelmed. Which is a bit of a problem, because that was the payoff to the first two hours of build up. Overall this movie's structure and pacing were just a bit odd to me. Everything leading up to the test feels primarily character driven, almost slice of life-esque. And for such a long movie, the slices are actually quite thin. Things move fast, with whirlwind character introductions that don't leave much of an impression in many cases. Only a couple of character names stuck with me, which did raise some issues in later sequences when characters are being referenced by name alone. Of course, that doesn't apply to Oppenheimer himself. Cillian Murphy doesn't disappoint, delivering an incredible performance. In fact, all of the performances are excellent, benefiting from strong dialogue that kept me engaged even through the sections when the conflict felt somewhat thin. There's only so much tension that can be extracted from the actual efforts of the Manhattan project, as the conclusion is largely known to the audience. Yes, there are secondary/tertiary conflicts throughout the opening hours, interpersonal and political, but they don't drive the story. It's not until the final hour when Nolan reveals that the movie will have an antagonist and more traditional conflict after all. It's set up as a twist of sorts and for the most part it works. I do think I enjoyed the final hour more than the first two. Technically speaking Nolan never disappoints. The production design is excellent and the cinematography/directing includes some fantastic shots. I probably won't go out of my way to re-watch this anytime soon, but it was still an engaging watch built on a central performance that will likely be an Oscar contender.
While the original three Indiana Jones films are hardly a bastion of realism, they might as well be a documentary compared to the late fourth entry, which features some of the most ridiculous set pieces imaginable. I feel like the nuke-proof fridge gets a lot of flak, but the worst moment for me was undoubtedly Shia LaBeouf's Tarzan imitation, somehow catching up to speeding jeeps by swinging from vine to vine. It's the kind of sequence that makes you scratch your head and wonder what these Hollywood folks are thinking. Another puzzler is the surprisingly selective magnetism of these alien artifacts. I suspect these otherworldly properties are in fact powered by screenwriting contrivances. These kind of critiques can feel a bit nit-picky, but the sheer volume of these issues makes them hard to ignore. I'd also point out that if the movie logic hand waving was in service of an otherwise great film, I think everyone would have less of a problem suspending their disbelief. Unfortunately, that is not the case here. Despite my issues with the original three films, at the very least they contain numerous iconic moments. This film on the other hand is largely forgettable, and the parts you might remember will not be for a positive reason. I'm not going to update my legacy score of 6/10, but I would knock this down to a 5, possibly even a 4 based on this re-watch.
With all that said, shoutout to the only line that got a laugh out of me: when Shia LaBeouf gets spooked by a spider web and reassures himself by saying "It's just a thing". For some reason that really got me.
I was a bit wary during the opening sequences of this film. First, the submarine sequence, which was difficult to appreciate given the audience's lack of context as to its importance. However, the inherent tension was ultimately enough to sell it and the idea of a mcguffin being intentionally buried at sea in a ghost submarine is compelling. However, then we come to Tom Cruise’s first action scene: the horse/dessert sequence. I was not a fan. Other than the dust storm, there wasn’t much to set this apart from gun fights in a million other movies, and even the dust storm felt uninspired given that we had a great dust storm sequence in Ghost Protocol. All in all, not the best first impression.
However, the movie turns it around once we learn of the central conflict/antagonist, which feels like a new step for Mission Impossible, veering almost into science fiction. It allows for some fun twists and turns and puts our heroes on the back foot in some creative ways throughout the film. It helps that Gabriel gives a viscerally sinister performance to back up the more ethereal threat of the rogue AI. Hayley Atwell’s character also made a nice addition to the team and I was impressed with how quickly they established her character. I think it’s largely due to some strong dialogue and Cruise’s natural chemistry with pretty much everyone.
Of course, for Mission Impossible, story and conflict is somewhat secondary. The real draw here is the action/stunts. In that respect, other than the aforementioned opening, the rest of the movie’s action did not disappoint. We get a well balanced buffet of driving, jumping, running, falling, and fighting, with plenty of memorable/creative moments and some solid humor interspersed throughout.
As an aside, I did find it interesting how much the promotion of this movie pushed the motorcycle BASE jump. Maybe I’ve just been desensitized and or am struggling to appreciate the practical element, but on the screen it didn’t exactly blow me away (I felt similar to the side of the plane stunt in Rogue Nation). Alas, I don’t want to discourage Tom Cruise from continuing his grand spectacle practical stunts, so it still gets two thumbs up from me.
EDIT: After seeing this for a second time, I have to acknowledge some shortcomings that I overlooked initially. The exposition dumps are hard to ignore and the dialogue in general was stuffed with cheesy on the nose exchanges. While I still appreciate the high-level premise, the actually plotting is quite thin. Yes, the action is fun and saves things for the most part, but I still have to pull back my initial 8/10, because the rest of it isn't there.
The majority of my review of Raiders applies equally to this film. Special effects heavy blockbusters from yesteryear are always going to struggle in a modern context. I just can't imagine that the lengthy action sequences that comprise the majority of the film will do much for an uninitiated audience member. And if those elements aren't working, what you're left with is a relatively simple story with characters who aren't particularly complex. The tonal issues I had with the original persist, as the movie wants to be taken seriously in some scenes, but in others delivers goofiness straight out of a Saturday morning cartoon (e.g. scaring birds with an umbrella, rotating fireplace gag). All of that said, I actually think the third Indy outing holds up better than the first, mainly due to the addition of Sean Connery. He provides a fish-out-of-water foil to our hero that creates opportunities for fun moments and dialogue. Having only seen this film one time years ago, the exchange where Connery tells Indy that Dr. Elsa Schneider talks in her sleep got a genuine laugh out of me. As with the first film, I'm not going to update my legacy score of 7/10, but that probably isn't far off from where I'd put my rating today. Maybe I'd drop it to 6/10?
The iconic scenes are still iconic. The soundtrack is still an all time best. Harrison Ford is still as ruggedly handsome as ever. But even with all that...I don't think the movie holds up particularly well. At the end of the day, it's an action focused blockbuster full of ambitious special effects and set pieces which comprise the lion's share of the runtime. But what was ambitious and impressive 40+ years ago is much less so today. I always joke about wondering when Hollywood learned how to throw a punch, because clearly they didn't know back in 1981. Action choreography just feels like an afterthought and it results in fights that don't feel real. There's also a lot of goofier elements that feel like they belong in a Saturday morning cartoon rather than in a film where Nazis get their faces melted off. The whole sequence with Marion hiding in the basket comes to mind. This also leads to the very odd death fake out, which didn't land at all for me. Another underlying issue was the simplicity of both the plot and characters. Maybe I'm just not giving them enough credit for inventing the tropes and archetypes, but the story here just doesn't feel like it has a lot of substance.
With all of that said, there are still plenty of moments that do hold up (just not any of those involving special effects). I still love the detail of Indy taking out some of the sand from the bag before stealing the idol. The Marion introduction scene has some fun exchanges. The gimmick of the villain burning the headpiece into his hand is clever. There's also plenty of memorable/iconic cinematography and the production design is consistently fantastic.
I'm going to leave my 9/10 rating out of respect for the film's legacy, but if I take off my rose colored glasses, it's probably a 6.
Went into this with pretty low expectations, but ended up having a surprisingly good time. It had me worried initially, as the opening action sequence was way too goofy for my liking and featured some excessive uncanny valley CGI. Ezra Miller's socially awkward schtick was also feeling more miss than hit through the first act. But once we get to the inciting incident, things started to work better. I was surprised at how much humor landed for me, as I found myself laughing pretty consistently throughout the Barry/younger Barry sequences that comprise most of the second act. Unfortunately, the more emotional exchanges between the Barry's that come later don't feel quite as natural. Despite it's 140+ minute length, I never found myself checking my watch, so I think the movie deserves some credit for keeping up the pace. I know people have a tendency to criticize the entire Synder-verse, but I don't mind saying that I enjoyed Man of Steel, so using that film as the foundation of a multiverse story was fine by me. I do think the finale starts to play pretty fast and loose with the storytelling and they cram a whole lot of exposition into the final "chronobowl" scene, but it's all moving fast enough that I didn't really catch on it too much. Ultimately all of the time travel/multiverse mumbo jumbo is just a mechanism to explore Barry's emotional arc with his mother, and I thought the final grocery store scene provided a solid conclusion to that arc. Regarding Keaton's Batman, I don't have much to say. I thought the way he was incorporated was perfectly alright. And though her role was underdeveloped and she deserved a more significant sendoff, I thought Supergirl was a fun addition.
I always remembered Shrek 2 as an improvement over an already fantastic original. Unfortunately, I haven't seen the original in over a decade, so it's difficult for me to confirm that thinking based on this re-watch (normally I re-watch series all in a row, but this was just a one-off with my niece and nephew). What I can say, is that Shrek 2 offers a tight story that is packed with clever twists on fairy tale tropes, fun pop-culture homages, and near constant humor (both via dialogue and visual gags). I will say that the animation does feel more simplistic than I remember it, but I don't think it detracts from the experience.
As an aside, I have recently watched both Puss in Boots films, which made this re-watch more interesting, as it serves as the introduction to Antonio Banderas' Zorro inspired feline. While there are plenty of elements to his character that have persisted, it was definitely a little jarring how easily Shrek was able to incapacitate him given what we've seen he's capable of in his standalone films. Regardless, I'm excited to see these characters reunite, as was hinted at in the final moments of Puss in Boots: The Last Wish (2022).
I'm a little bit surprised to go back and see that I only gave the first Extraction (2020) a 6/10, as I remember enjoying it as a pure action play. Even three years later I have fond memories of watching Chris Hemsworth beat up a bunch of children in the streets of Mumbai. Maybe I'm just forgetting the less compelling elements or perhaps I was feeling harsh that day, but regardless, I found the sequel to be exactly what I was looking for: action at the expense of all else. The story and characters are nothing but a paper thin excuse to put Mr. Hemsworth in harm's way and have him kill a bunch of folk in creative new ways. The CGI skirts the line in terms of quality, dipping into video game cutscene material in a couple moments, but for the most part the action choreography and special effects did not disappoint. I will say that the final action sequence was a bit of a let down relative to the initial extraction and Vienna sequence, which results in an anticlimactic ending, but given how lengthy and over the top those previous sequences were, I wasn't too disappointed.
Very little worked for me in this film. Where Tim Burton's first outing with the caped crusader at least had Jack Nicholson's Joker to carry me through the dated special effects and overly cartoony elements, this film doesn't find that success with Danny Devito's Penguin. I was just not a fan of the character design or performance. Too over the top. Particularly grating was his near constant superfluous grunts and groans, which tainted nearly every scene he was in. Michelle Pfeiffer's Catwoman was also a misfire for me, with the transition from put upon secretary to unhinged, impressively acrobatic, leather clad vigilante generating some serious eye rolls. Her conflict with Batman also felt manufactured (or at the very least it was forgettable given that I can't even remember what the source of conflict was only a week after watching the film). The only new character that worked for me was Christopher Walken's seedy, corporate overlord, Max Shreck. He has some solid dialogue and Walken rarely disappoints. Unfortunately, his performance is wasted sharing the screen with all of the over-the-top goofiness that makes up the majority of the film. All in all, I highly doubt your average modern audience member is going to find much to enjoy here. I know I didn't.
Likely enough to keep the kids entertained, but with zero narrative depth and minimal effective humor, the only thing this film offers to adults is Nintendo fan service. Admittedly, that fan service might be enough for some, but with my own connection to Nintendo being limited to a single Gameboy Advance from 20 years ago, I probably am not the target audience. Luckily, the movie doesn't outstay it's welcome. I suspect the creators were very aware of the film's superficial storytelling, because the aggressive pacing takes us from one colorful set piece to the next giving the audience no time to think about how little there is going on underneath the hood. So, while the movie is never painful, it can't help but feel like a missed opportunity when compared to something like The Lego Movie or, more recently, Puss in Boots: The Last Wish, which both managed to entertain the kiddos while also offering stories and characters that older folks could enjoy.
I've quickly become a fan of the burgeoning "True Corporate" genre (as opposed to True Crime). Between this film, Tetris, and Air, I consider the genre three for three this year. I'm sure the films aren't for everyone, but having worked most of my career at the intersection of legal and finance/accounting, I find the stories fascinating. The case of BlackBerry is even more so given that it took place within my lifetime. Being able to map the events in the film against my own recollection of BlackBerry's prevalence definitely adds something. Combine that with solid writing and fantastic performances from both Jay Baruchel and Glenn Howerton and the end result is an easy recommend.
As a tiny little nitpick, I think "save the cat" moment of Mike fixing the buzzing intercom in the opening scene was a bit cliché and ultimately unnecessary. I think the theme/message would have been equally (if not more) effective had he just identified the buzz, given the same commentary about it, maybe even opened it up and tried to fix it, but not actually fixed it. It's just a bit of an eye roll, because I don't buy that thirty seconds and a paper clip is enough to fix much of anything. But I'm not an electrical engineer, so maybe I'm totally off base. In any case, not a big deal, and ultimately the scene works just fine as is, but I would have tweaked it.
Looking back on my review of the first Spider-Verse film, I see that I described it as ambitious, which it certainly was, but with 20 extra minutes of length and an exponential increase in Spider-Man quantities, the sequel has turned the dial up to 11. And for the most part, the efforts are successful. The movie delivers powerful emotional beats, plenty of great humor, and most impressive of all, a non-stop display of beautiful/creative animation. That said, I did have some quibbles.
By the back half, I was absolutely feeling the movie's length, which was made even worse by the growing realization that the story wasn't working toward an actual conclusion, with the ultimate "to be continued" reveal not really sitting well with me. I think this connects with my feeling that the movie didn't have a strong enough central plot thread. We spend so much time on these admittedly great character moments, that the "big bad" ends up feeling like a B Plot. Maybe even a C Plot by the end. I'd also say that some individual scenes dragged on more than I felt necessary. I think the movie was at it's strongest in the opening act. Some of the emotional beats in the back half didn't feel quite as natural. I also think they spent too much time building up the "Miles is in a different universe" twist, which felt too obvious to warrant that much time.
All of that said, I still really enjoyed the movie. The voice acting is consistently excellent. The new Spider-Man designs are unique and fun. And again, the animation cannot be highlighted enough. Setting the bar high for the entire industry.
A fantastic premise that didn't quite stick the landing for me. By the final act, the writing starts to feel less clever and more on the nose, with pacing also becoming an issue as things seem to rush toward a melodramatic conclusion. That said, the performances are all excellent, there are memorable moments throughout, and the central return-to-color conceit offers plenty of unique visuals.
As an aside, the parallels drawn to the civil rights movement definitely raised some eyebrows for me given the film's lack of diversity. Not sure how well that would go over today.
I've seen this film many times, but what struck me most during this re-watch was the tension. From the almost inaudible scream of a distant child in the opening to the absence of a barking dog a few scenes later, this movie is just a masterclass in injecting tension in creative ways. The idea that one of the most tense scenes in the film is a sequence where a man watches news footage in a closet is incredible. Of course, you can't talk about this film's tension without heaping praise on the soundtrack, which is equal parts memorable and disquieting. Just brilliant work from James Newton Howard. I'd also point out that the movie knows how and when to give the audience moments of tension release, sprinkling in the perfect amount of humor throughout.
But tension only gets you so far. This movie ultimately succeeds because the tension is in service of a tightly written story with compelling characters brought to life by brilliant performances. There's not a line of dialogue wasted. Even the most minor characters are memorable additions (i.e. Tracey Abernathy with her confession of cursing or Mr. Nathan with his soda commercial conspiracy). And while I will acknowledge that the final act does move a bit quick to set up its big payoff, I'd argue that the payoff is worth it.
The performances are solid and the premise is effective enough, but ultimately I came away feeling lukewarm about the whole thing. It's a bit melodramatic at times. For a movie that seemed to position itself as being inspired by true events (though I learned afterwards that it actually was not based on anything specific), it played pretty fast and loose with realism, shattering suspension of disbelief relatively early. There's also the action, which all feels very same-y and overly reliant on cheap CGI. Over the last decade or so, amateur CGI artists on YouTube felt like they were closing the gap with professional level CGI. But it feels like Hollywood got the wrong idea and decided that it could help close the gap in the other direction by bringing it's quality down to meet in the middle. It's probably a situation where the difference between "good enough" and "great" is a massive increase in budget, so if a large portion of the audience won't notice or care? It's an easy call to make. But even if I understand the decision, it still results in a movie that was just okay.
I often claim to be anti-narration, but when the narrator is Nicolas Cage and it's written by the Coen Brothers? Yeah, of course it's going to be fantastic. The opening 15 minutes is a masterclass in filmmaking. The writing. The pacing. The efficiency of storytelling. The visuals. The performances. The humor. 10/10.
So why did I end up only giving the whole movie a 7? Because throughout the film we get some goofier sequences that are just a bit too much for me. This doesn't seem like the kind of story that needed extended chase sequences or fight scenes, and yet we get them anyway. They're not bad per se, but they don't add anything for me. They also drag on way longer than I think was necessary.
All of that said, the movie is still well worth a watch, with consistently hilarious dialogue throughout and memorable performances from both Nicolas Cage and Holly Hunter. Not sure why I neglected a Coen Brothers' film for this long. I should know better.
I was very impressed with Dominic Cooper's performances and the central premise was compelling enough, especially given it's alleged basis in truth. Unfortunately, the movie goes off the rails in the final act, with a ridiculous (and sometimes puzzling) sequence that reeks of Hollywood embellishment. On top of that, the filmmaking suffers from some likely-intentional but still cheap feeling color grading and editing.
Not perfect, but a breath of fresh air compared to recent Marvel fare and a god damn masterpiece compared to Ant Man Quantummania. The writing is strong, providing a tragic backstory for Rocket, as well as a villain whose motivations feel unique and whose mad scientist brand of menace is brought to life brilliantly by Chukwudi Iwuji's performance. As the movie points out in an almost third-wall breaking dialogue exchange, it's nice to have a villain whose motivation isn't some brand of world/galaxy/universe destruction. With respect to Rocket's story, I was impressed that they played it straight, as the flashback sequences had essentially none of the goofy humor that the Guardians are known for. The tragedy stood apart, which made it all the more impactful.
Speaking of humor, this movie really crams it in, and though there are some jokes/goofiness that I didn't care for (e.g. Cosmo/Kraglin and the whole "bad dog" bit was super weak and the post finale dance party was a bit much), the hit rate was fantastic compared to what I'm used to. Even running gags that I considered stale were able to generate solid laughs, like Drax's whole "taking everything literally" schtick. Add to that a fun cameo from Nathan Fillion and you've got one of the funniest Marvel films is some time.
So we've got story, characters, and humor, but the last ingredient that ties it all together is the action. In that respect, this movie is a somewhat mixed bag. On the one hand, the movie's finale veers into the realm of bland with the ant-like swarm of grotesque monsters attacking Knowhere and an animal stampede that felt a little too kids-movie for my taste. It just feels like needless scope creep, and I think smaller would have been better. On the other hand, we get the extended hallway sequence that was masterfully done. Outside of those lows and highs, the rest of the action tends toward slightly above average, so all in all I'd say more good than bad.
Finally, I'll comment on the "heart" that goes along with the Guardians' humor. I think there's a fair bit of cheese/melodrama in some of the exchanges, coming awfully close to a fast and furious-esque "family" vibe, but the well earned chemistry is usually enough to carry it.
All in all, a much needed return to form for Marvel and a solid conclusion to James Gunn's Guardians trilogy.
Having recently watched Keanu Reaves fourth outing as the virtually unkillable Baba Yaga, it strikes me that the character of John Wick is one that also embodies the titular concept of this film. As such, I'm going to build this review around a comparison to John Wick Chapter 4.
First off, length. John Wick 4 was almost 3 hours long. The lean 90 minute run time of this film was certainly the better choice. I definitely felt the length of John Wick, with actions scenes that dragged on and felt repetitive and too many non-action scenes where the less than compelling dialogue and story were more apparent. By comparison, this film is refreshingly paced, with a collection of bite size action sequences, all of which are entirely unique. John Wick gets so bogged down in it's gun-fu, whereas this film never does the same thing twice. The creative and increasingly over-the-top action sequences were a consistent source of incredulous smiles in the theater (how could you not smile when Aatami invents SCUBA diving by sucking the oxygen out of the slit throat of a Nazi).
While suspension of disbelief is shattered early and often, generally speaking the movie gets away with it, hiding behind the folklore/legend element. That said, there were still specific moments that were a bit too much for me. For example, I could have done without the sequence where Aatami uses his prospector's pan as if it's Captain America's shield. I also was disappointed that the final sequence (surviving a nose diving plane crash) didn't have any clever or creative component to it.
As for the less than compelling dialogue, this movie solves that problem by having very little of it. Yes, there are still examples of on-the-nose, or otherwise expository dialogue (the opening narration even felt a bit off), but more often than not we go minutes at a time without a single line. Of course, no dialogue doesn't always work for me either, but between the near constant action and an impressively expressive performance by Jorma Tommila (as opposed to the admirable, but notably one-note performance Keanu Reeves is known for), I had no problem with it here. It also helps that Aksel Hennie, the central Nazi who almost certainly has the most dialogue in the film, gives a strong performance. If you want to see him in a very different role, I highly recommend Headhunters (2011), a Norwegian thriller that is perhaps one of my favorite foreign films.
All in all, a lean, mean action film that accomplishes exactly what it set out to do and is an easy recommend for action junkies.
Close to perfect. While there isn't a single performance that disappoints, at the end of the day the movie rests on Jude Hill. It appears to be his first role and the kid just absolutely nails it. His adorably innocent and earnest perspective provides a strong contrast to the scary period in Irish history that is depicted. And it's that same contrast that overflows throughout the film. This is a family and a community that pushes through hard times with whatever positivity they can muster. In this way, the movie is able to be poignant and powerful, while still somehow feeling light and optimistic. I was surprised by how funny the movie was, with hilarious scenes sprinkled throughout (from the children's discussion of recognizing Protestants/Catholics by their name to the numerous quick witted one liners from Grandpa). I know I already praised all of the performances, but I'd be remiss not to specifically call out Judi Dench and Ciarán Hinds, who deliver some of the most powerful dialogue in the film.
After recently seeing The Fabelmans and Babylon, I thought it was interesting that this movie also has a pronounced focus on the impact of film/television/theater. Even more interesting was the fact that I think this movie was the most effective of the three in its use of that element. I think this was because film/tv/theater acted as a very real form of escapism, giving the characters a reprieve from the tension of their normal life. The clever use of color also didn't hurt. This also ties to the overall excellent production/direction throughout the entire film. The movie certainly deserved all seven of its Oscar nominations and I might have even given it a couple more wins to go along with best original screenplay.
As far as critiques go, I really don't have much to say. The only quibble I have might be that the final riot/confrontation scene was a bit overly stylized and dramatic for my taste. But ultimately that didn't detract much at all. An easy recommend and one of my top movies from recent years.
This is a movie comprised almost entirely of people in a room talking. Sometimes they're sitting down. Sometimes they're standing up. Sometimes they're on the phone. But it's all more or less the same idea. I read an early draft of the script and it was much the same, with numerous pages of unbroken dialogue throughout. Now, all of this may sound like a critique, but it's not. This movie accomplishes the difficult task of making scenes of people in a room talking compelling. It's like winning a fight with one arm tied behind your back. It speaks to great dialogue, great performances, and clever filmmaking to add interest to a dialogue heavy script.
I will say that the movie started stronger than it finished. The opening couple scenes were excellent. First, you've got the nostalgia-bait '80's montage intro (and the rest of the music). Yeah, it might be a bit pandering, but who's going to deny that it's effective. Plus, that guitar riff from Dire Straights is a classic. After that, you've got a brilliant introductory scene with the discussion of the draft picks and the follow-up scene with Matt Damon and Jason Bateman in the bathroom. Interestingly, in the script the latter scene took place in the cafeteria, which shows how the foundation of a good scene can be tweaked into a great scene. It's more visually interesting, more dynamic, and adds a bit of humor. Finally, you've got the introduction of Phil Knight, and maybe I'm just a sucker for the Affleck/Damon duo, but all of their scenes together were highlights for me. Overall, these sequences do such a great job establishing the characters, the world, and the central conflict. It's incredibly efficient and effective storytelling.
As the movie progresses, the simplicity of the story does start to detract from the experience somewhat. There's just not that much too it, and what is there, is fairly predictable. Sonny wants to sign Jordan...and he does. It leads to an underwhelming, anti-climactic third act. So again, it's the moment to moment writing that makes the movie. The characters. The dialogue.
There's no doubting that Paul Thomas Anderson is an excellent film maker. However, there is definitely doubt as to whether his films are for me. I think I have only two left to watch, but so far, none of the ones I have seen have been favorites, and some of them I'd even say I actively didn't enjoy. There is a very intentional weirdness that just doesn't work for me. The characters. The dialogue. The story. All of it is too far removed from relatable human behavior for me to really connect with. I'd also call out the soundtrack, which was often frantic and anxiety inducing. Of course, that was almost certainly intentional as well, but for me it just added to the discomfort.
All of that said, I can acknowledge the positive elements. The performances are strong and despite the strangeness of the writing, there are definitely unique ideas being explored. And though the humor was often built around the same weirdness that I didn't love, it wasn't entirely unappreciated.
This film slots into a relatively small intersection of genres, the action-rom-com. The action elements were serviceable, but nothing spectacular. The romance was slightly more interesting, as it forms the backbone of the entire premise. However, while I like the idea, the execution was lacking. Specifically, the opening meet-cute/date sequence that sets up the titular ghosting was too slow and the chemistry wasn’t clicking for me. Once the ghosting occurs, things do improve, particularly with respect to Chris Evans and his interactions with his family. Still, the rest of the romance is sprinkled throughout the action set pieces and doesn’t ever feel completely natural. Finally, the comedy is very much hit or miss. The primary source is Marvel-esque quippiness that is getting more tired with every passing year, but there’s plenty that lands well enough to generate chuckles. Some of the funniest moments are surprise cameo sequences that feel a bit like cheap fan service, but they still got a big smile out of me.
It seems like Ana de Armas has become one of the go to female action stars of late, getting big roles in No Time to Die, The Gray Man, and now this film. Unfortunately, I don’t think any of these roles have really given her a chance to stand out in the same way that she has in things like Knives Out and Blade Runner 2049. While I think the writing for her characters in these action films is partly to blame, I also think that the action focus can sometimes pull away from the performance regardless of the writing. It’s a symptom of screen time really. The more over the top the action, the more time we spend with a stunt double or CGI replacement, rather than with the actual actress. It’s trading time that might otherwise provide character development for another gun fight or car chase. All of this is to say, I wasn’t super impressed with Ana de Armas in this film, which was unfortunate.
Chris Evans’ character had a bit more to work with in terms of arc and he definitely benefited from it. I think this is mostly a symptom of him being the fish out of water and proxy for the audience. I also think his comedic chops are a bit more honed.
In the end, I suspect this film will do well with audiences, but I don’t expect it to be anyone’s favorite.
A very difficult film to watch, as it doesn't shy away from the harsh realities of Charlie's situation. I can see why Brendan Fraser won the Oscar for his performance. He has so many solo scenes where he conveys complex emotion with zero dialogue, providing a powerful glimpse into Charlie's internal anguish. While Fraser is the obvious standout, Sadie Sink certainly holds her own. I was also pleasantly surprised by the complexity of the story. The characters are rich and the writing is strong. In the end, the movie lands an effective emotional punch. Definitely had me on the verge of tears in the finale.
Certain scenes in the film felt very much like a stage play. While not a good thing or a bad thing necessarily, I would say there were a couple instances where the acting also veered more theatrical/melodramatic, which took me out of the story briefly.
As an aside, this is one of those interesting cases where, despite feeling like I knew the central premise in advance, I actually knew virtually nothing. I knew a single character trait. That's it. In that way, the movie acted as a powerful reminder that people are so much more than a single character trait.
I'm sure I'm not alone in saying that the action was the key ingredient in the success of the first John Wick film. Between its sheer volume, its impressive choreography, and the signature gun-fu element, it was just refreshing. Unfortunately, three films later and what was once refreshing has now started to feel awfully familiar. Yes, they try to find some unique angles and creative set pieces, but none of it is enough to avoid the fact that the 1,000th close range headshot on the recently thrown henchman isn't quite as fun as the first. Not to mention, for every new action idea that I enjoyed (top down sequence with fire breath shotgun, sequence in the Arc de Triumph roundabout), there were two more that didn't land (blind Donnie Yen...sorry, just too suspension of disbelief shattering, final stair sequence). All of this isn't to say that the action isn't fun. It still is. But it's no longer enough to carry the film for me.
Which brings us to the second thing people enjoyed in the first John Wick: the world building. In this respect, the franchise pretty much lost me in the third movie (maybe even a bit in the second). It all just feels too goofy and melodramatic for me. There are still small pieces that I enjoyed (the sequence where they use cards to decide the specifics of the duel), but the overall vibe just feels too saturday-morning-cartoon in terms of depth.
All in all, John Wick Chapter 4 should scratch the action itch for fans of the genre, but it no longer sets itself apart and the non-action elements aren't nearly good enough to pick up the slack.